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[8.4] The Forgotten Server v0.3 beta 3

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exiva"help -.-.... Got this bug when i import my yalahar 8.4 to my real map 8.4 and start server
Code:
*****************************************************
Error report - Tue Jan 20 20:12:12 2009

Compiler info - gcc 3.4.5 (mingw special)
Compilation Date - Jan 19 2009 17:26:40

Memory load: 25
Total phys: 3144876 K available phys: 2343580 K
Start time: 20-1-2009  18:11:19
Kernel time: 0:0:1.250
User time: 0:0:5.671
Threads: 7

Exception: 0xc0000005 at eip = 0x6171163
eax = 0xfd01a8 -> 0xfd01a8
ebx = 0x6171240 -> 0x61712f8
ecx = 0x6171218 -> 0
edx = 0xfd01a8 -> 0xfd01a8
esi = 0x7f2ad8 -> 0x524b3e0
edi = 0x7f2acc -> 0x821b28
ebp = 0x24628dc
esp = 0x1c6fd84 -> 0x6084fb
efl = 0x10202

---Stack Trace---
From: 0x1c6fd84 to: 0x1c70000
0x1c6fd84 | 0x6084fb -> 0x2c74c084
0x1c6fd84  Spawn::~Spawn()(0x60843c)
0x1c6fd88 | 0xfd01a8 -> 0xfd01a8
0x1c6fd8c | 0xfd01a8 -> 0xfd01a8
0x1c6fd90 | 0x1c6fe30 -> 0x1c6fe40
0x1c6fd94 | 0x7dff77 -> 0x8da0458b
0x1c6fd98 | 0x1c6fdd4 -> 0x5
0x1c6fd9c | 0x7f6792 -> 0x70657250
0x1c6fda0 | 0x9
0x1c6fda4 | 0x6171104 -> 0
0x1c6fda8 | 0x5c408e0 -> 0x50004
0x1c6fdac | 0x1c6fdbc -> 0x1c6fe88
0x1c6fdb0 | 0x617111c -> 0
0x1c6fdb4 | 0x7c910098 -> 0x5d5e01b0
0x1c6fdb8 | 0x7321238 -> 0x30003
0x1c6fdbc | 0x1c6fe88 -> 0x7c91003d
0x1c6fdc0 | 0xfd01a8 -> 0xfd01a8
0x1c6fdc4 | 0x6171214 -> 0
0x1c6fdc8 | 0x61711e0 -> 0x8216f8
0x1c6fdcc | 0xfd0198 -> 0x5285b40
0x1c6fdd0 | 0x1c6fe74 -> 0x22fb88
0x1c6fdf4  Spawn::~Spawn()(0x60843c)
0x1c6fe14  Spawns::clear()(0x6074b4)
0x1c6fe34  Game::shutdown()(0x47cf8e)
0x1c6fe64  OutputMessagePool::sendAll()(0x5aab9c)
0x1c6feb4  OutputMessagePool::startExecutionFrame()(0x5aa53a)
0x1c6fef4  Dispatcher::dispatcherThread(void*)(0x63ab20)
0x1c6ff38  Dispatcher::dispatcherThread(void*)(0x63ab20)
0x1c6ff60  _SEHHandler(_EXCEPTION_RECORD*, void*, _CONTEXT*, void*)(0x4543ac)
*****************************************************
*****************************************************
Error report - Tue Jan 20 20:12:13 2009

Compiler info - gcc 3.4.5 (mingw special)
Compilation Date - Jan 19 2009 17:26:40

Memory load: 25
Total phys: 3144876 K available phys: 2343776 K
Start time: 20-1-2009  18:11:19
Kernel time: 0:0:1.265
User time: 0:0:5.671
Threads: 7

Exception: 0xc0000005 at eip = 0x9
eax = 0x5512228 -> 0
ebx = 0x524b3e0 -> 0x5280090
ecx = 0
edx = 0x5285f40 -> 0x5512228
esi = 0x7f2ad8 -> 0x524b3e0
edi = 0x7f2acc -> 0x821b28
ebp = 0x1c6f530 -> 0x1c6f5e0
esp = 0x1c6f514 -> 0x6074db
efl = 0x10202

---Stack Trace---
From: 0x1c6f514 to: 0x1c70000
0x1c6f514 | 0x6074db -> 0xd8891b8b
0x1c6f514  Spawns::clear()(0x6074b4)
0x1c6f518 | 0x5285f40 -> 0x5512228
0x1c6f51c | 0x1c6f488 -> 0
0x1c6f520 | 0x1c6f540 -> 0x1c6f550
0x1c6f524 | 0
0x1c6f528 | 0x1
0x1c6f52c | 0
0x1c6f530 | 0x1c6f5e0 -> 0x1c6f5f0 \\\\\\ stack frame //////
0x1c6f534 | 0x60582d -> 0xa7e9 <-- ret
0x1c6f534  Spawns::~Spawns()(0x6057da)
0x1c6f538 | 0x7f2acc -> 0x821b28
0x1c6f53c | 0x7f2860 -> 0x8216e8
0x1c6f540 | 0x1c6f550 -> 0x1c6f5f0
0x1c6f544 | 0
0x1c6f548 | 0x1
0x1c6f54c | 0
0x1c6f550 | 0x1c6f5f0 -> 0x1c6f5fc
0x1c6f554 | 0x5a3c8c -> 0x8bf45d8b
0x1c6f554  otserv()(0x59f2f2)
0x1c6f558 | 0x1c6f594 -> 0x1c6f6c4
0x1c6f55c | 0xffffffff
0x1c6f560 | 0x1c6f570 -> 0x1c6f5e0
0x1c6f574  Houses::~Houses()(0x497bac)
0x1c6f5a8  Spawns::~Spawns()(0x6057da)
0x1c6f5bc | 0x7e5f60 -> 0x201ffff
0x1c6f5c0 | 0x1c6f5d4 -> 0
0x1c6f5c4 | 0x497c13 -> 0x8b0c6d8d
0x1c6f5c4  Houses::~Houses()(0x497bac)
0x1c6f5c8 | 0x1c6f578 -> 0x1c6f5a0
0x1c6f5cc | 0x7e500a -> 0xa01ffff
0x1c6f5d0 | 0x1c6f5e4 -> 0x55fe4a
0x1c6f5d4 | 0
0x1c6f5d8 | 0x1
0x1c6f5dc | 0
0x1c6f5e0 | 0x1c6f5f0 -> 0x1c6f5fc \\\\\\ stack frame //////
0x1c6f5e4 | 0x55fe4a -> 0x8955c3c9 <-- ret
0x1c6f5e4  Map::loadMap(std::string const&)(0x55f6ca)
0x1c6f5e8 | 0x7f2acc -> 0x821b28
0x1c6f5ec | 0
0x1c6f5f0 | 0x1c6f5fc -> 0x1c6f610 \\\\\\ stack frame //////
0x1c6f5f4 | 0x77c29e24 -> 0xc5279ca1 <-- ret
0x1c6f5f8 | 0
0x1c6f5fc | 0x1c6f610 -> 0x1c6f9b0 \\\\\\ stack frame //////
0x1c6f600 | 0x77c29e90 -> 0x5d5b5959 <-- ret
0x1c6f604 | 0xffffffff
0x1c6f608 | 0
0x1c6f60c | 0
0x1c6f610 | 0x1c6f9b0 -> 0x1c6f9d4 \\\\\\ stack frame //////
0x1c6f614 | 0x4552b6 -> 0x8b186d8d <-- ret
0x1c6f614  _SEHHandler(_EXCEPTION_RECORD*, void*, _CONTEXT*, void*)(0x4543ac)
0x1c6f618 | 0xffffffff
0x1c6f61c | 0x7dce7c -> 0xab855
0x1c6f620 | 0x7f6152 -> 0x6f727245
0x1c6f624 | 0x10
0x1c6f628 | 0x1c6f6b8 -> 0x361759e
0x1c6f62c | 0x7c90e900 -> 0x83ec8b55
0x1c6f630 | 0x7c910208 -> 0xffffffff
0x1c6f634 | 0xffffffff
0x1c6f698  _SEHHandler(_EXCEPTION_RECORD*, void*, _CONTEXT*, void*)(0x4543ac)
0x1c6f6e8  _SEHHandler(_EXCEPTION_RECORD*, void*, _CONTEXT*, void*)(0x4543ac)
0x1c6f98c | 0x4
0x1c6f990 | 0x20000 -> 0x1000
0x1c6f994 | 0x7c97b178 -> 0x7c97b1a0
0x1c6f998 | 0
0x1c6f99c | 0x1c6ff5c -> 0x1c6ffa4
0x1c6f9a0 | 0x1c6fa00 -> 0x1c6fa9c
0x1c6f9a4 | 0
0x1c6f9a8 | 0
0x1c6f9ac | 0
0x1c6f9b0 | 0x1c6f9d4 -> 0x1c6fa84 \\\\\\ stack frame //////
0x1c6f9b4 | 0x7c9032a8 -> 0x258b64 <-- ret
0x1c6f9b8 | 0x1c6fa9c -> 0xc0000005
0x1c6f9bc | 0x1c6ff5c -> 0x1c6ffa4
0x1c6f9c0 | 0x1c6fab8 -> 0x1003f
0x1c6f9c4 | 0x1c6fa70 -> 0x1c6fce8
0x1c6f9c8 | 0x1c6ff5c -> 0x1c6ffa4
0x1c6f9cc | 0x7c9032bc -> 0x4244c8b
0x1c6f9d0 | 0x1c6ff5c -> 0x1c6ffa4
0x1c6f9d4 | 0x1c6fa84 -> 0x24628dc \\\\\\ stack frame //////
0x1c6f9d8 | 0x7c90327a -> 0xc25b5e5f <-- ret
0x1c6f9dc | 0x1c6fa9c -> 0xc0000005
0x1c6f9e0 | 0x1c6ff5c -> 0x1c6ffa4
0x1c6f9e4 | 0x1c6fab8 -> 0x1003f
0x1c6f9e8 | 0x1c6fa70 -> 0x1c6fce8
0x1c6f9ec | 0x4543ac -> 0x57e58955
0x1c6f9ec  _SEHHandler(_EXCEPTION_RECORD*, void*, _CONTEXT*, void*)(0x4543ac)
0x1c6f9f0 | 0x7f2acc -> 0x821b28
0x1c6f9f4 | 0x1c6fa9c -> 0xc0000005
0x1c6f9f8 | 0x1c6ff5c -> 0x1c6ffa4
0x1c6fa10  _SEHHandler(_EXCEPTION_RECORD*, void*, _CONTEXT*, void*)(0x4543ac)
0x1c6fa60 | 0x13
0x1c6fa64 | 0x2
0x1c6fa68 | 0x1c6fc76 -> 0x140000
0x1c6fa6c | 0xfffffffe
0x1c6fa70 | 0x1c6fce8 -> 0x146eab0
0x1c6fa74 | 0x48
0x1c6fa78 | 0x1c70000 -> 0x8
0x1c6fa7c | 0x1c6c000 -> 0
0x1c6fa80 | 0x8
0x1c6fa84 | 0x24628dc \\\\\\ stack frame //////
0x1c6fa88 | 0x7c90e46a -> 0xc74c00a <-- ret
0x1c6fa8c | 0
0x1c6fa90 | 0x1c6fab8 -> 0x1003f
0x1c6fa94 | 0x1c6fa9c -> 0xc0000005
0x1c6fa98 | 0x1c6fab8 -> 0x1003f
0x1c6fa9c | 0xc0000005
0x1c6faa0 | 0
0x1c6faa4 | 0
0x1c6faa8 | 0x6171163 -> 0x4678b005
0x1c6fae0  LuaScriptInterface::popNumber(lua_State*)(0x50537e)
0x1c6fb8c  LuaScriptInterface::popNumber(lua_State*)(0x50537e)
0x1c6fc34  Dispatcher::dispatcherThread(void*)(0x63ab20)
0x1c6fd84  Spawn::~Spawn()(0x60843c)
0x1c6fdf4  Spawn::~Spawn()(0x60843c)
0x1c6fe14  Spawns::clear()(0x6074b4)
0x1c6fe34  Game::shutdown()(0x47cf8e)
0x1c6fe64  OutputMessagePool::sendAll()(0x5aab9c)
0x1c6feb4  OutputMessagePool::startExecutionFrame()(0x5aa53a)
0x1c6fef4  Dispatcher::dispatcherThread(void*)(0x63ab20)
0x1c6ff38  Dispatcher::dispatcherThread(void*)(0x63ab20)
0x1c6ff60  _SEHHandler(_EXCEPTION_RECORD*, void*, _CONTEXT*, void*)(0x4543ac)
*****************************************************
*****************************************************
Error report - Tue Jan 20 20:15:04 2009

Compiler info - gcc 3.4.5 (mingw special)
Compilation Date - Jan 19 2009 17:26:40

Memory load: 27
Total phys: 3144876 K available phys: 2279480 K
Start time: 20-1-2009  18:14:54
Kernel time: 0:0:1.187
User time: 0:0:5.812
Threads: 7

Exception: 0xc0000005 at eip = 0x5466744
eax = 0xfd0151 -> 0
ebx = 0x616f5b0 -> 0x616f668
ecx = 0x616f588 -> 0
edx = 0xfd01a8 -> 0xfd01a8
esi = 0x7f2ada -> 0xfdd00520
edi = 0x7f2acc -> 0x821b28
ebp = 0x24628dc
esp = 0x1c6fd84 -> 0x6084fb
efl = 0x10202

---Stack Trace---
From: 0x1c6fd84 to: 0x1c70000
0x1c6fd84 | 0x6084fb -> 0x2c74c084
0x1c6fd84  Spawn::~Spawn()(0x60843c)
0x1c6fd88 | 0xfd01a8 -> 0xfd01a8
0x1c6fd8c | 0xfd01a8 -> 0xfd01a8
0x1c6fd90 | 0x1c6fe30 -> 0x1c6fe40
0x1c6fd94 | 0x7dff77 -> 0x8da0458b
0x1c6fd98 | 0x1c6fdd4 -> 0x5
0x1c6fd9c | 0x7f6792 -> 0x70657250
0x1c6fda0 | 0x9
0x1c6fda4 | 0x616f4cc -> 0
0x1c6fda8 | 0xa054fe0 -> 0x30004
0x1c6fdac | 0x1c6fdbc -> 0x1c6fe88
0x1c6fdb0 | 0x616f4e4 -> 0
0x1c6fdb4 | 0x7c910098 -> 0x5d5e01b0
0x1c6fdb8 | 0x731bef8 -> 0x30003
0x1c6fdbc | 0x1c6fe88 -> 0x7c91003d
0x1c6fdc0 | 0xfd01a8 -> 0xfd01a8
0x1c6fdc4 | 0x616f584 -> 0
0x1c6fdc8 | 0x616f550 -> 0x8216f8
0x1c6fdcc | 0xfd0198 -> 0x5268580
0x1c6fdd0 | 0x1c6fe74 -> 0x22f1c0
0x1c6fdf4  Spawn::~Spawn()(0x60843c)
0x1c6fe14  Spawns::clear()(0x6074b4)
0x1c6fe1c  Game::checkCreatures()(0x478ff6)
0x1c6fe34  Game::shutdown()(0x47cf8e)
0x1c6fe64  OutputMessagePool::sendAll()(0x5aab9c)
0x1c6feb4  OutputMessagePool::startExecutionFrame()(0x5aa53a)
0x1c6fef4  Dispatcher::dispatcherThread(void*)(0x63ab20)
0x1c6ff38  Dispatcher::dispatcherThread(void*)(0x63ab20)
0x1c6ff60  _SEHHandler(_EXCEPTION_RECORD*, void*, _CONTEXT*, void*)(0x4543ac)
*****************************************************
*****************************************************
Error report - Tue Jan 20 20:15:05 2009

Compiler info - gcc 3.4.5 (mingw special)
Compilation Date - Jan 19 2009 17:26:40

Memory load: 27
Total phys: 3144876 K available phys: 2279356 K
Start time: 20-1-2009  18:14:54
Kernel time: 0:0:1.187
User time: 0:0:5.812
Threads: 7

Exception: 0xc0000005 at eip = 0x9
eax = 0x5512228 -> 0
ebx = 0x520b1e8 -> 0x520b218
ecx = 0
edx = 0x527cf40 -> 0x5512228
esi = 0x7f2ad8 -> 0x520b1e8
edi = 0x7f2acc -> 0x821b28
ebp = 0x1c6f530 -> 0x1c6f5e0
esp = 0x1c6f514 -> 0x6074db
efl = 0x10202

---Stack Trace---
From: 0x1c6f514 to: 0x1c70000
0x1c6f514 | 0x6074db -> 0xd8891b8b
0x1c6f514  Spawns::clear()(0x6074b4)
0x1c6f518 | 0x527cf40 -> 0x5512228
0x1c6f51c | 0x1c6f488 -> 0
0x1c6f520 | 0x1c6f540 -> 0x1c6f550
0x1c6f524 | 0
0x1c6f528 | 0x1
0x1c6f52c | 0
0x1c6f530 | 0x1c6f5e0 -> 0x1c6f5f0 \\\\\\ stack frame //////
0x1c6f534 | 0x60582d -> 0xa7e9 <-- ret
0x1c6f534  Spawns::~Spawns()(0x6057da)
0x1c6f538 | 0x7f2acc -> 0x821b28
0x1c6f53c | 0x7f2860 -> 0x8216e8
0x1c6f540 | 0x1c6f550 -> 0x1c6f5f0
0x1c6f544 | 0
0x1c6f548 | 0x1
0x1c6f54c | 0
0x1c6f550 | 0x1c6f5f0 -> 0x1c6f5fc
0x1c6f554 | 0x5a3c8c -> 0x8bf45d8b
0x1c6f554  otserv()(0x59f2f2)
0x1c6f558 | 0x1c6f594 -> 0x22fb30
0x1c6f55c | 0xffffffff
0x1c6f560 | 0x1c6f570 -> 0x1c6f5e0
0x1c6f574  Houses::~Houses()(0x497bac)
0x1c6f5a8  Spawns::~Spawns()(0x6057da)
0x1c6f5bc | 0x7e5f60 -> 0x201ffff
0x1c6f5c0 | 0x1c6f5d4 -> 0
0x1c6f5c4 | 0x497c13 -> 0x8b0c6d8d
0x1c6f5c4  Houses::~Houses()(0x497bac)
0x1c6f5c8 | 0x1c6f578 -> 0x1c6f5a0
0x1c6f5cc | 0x7e500a -> 0xa01ffff
0x1c6f5d0 | 0x1c6f5e4 -> 0x55fe4a
0x1c6f5d4 | 0
0x1c6f5d8 | 0x1
0x1c6f5dc | 0
0x1c6f5e0 | 0x1c6f5f0 -> 0x1c6f5fc \\\\\\ stack frame //////
0x1c6f5e4 | 0x55fe4a -> 0x8955c3c9 <-- ret
0x1c6f5e4  Map::loadMap(std::string const&)(0x55f6ca)
0x1c6f5e8 | 0x7f2acc -> 0x821b28
0x1c6f5ec | 0
0x1c6f5f0 | 0x1c6f5fc -> 0x1c6f610 \\\\\\ stack frame //////
0x1c6f5f4 | 0x77c29e24 -> 0xc5279ca1 <-- ret
0x1c6f5f8 | 0
0x1c6f5fc | 0x1c6f610 -> 0x1c6f9b0 \\\\\\ stack frame //////
0x1c6f600 | 0x77c29e90 -> 0x5d5b5959 <-- ret
0x1c6f604 | 0xffffffff
0x1c6f608 | 0
0x1c6f60c | 0
0x1c6f610 | 0x1c6f9b0 -> 0x1c6f9d4 \\\\\\ stack frame //////
0x1c6f614 | 0x4552b6 -> 0x8b186d8d <-- ret
0x1c6f614  _SEHHandler(_EXCEPTION_RECORD*, void*, _CONTEXT*, void*)(0x4543ac)
0x1c6f618 | 0xffffffff
0x1c6f61c | 0x7dce7c -> 0xab855
0x1c6f620 | 0x7f6152 -> 0x6f727245
0x1c6f624 | 0x10
0x1c6f628 | 0x1c6f6b8 -> 0x376eac8
0x1c6f62c | 0x7c90e900 -> 0x83ec8b55
0x1c6f630 | 0x7c910208 -> 0xffffffff
0x1c6f634 | 0xffffffff
0x1c6f698  _SEHHandler(_EXCEPTION_RECORD*, void*, _CONTEXT*, void*)(0x4543ac)
0x1c6f6e8  _SEHHandler(_EXCEPTION_RECORD*, void*, _CONTEXT*, void*)(0x4543ac)
0x1c6f98c | 0x4
0x1c6f990 | 0x20000 -> 0x1000
0x1c6f994 | 0x7c97b178 -> 0x7c97b1a0
0x1c6f998 | 0
0x1c6f99c | 0x1c6ff5c -> 0x1c6ffa4
0x1c6f9a0 | 0x1c6fa00 -> 0x1c6fa9c
0x1c6f9a4 | 0
0x1c6f9a8 | 0
0x1c6f9ac | 0
0x1c6f9b0 | 0x1c6f9d4 -> 0x1c6fa84 \\\\\\ stack frame //////
0x1c6f9b4 | 0x7c9032a8 -> 0x258b64 <-- ret
0x1c6f9b8 | 0x1c6fa9c -> 0xc0000005
0x1c6f9bc | 0x1c6ff5c -> 0x1c6ffa4
0x1c6f9c0 | 0x1c6fab8 -> 0x1003f
0x1c6f9c4 | 0x1c6fa70 -> 0x1c6fce8
0x1c6f9c8 | 0x1c6ff5c -> 0x1c6ffa4
0x1c6f9cc | 0x7c9032bc -> 0x4244c8b
0x1c6f9d0 | 0x1c6ff5c -> 0x1c6ffa4
0x1c6f9d4 | 0x1c6fa84 -> 0x24628dc \\\\\\ stack frame //////
0x1c6f9d8 | 0x7c90327a -> 0xc25b5e5f <-- ret
0x1c6f9dc | 0x1c6fa9c -> 0xc0000005
0x1c6f9e0 | 0x1c6ff5c -> 0x1c6ffa4
0x1c6f9e4 | 0x1c6fab8 -> 0x1003f
0x1c6f9e8 | 0x1c6fa70 -> 0x1c6fce8
0x1c6f9ec | 0x4543ac -> 0x57e58955
0x1c6f9ec  _SEHHandler(_EXCEPTION_RECORD*, void*, _CONTEXT*, void*)(0x4543ac)
0x1c6f9f0 | 0x7f2acc -> 0x821b28
0x1c6f9f4 | 0x1c6fa9c -> 0xc0000005
0x1c6f9f8 | 0x1c6ff5c -> 0x1c6ffa4
0x1c6fa10  _SEHHandler(_EXCEPTION_RECORD*, void*, _CONTEXT*, void*)(0x4543ac)
0x1c6fa60 | 0x13
0x1c6fa64 | 0x1
0x1c6fa68 | 0x1c6fc77 -> 0x1400
0x1c6fa6c | 0xffffffff
0x1c6fa70 | 0x1c6fce8 -> 0
0x1c6fa74 | 0x48
0x1c6fa78 | 0x1c70000 -> 0x8
0x1c6fa7c | 0x1c6c000 -> 0
0x1c6fa80 | 0x8
0x1c6fa84 | 0x24628dc \\\\\\ stack frame //////
0x1c6fa88 | 0x7c90e46a -> 0xc74c00a <-- ret
0x1c6fa8c | 0
0x1c6fa90 | 0x1c6fab8 -> 0x1003f
0x1c6fa94 | 0x1c6fa9c -> 0xc0000005
0x1c6fa98 | 0x1c6fab8 -> 0x1003f
0x1c6fa9c | 0xc0000005
0x1c6faa0 | 0
0x1c6faa4 | 0
0x1c6faa8 | 0x5466744 -> 0xf540a19a
0x1c6fae0  LuaScriptInterface::popNumber(lua_State*)(0x50537e)
0x1c6fb8c  LuaScriptInterface::popNumber(lua_State*)(0x50537e)
0x1c6fc34  Dispatcher::dispatcherThread(void*)(0x63ab20)
0x1c6fd84  Spawn::~Spawn()(0x60843c)
0x1c6fdf4  Spawn::~Spawn()(0x60843c)
0x1c6fe14  Spawns::clear()(0x6074b4)
0x1c6fe1c  Game::checkCreatures()(0x478ff6)
0x1c6fe34  Game::shutdown()(0x47cf8e)
0x1c6fe64  OutputMessagePool::sendAll()(0x5aab9c)
0x1c6feb4  OutputMessagePool::startExecutionFrame()(0x5aa53a)
0x1c6fef4  Dispatcher::dispatcherThread(void*)(0x63ab20)
0x1c6ff38  Dispatcher::dispatcherThread(void*)(0x63ab20)
0x1c6ff60  _SEHHandler(_EXCEPTION_RECORD*, void*, _CONTEXT*, void*)(0x4543ac)
*****************************************************
help plz
 
wrongvj4.png


What am I doing wrong. Always its pops up at compiling.
 
Hmm?
[21/01/2009 12:52:32] Lua Script Error: [TalkAction Interface]
[21/01/2009 12:52:32] data/talkactions/scripts/createitem.lua:eek:nSay

[21/01/2009 12:52:32] luaGetItemIdByName(). Item not found
 
wrongvj4.png


What am I doing wrong. Always its pops up at compiling.

1. Go into "tools"
2. Press "Check for Updates/Packages..."
3. Choose "devpacks.org"
4. Press "Check for updates"
5. Find boost and download it.

If you still have errors, find a compiling tutorial.
Remember, packages are really important!
 
Anyone got this error when walking on a depot tile? the depot contains no items when i open it either...

Code:
[21/01/2009 16:41:01] Lua Script Error: [MoveEvents Interface] 
[21/01/2009 16:41:01] data/movements/scripts/tiles.lua:onStepIn

[21/01/2009 16:41:01] luaGetDepotId(). Depot not found.
[21/01/2009 16:41:01] Failure: Creating a new depot with id: 4294967295, for player: God Massen

[21/01/2009 16:41:01] Lua Script Error: [MoveEvents Interface] 
[21/01/2009 16:41:01] data/movements/scripts/tiles.lua:onStepIn

Thanks for any help...

//Massen
 
Umm can't edit my old post.. The error was really silly. I changed items.xml in a wrong way :p

//Massen
 
Rly nobody who cant help of this? When i import yalahar to my map = not working report.txt
Code:
*****************************************************
Error report - Tue Jan 20 20:12:12 2009

Compiler info - gcc 3.4.5 (mingw special)
Compilation Date - Jan 19 2009 17:26:40

Memory load: 25
Total phys: 3144876 K available phys: 2343580 K
Start time: 20-1-2009  18:11:19
Kernel time: 0:0:1.250
User time: 0:0:5.671
Threads: 7

Exception: 0xc0000005 at eip = 0x6171163
eax = 0xfd01a8 -> 0xfd01a8
ebx = 0x6171240 -> 0x61712f8
ecx = 0x6171218 -> 0
edx = 0xfd01a8 -> 0xfd01a8
esi = 0x7f2ad8 -> 0x524b3e0
edi = 0x7f2acc -> 0x821b28
ebp = 0x24628dc
esp = 0x1c6fd84 -> 0x6084fb
efl = 0x10202

---Stack Trace---
From: 0x1c6fd84 to: 0x1c70000
0x1c6fd84 | 0x6084fb -> 0x2c74c084
0x1c6fd84  Spawn::~Spawn()(0x60843c)
0x1c6fd88 | 0xfd01a8 -> 0xfd01a8
0x1c6fd8c | 0xfd01a8 -> 0xfd01a8
0x1c6fd90 | 0x1c6fe30 -> 0x1c6fe40
0x1c6fd94 | 0x7dff77 -> 0x8da0458b
0x1c6fd98 | 0x1c6fdd4 -> 0x5
0x1c6fd9c | 0x7f6792 -> 0x70657250
0x1c6fda0 | 0x9
0x1c6fda4 | 0x6171104 -> 0
0x1c6fda8 | 0x5c408e0 -> 0x50004
0x1c6fdac | 0x1c6fdbc -> 0x1c6fe88
0x1c6fdb0 | 0x617111c -> 0
0x1c6fdb4 | 0x7c910098 -> 0x5d5e01b0
0x1c6fdb8 | 0x7321238 -> 0x30003
0x1c6fdbc | 0x1c6fe88 -> 0x7c91003d
0x1c6fdc0 | 0xfd01a8 -> 0xfd01a8
0x1c6fdc4 | 0x6171214 -> 0
0x1c6fdc8 | 0x61711e0 -> 0x8216f8
0x1c6fdcc | 0xfd0198 -> 0x5285b40
0x1c6fdd0 | 0x1c6fe74 -> 0x22fb88
0x1c6fdf4  Spawn::~Spawn()(0x60843c)
0x1c6fe14  Spawns::clear()(0x6074b4)
0x1c6fe34  Game::shutdown()(0x47cf8e)
0x1c6fe64  OutputMessagePool::sendAll()(0x5aab9c)
0x1c6feb4  OutputMessagePool::startExecutionFrame()(0x5aa53a)
0x1c6fef4  Dispatcher::dispatcherThread(void*)(0x63ab20)
0x1c6ff38  Dispatcher::dispatcherThread(void*)(0x63ab20)
0x1c6ff60  _SEHHandler(_EXCEPTION_RECORD*, void*, _CONTEXT*, void*)(0x4543ac)
*****************************************************
*****************************************************
Error report - Tue Jan 20 20:12:13 2009

Compiler info - gcc 3.4.5 (mingw special)
Compilation Date - Jan 19 2009 17:26:40

Memory load: 25
Total phys: 3144876 K available phys: 2343776 K
Start time: 20-1-2009  18:11:19
Kernel time: 0:0:1.265
User time: 0:0:5.671
Threads: 7

Exception: 0xc0000005 at eip = 0x9
eax = 0x5512228 -> 0
ebx = 0x524b3e0 -> 0x5280090
ecx = 0
edx = 0x5285f40 -> 0x5512228
esi = 0x7f2ad8 -> 0x524b3e0
edi = 0x7f2acc -> 0x821b28
ebp = 0x1c6f530 -> 0x1c6f5e0
esp = 0x1c6f514 -> 0x6074db
efl = 0x10202

---Stack Trace---
From: 0x1c6f514 to: 0x1c70000
0x1c6f514 | 0x6074db -> 0xd8891b8b
0x1c6f514  Spawns::clear()(0x6074b4)
0x1c6f518 | 0x5285f40 -> 0x5512228
0x1c6f51c | 0x1c6f488 -> 0
0x1c6f520 | 0x1c6f540 -> 0x1c6f550
0x1c6f524 | 0
0x1c6f528 | 0x1
0x1c6f52c | 0
0x1c6f530 | 0x1c6f5e0 -> 0x1c6f5f0 \\\\\\ stack frame //////
0x1c6f534 | 0x60582d -> 0xa7e9 <-- ret
0x1c6f534  Spawns::~Spawns()(0x6057da)
0x1c6f538 | 0x7f2acc -> 0x821b28
0x1c6f53c | 0x7f2860 -> 0x8216e8
0x1c6f540 | 0x1c6f550 -> 0x1c6f5f0
0x1c6f544 | 0
0x1c6f548 | 0x1
0x1c6f54c | 0
0x1c6f550 | 0x1c6f5f0 -> 0x1c6f5fc
0x1c6f554 | 0x5a3c8c -> 0x8bf45d8b
0x1c6f554  otserv()(0x59f2f2)
0x1c6f558 | 0x1c6f594 -> 0x1c6f6c4
0x1c6f55c | 0xffffffff
0x1c6f560 | 0x1c6f570 -> 0x1c6f5e0
0x1c6f574  Houses::~Houses()(0x497bac)
0x1c6f5a8  Spawns::~Spawns()(0x6057da)
0x1c6f5bc | 0x7e5f60 -> 0x201ffff
0x1c6f5c0 | 0x1c6f5d4 -> 0
0x1c6f5c4 | 0x497c13 -> 0x8b0c6d8d
0x1c6f5c4  Houses::~Houses()(0x497bac)
0x1c6f5c8 | 0x1c6f578 -> 0x1c6f5a0
0x1c6f5cc | 0x7e500a -> 0xa01ffff
0x1c6f5d0 | 0x1c6f5e4 -> 0x55fe4a
0x1c6f5d4 | 0
0x1c6f5d8 | 0x1
0x1c6f5dc | 0
0x1c6f5e0 | 0x1c6f5f0 -> 0x1c6f5fc \\\\\\ stack frame //////
0x1c6f5e4 | 0x55fe4a -> 0x8955c3c9 <-- ret
0x1c6f5e4  Map::loadMap(std::string const&)(0x55f6ca)
0x1c6f5e8 | 0x7f2acc -> 0x821b28
0x1c6f5ec | 0
0x1c6f5f0 | 0x1c6f5fc -> 0x1c6f610 \\\\\\ stack frame //////
0x1c6f5f4 | 0x77c29e24 -> 0xc5279ca1 <-- ret
0x1c6f5f8 | 0
0x1c6f5fc | 0x1c6f610 -> 0x1c6f9b0 \\\\\\ stack frame //////
0x1c6f600 | 0x77c29e90 -> 0x5d5b5959 <-- ret
0x1c6f604 | 0xffffffff
0x1c6f608 | 0
0x1c6f60c | 0
0x1c6f610 | 0x1c6f9b0 -> 0x1c6f9d4 \\\\\\ stack frame //////
0x1c6f614 | 0x4552b6 -> 0x8b186d8d <-- ret
0x1c6f614  _SEHHandler(_EXCEPTION_RECORD*, void*, _CONTEXT*, void*)(0x4543ac)
0x1c6f618 | 0xffffffff
0x1c6f61c | 0x7dce7c -> 0xab855
0x1c6f620 | 0x7f6152 -> 0x6f727245
0x1c6f624 | 0x10
0x1c6f628 | 0x1c6f6b8 -> 0x361759e
0x1c6f62c | 0x7c90e900 -> 0x83ec8b55
0x1c6f630 | 0x7c910208 -> 0xffffffff
0x1c6f634 | 0xffffffff
0x1c6f698  _SEHHandler(_EXCEPTION_RECORD*, void*, _CONTEXT*, void*)(0x4543ac)
0x1c6f6e8  _SEHHandler(_EXCEPTION_RECORD*, void*, _CONTEXT*, void*)(0x4543ac)
0x1c6f98c | 0x4
0x1c6f990 | 0x20000 -> 0x1000
0x1c6f994 | 0x7c97b178 -> 0x7c97b1a0
0x1c6f998 | 0
0x1c6f99c | 0x1c6ff5c -> 0x1c6ffa4
0x1c6f9a0 | 0x1c6fa00 -> 0x1c6fa9c
0x1c6f9a4 | 0
0x1c6f9a8 | 0
0x1c6f9ac | 0
0x1c6f9b0 | 0x1c6f9d4 -> 0x1c6fa84 \\\\\\ stack frame //////
0x1c6f9b4 | 0x7c9032a8 -> 0x258b64 <-- ret
0x1c6f9b8 | 0x1c6fa9c -> 0xc0000005
0x1c6f9bc | 0x1c6ff5c -> 0x1c6ffa4
0x1c6f9c0 | 0x1c6fab8 -> 0x1003f
0x1c6f9c4 | 0x1c6fa70 -> 0x1c6fce8
0x1c6f9c8 | 0x1c6ff5c -> 0x1c6ffa4
0x1c6f9cc | 0x7c9032bc -> 0x4244c8b
0x1c6f9d0 | 0x1c6ff5c -> 0x1c6ffa4
0x1c6f9d4 | 0x1c6fa84 -> 0x24628dc \\\\\\ stack frame //////
0x1c6f9d8 | 0x7c90327a -> 0xc25b5e5f <-- ret
0x1c6f9dc | 0x1c6fa9c -> 0xc0000005
0x1c6f9e0 | 0x1c6ff5c -> 0x1c6ffa4
0x1c6f9e4 | 0x1c6fab8 -> 0x1003f
0x1c6f9e8 | 0x1c6fa70 -> 0x1c6fce8
0x1c6f9ec | 0x4543ac -> 0x57e58955
0x1c6f9ec  _SEHHandler(_EXCEPTION_RECORD*, void*, _CONTEXT*, void*)(0x4543ac)
0x1c6f9f0 | 0x7f2acc -> 0x821b28
0x1c6f9f4 | 0x1c6fa9c -> 0xc0000005
0x1c6f9f8 | 0x1c6ff5c -> 0x1c6ffa4
0x1c6fa10  _SEHHandler(_EXCEPTION_RECORD*, void*, _CONTEXT*, void*)(0x4543ac)
0x1c6fa60 | 0x13
0x1c6fa64 | 0x2
0x1c6fa68 | 0x1c6fc76 -> 0x140000
0x1c6fa6c | 0xfffffffe
0x1c6fa70 | 0x1c6fce8 -> 0x146eab0
0x1c6fa74 | 0x48
0x1c6fa78 | 0x1c70000 -> 0x8
0x1c6fa7c | 0x1c6c000 -> 0
0x1c6fa80 | 0x8
0x1c6fa84 | 0x24628dc \\\\\\ stack frame //////
0x1c6fa88 | 0x7c90e46a -> 0xc74c00a <-- ret
0x1c6fa8c | 0
0x1c6fa90 | 0x1c6fab8 -> 0x1003f
0x1c6fa94 | 0x1c6fa9c -> 0xc0000005
0x1c6fa98 | 0x1c6fab8 -> 0x1003f
0x1c6fa9c | 0xc0000005
0x1c6faa0 | 0
0x1c6faa4 | 0
0x1c6faa8 | 0x6171163 -> 0x4678b005
0x1c6fae0  LuaScriptInterface::popNumber(lua_State*)(0x50537e)
0x1c6fb8c  LuaScriptInterface::popNumber(lua_State*)(0x50537e)
0x1c6fc34  Dispatcher::dispatcherThread(void*)(0x63ab20)
0x1c6fd84  Spawn::~Spawn()(0x60843c)
0x1c6fdf4  Spawn::~Spawn()(0x60843c)
0x1c6fe14  Spawns::clear()(0x6074b4)
0x1c6fe34  Game::shutdown()(0x47cf8e)
0x1c6fe64  OutputMessagePool::sendAll()(0x5aab9c)
0x1c6feb4  OutputMessagePool::startExecutionFrame()(0x5aa53a)
0x1c6fef4  Dispatcher::dispatcherThread(void*)(0x63ab20)
0x1c6ff38  Dispatcher::dispatcherThread(void*)(0x63ab20)
0x1c6ff60  _SEHHandler(_EXCEPTION_RECORD*, void*, _CONTEXT*, void*)(0x4543ac)
*****************************************************
*****************************************************
Error report - Tue Jan 20 20:15:04 2009

Compiler info - gcc 3.4.5 (mingw special)
Compilation Date - Jan 19 2009 17:26:40

Memory load: 27
Total phys: 3144876 K available phys: 2279480 K
Start time: 20-1-2009  18:14:54
Kernel time: 0:0:1.187
User time: 0:0:5.812
Threads: 7

Exception: 0xc0000005 at eip = 0x5466744
eax = 0xfd0151 -> 0
ebx = 0x616f5b0 -> 0x616f668
ecx = 0x616f588 -> 0
edx = 0xfd01a8 -> 0xfd01a8
esi = 0x7f2ada -> 0xfdd00520
edi = 0x7f2acc -> 0x821b28
ebp = 0x24628dc
esp = 0x1c6fd84 -> 0x6084fb
efl = 0x10202

---Stack Trace---
From: 0x1c6fd84 to: 0x1c70000
0x1c6fd84 | 0x6084fb -> 0x2c74c084
0x1c6fd84  Spawn::~Spawn()(0x60843c)
0x1c6fd88 | 0xfd01a8 -> 0xfd01a8
0x1c6fd8c | 0xfd01a8 -> 0xfd01a8
0x1c6fd90 | 0x1c6fe30 -> 0x1c6fe40
0x1c6fd94 | 0x7dff77 -> 0x8da0458b
0x1c6fd98 | 0x1c6fdd4 -> 0x5
0x1c6fd9c | 0x7f6792 -> 0x70657250
0x1c6fda0 | 0x9
0x1c6fda4 | 0x616f4cc -> 0
0x1c6fda8 | 0xa054fe0 -> 0x30004
0x1c6fdac | 0x1c6fdbc -> 0x1c6fe88
0x1c6fdb0 | 0x616f4e4 -> 0
0x1c6fdb4 | 0x7c910098 -> 0x5d5e01b0
0x1c6fdb8 | 0x731bef8 -> 0x30003
0x1c6fdbc | 0x1c6fe88 -> 0x7c91003d
0x1c6fdc0 | 0xfd01a8 -> 0xfd01a8
0x1c6fdc4 | 0x616f584 -> 0
0x1c6fdc8 | 0x616f550 -> 0x8216f8
0x1c6fdcc | 0xfd0198 -> 0x5268580
0x1c6fdd0 | 0x1c6fe74 -> 0x22f1c0
0x1c6fdf4  Spawn::~Spawn()(0x60843c)
0x1c6fe14  Spawns::clear()(0x6074b4)
0x1c6fe1c  Game::checkCreatures()(0x478ff6)
0x1c6fe34  Game::shutdown()(0x47cf8e)
0x1c6fe64  OutputMessagePool::sendAll()(0x5aab9c)
0x1c6feb4  OutputMessagePool::startExecutionFrame()(0x5aa53a)
0x1c6fef4  Dispatcher::dispatcherThread(void*)(0x63ab20)
0x1c6ff38  Dispatcher::dispatcherThread(void*)(0x63ab20)
0x1c6ff60  _SEHHandler(_EXCEPTION_RECORD*, void*, _CONTEXT*, void*)(0x4543ac)
*****************************************************
*****************************************************
Error report - Tue Jan 20 20:15:05 2009

Compiler info - gcc 3.4.5 (mingw special)
Compilation Date - Jan 19 2009 17:26:40

Memory load: 27
Total phys: 3144876 K available phys: 2279356 K
Start time: 20-1-2009  18:14:54
Kernel time: 0:0:1.187
User time: 0:0:5.812
Threads: 7

Exception: 0xc0000005 at eip = 0x9
eax = 0x5512228 -> 0
ebx = 0x520b1e8 -> 0x520b218
ecx = 0
edx = 0x527cf40 -> 0x5512228
esi = 0x7f2ad8 -> 0x520b1e8
edi = 0x7f2acc -> 0x821b28
ebp = 0x1c6f530 -> 0x1c6f5e0
esp = 0x1c6f514 -> 0x6074db
efl = 0x10202

---Stack Trace---
From: 0x1c6f514 to: 0x1c70000
0x1c6f514 | 0x6074db -> 0xd8891b8b
0x1c6f514  Spawns::clear()(0x6074b4)
0x1c6f518 | 0x527cf40 -> 0x5512228
0x1c6f51c | 0x1c6f488 -> 0
0x1c6f520 | 0x1c6f540 -> 0x1c6f550
0x1c6f524 | 0
0x1c6f528 | 0x1
0x1c6f52c | 0
0x1c6f530 | 0x1c6f5e0 -> 0x1c6f5f0 \\\\\\ stack frame //////
0x1c6f534 | 0x60582d -> 0xa7e9 <-- ret
0x1c6f534  Spawns::~Spawns()(0x6057da)
0x1c6f538 | 0x7f2acc -> 0x821b28
0x1c6f53c | 0x7f2860 -> 0x8216e8
0x1c6f540 | 0x1c6f550 -> 0x1c6f5f0
0x1c6f544 | 0
0x1c6f548 | 0x1
0x1c6f54c | 0
0x1c6f550 | 0x1c6f5f0 -> 0x1c6f5fc
0x1c6f554 | 0x5a3c8c -> 0x8bf45d8b
0x1c6f554  otserv()(0x59f2f2)
0x1c6f558 | 0x1c6f594 -> 0x22fb30
0x1c6f55c | 0xffffffff
0x1c6f560 | 0x1c6f570 -> 0x1c6f5e0
0x1c6f574  Houses::~Houses()(0x497bac)
0x1c6f5a8  Spawns::~Spawns()(0x6057da)
0x1c6f5bc | 0x7e5f60 -> 0x201ffff
0x1c6f5c0 | 0x1c6f5d4 -> 0
0x1c6f5c4 | 0x497c13 -> 0x8b0c6d8d
0x1c6f5c4  Houses::~Houses()(0x497bac)
0x1c6f5c8 | 0x1c6f578 -> 0x1c6f5a0
0x1c6f5cc | 0x7e500a -> 0xa01ffff
0x1c6f5d0 | 0x1c6f5e4 -> 0x55fe4a
0x1c6f5d4 | 0
0x1c6f5d8 | 0x1
0x1c6f5dc | 0
0x1c6f5e0 | 0x1c6f5f0 -> 0x1c6f5fc \\\\\\ stack frame //////
0x1c6f5e4 | 0x55fe4a -> 0x8955c3c9 <-- ret
0x1c6f5e4  Map::loadMap(std::string const&)(0x55f6ca)
0x1c6f5e8 | 0x7f2acc -> 0x821b28
0x1c6f5ec | 0
0x1c6f5f0 | 0x1c6f5fc -> 0x1c6f610 \\\\\\ stack frame //////
0x1c6f5f4 | 0x77c29e24 -> 0xc5279ca1 <-- ret
0x1c6f5f8 | 0
0x1c6f5fc | 0x1c6f610 -> 0x1c6f9b0 \\\\\\ stack frame //////
0x1c6f600 | 0x77c29e90 -> 0x5d5b5959 <-- ret
0x1c6f604 | 0xffffffff
0x1c6f608 | 0
0x1c6f60c | 0
0x1c6f610 | 0x1c6f9b0 -> 0x1c6f9d4 \\\\\\ stack frame //////
0x1c6f614 | 0x4552b6 -> 0x8b186d8d <-- ret
0x1c6f614  _SEHHandler(_EXCEPTION_RECORD*, void*, _CONTEXT*, void*)(0x4543ac)
0x1c6f618 | 0xffffffff
0x1c6f61c | 0x7dce7c -> 0xab855
0x1c6f620 | 0x7f6152 -> 0x6f727245
0x1c6f624 | 0x10
0x1c6f628 | 0x1c6f6b8 -> 0x376eac8
0x1c6f62c | 0x7c90e900 -> 0x83ec8b55
0x1c6f630 | 0x7c910208 -> 0xffffffff
0x1c6f634 | 0xffffffff
0x1c6f698  _SEHHandler(_EXCEPTION_RECORD*, void*, _CONTEXT*, void*)(0x4543ac)
0x1c6f6e8  _SEHHandler(_EXCEPTION_RECORD*, void*, _CONTEXT*, void*)(0x4543ac)
0x1c6f98c | 0x4
0x1c6f990 | 0x20000 -> 0x1000
0x1c6f994 | 0x7c97b178 -> 0x7c97b1a0
0x1c6f998 | 0
0x1c6f99c | 0x1c6ff5c -> 0x1c6ffa4
0x1c6f9a0 | 0x1c6fa00 -> 0x1c6fa9c
0x1c6f9a4 | 0
0x1c6f9a8 | 0
0x1c6f9ac | 0
0x1c6f9b0 | 0x1c6f9d4 -> 0x1c6fa84 \\\\\\ stack frame //////
0x1c6f9b4 | 0x7c9032a8 -> 0x258b64 <-- ret
0x1c6f9b8 | 0x1c6fa9c -> 0xc0000005
0x1c6f9bc | 0x1c6ff5c -> 0x1c6ffa4
0x1c6f9c0 | 0x1c6fab8 -> 0x1003f
0x1c6f9c4 | 0x1c6fa70 -> 0x1c6fce8
0x1c6f9c8 | 0x1c6ff5c -> 0x1c6ffa4
0x1c6f9cc | 0x7c9032bc -> 0x4244c8b
0x1c6f9d0 | 0x1c6ff5c -> 0x1c6ffa4
0x1c6f9d4 | 0x1c6fa84 -> 0x24628dc \\\\\\ stack frame //////
0x1c6f9d8 | 0x7c90327a -> 0xc25b5e5f <-- ret
0x1c6f9dc | 0x1c6fa9c -> 0xc0000005
0x1c6f9e0 | 0x1c6ff5c -> 0x1c6ffa4
0x1c6f9e4 | 0x1c6fab8 -> 0x1003f
0x1c6f9e8 | 0x1c6fa70 -> 0x1c6fce8
0x1c6f9ec | 0x4543ac -> 0x57e58955
0x1c6f9ec  _SEHHandler(_EXCEPTION_RECORD*, void*, _CONTEXT*, void*)(0x4543ac)
0x1c6f9f0 | 0x7f2acc -> 0x821b28
0x1c6f9f4 | 0x1c6fa9c -> 0xc0000005
0x1c6f9f8 | 0x1c6ff5c -> 0x1c6ffa4
0x1c6fa10  _SEHHandler(_EXCEPTION_RECORD*, void*, _CONTEXT*, void*)(0x4543ac)
0x1c6fa60 | 0x13
0x1c6fa64 | 0x1
0x1c6fa68 | 0x1c6fc77 -> 0x1400
0x1c6fa6c | 0xffffffff
0x1c6fa70 | 0x1c6fce8 -> 0
0x1c6fa74 | 0x48
0x1c6fa78 | 0x1c70000 -> 0x8
0x1c6fa7c | 0x1c6c000 -> 0
0x1c6fa80 | 0x8
0x1c6fa84 | 0x24628dc \\\\\\ stack frame //////
0x1c6fa88 | 0x7c90e46a -> 0xc74c00a <-- ret
0x1c6fa8c | 0
0x1c6fa90 | 0x1c6fab8 -> 0x1003f
0x1c6fa94 | 0x1c6fa9c -> 0xc0000005
0x1c6fa98 | 0x1c6fab8 -> 0x1003f
0x1c6fa9c | 0xc0000005
0x1c6faa0 | 0
0x1c6faa4 | 0
0x1c6faa8 | 0x5466744 -> 0xf540a19a
0x1c6fae0  LuaScriptInterface::popNumber(lua_State*)(0x50537e)
0x1c6fb8c  LuaScriptInterface::popNumber(lua_State*)(0x50537e)
0x1c6fc34  Dispatcher::dispatcherThread(void*)(0x63ab20)
0x1c6fd84  Spawn::~Spawn()(0x60843c)
0x1c6fdf4  Spawn::~Spawn()(0x60843c)
0x1c6fe14  Spawns::clear()(0x6074b4)
0x1c6fe1c  Game::checkCreatures()(0x478ff6)
0x1c6fe34  Game::shutdown()(0x47cf8e)
0x1c6fe64  OutputMessagePool::sendAll()(0x5aab9c)
0x1c6feb4  OutputMessagePool::startExecutionFrame()(0x5aa53a)
0x1c6fef4  Dispatcher::dispatcherThread(void*)(0x63ab20)
0x1c6ff38  Dispatcher::dispatcherThread(void*)(0x63ab20)
0x1c6ff60  _SEHHandler(_EXCEPTION_RECORD*, void*, _CONTEXT*, void*)(0x4543ac)
*****************************************************
 
Elf table when serwer crashed isn't very good idea because thats stop restarters

btw Why when I exit serwer I always have bug/crash?
 
hi,
i have problem with TFS 03.b3 this is report.txt

Code:
*****************************************************
Error report - Wed Jan 21 19:21:20 2009

Compiler info - gcc 3.4.5 (mingw special)
Compilation Date - Jan 19 2009 17:26:40

Memory load: 62
Total phys: 522992 K available phys: 196500 K
Start time: 21-1-2009  17:18:47
Kernel time: 0:0:1.750
User time: 0:0:7.375
Threads: 4

Exception: 0xc0000005 at eip = 0x44
eax = 0x4998c68 -> 0x4f6a578
ebx = 0x498ae60 -> 0x1330ca18
ecx = 0
edx = 0x1330cb28 -> 0x4998c68
esi = 0x7f2ad8 -> 0x498ae60
edi = 0x7f2acc -> 0x821b28
ebp = 0x1a2f530 -> 0x1a2f5e0
esp = 0x1a2f514 -> 0x6074db
efl = 0x10206

---Stack Trace---
From: 0x1a2f514 to: 0x1a30000
0x1a2f514 | 0x6074db -> 0xd8891b8b
0x1a2f514  Spawn::stopEvent()(0x6073f0)
0x1a2f518 | 0x1330cb28 -> 0x4998c68
0x1a2f51c | 0x7f2b88 -> 0
0x1a2f520 | 0x1a2f9c8 -> 0x1a2ff5c
0x1a2f524 | 0
0x1a2f528 | 0x1
0x1a2f52c | 0
0x1a2f530 | 0x1a2f5e0 -> 0x1a2f5f0 \\\\\\ stack frame //////
0x1a2f534 | 0x60582d -> 0xa7e9 <-- ret
0x1a2f534  Spawn::startSpawnCheck()(0x6052b2)
0x1a2f538 | 0x7f2acc -> 0x821b28
0x1a2f53c | 0x7f2860 -> 0x8216e8
0x1a2f540 | 0x1a2f570 -> 0x1a2f5f0
0x1a2f544 | 0x7949a8 -> 0x9090c3c9
0x1a2f548 | 0x4d5d6a8 -> 0x4eb25e8
0x1a2f54c | 0
0x1a2f550 | 0x1a2f5f0 -> 0x1a2f5fc
0x1a2f554 | 0x5a3c8c -> 0x8bf45d8b
0x1a2f554  WindowProcedure(HWND__*, unsigned int, unsigned int, long)@16(0x5a2402)
0x1a2f558 | 0x1a2f594 -> 0x1a2f6c4
0x1a2f55c | 0xffffffff
0x1a2f560 | 0x1a2f570 -> 0x1a2f5f0
0x1a2f574  LuaScriptInterface::initState()(0x502a3e)
0x1a2f5a8  Spawn::Spawn(Position const&, int)(0x605910)
0x1a2f5b8  LuaScriptInterface::initState()(0x502a3e)
0x1a2f5bc | 0x1a2f578 -> 0x1a2f594
0x1a2f5c0 | 0x1a2f5d4 -> 0
0x1a2f5c4 | 0x5f62b4 -> 0x8b0c6d8d
0x1a2f5c4  Raids::startup()(0x5f5f86)
0x1a2f5c8 | 0x1a2f578 -> 0x1a2f594
0x1a2f5cc | 0x7e500a -> 0xa01ffff
0x1a2f5d0 | 0x1a2f5e4 -> 0x55fe4a
0x1a2f5d4 | 0
0x1a2f5d8 | 0x1
0x1a2f5dc | 0
0x1a2f5e0 | 0x1a2f5f0 -> 0x1a2f5fc \\\\\\ stack frame //////
0x1a2f5e4 | 0x55fe4a -> 0x8955c3c9 <-- ret
0x1a2f5e4  Map::placeCreature(Position const&, Creature*, bool, bool)(0x55facc)
0x1a2f5e8 | 0x7f2acc -> 0x821b28
0x1a2f5ec | 0
0x1a2f5f0 | 0x1a2f5fc -> 0x1a2f610 \\\\\\ stack frame //////
0x1a2f5f4 | 0x77c29e24 -> 0xc5279ca1 <-- ret
0x1a2f5f8 | 0
0x1a2f5fc | 0x1a2f610 -> 0x1a2f9b0 \\\\\\ stack frame //////
0x1a2f600 | 0x77c29e90 -> 0x5d5b5959 <-- ret
0x1a2f604 | 0xffffffff
0x1a2f608 | 0
0x1a2f60c | 0
0x1a2f610 | 0x1a2f9b0 -> 0x1a2f9d4 \\\\\\ stack frame //////
0x1a2f614 | 0x4552b6 -> 0x8b186d8d <-- ret
0x1a2f614  Game::Game()(0x45486e)
0x1a2f618 | 0xffffffff
0x1a2f61c | 0x7dce7c -> 0xab855
0x1a2f620 | 0x7f6152 -> 0x6f727245
0x1a2f624 | 0x10
0x1a2f628 | 0x1a2f6b8 -> 0x46555f0
0x1a2f62c | 0x7c900732 -> 0x900004c2
0x1a2f630 | 0x6
0x1a2f634 | 0x12007a8 -> 0x4d5d6a8
0x1a2f698  FileLoader::setProps(void*, unsigned short)(0x454394)
0x1a2f6e8  Game::Game()(0x45486e)
0x1a2f834  Player::manageAccount(std::string const&)(0x5c95de)
0x1a2f98c | 0x4
0x1a2f990 | 0x20000 -> 0x1000
0x1a2f994 | 0
0x1a2f998 | 0x1a2f9b4 -> 0x7c8f37bf
0x1a2f99c | 0x7c927be0 -> 0x850fc085
0x1a2f9a0 | 0x400000 -> 0x905a4d
0x1a2f9a4 | 0
0x1a2f9a8 | 0
0x1a2f9ac | 0
0x1a2f9b0 | 0x1a2f9d4 -> 0x1a2fa84 \\\\\\ stack frame //////
0x1a2f9b4 | 0x7c8f37bf -> 0x258b64 <-- ret
0x1a2f9b8 | 0x1a2fa9c -> 0xc0000005
0x1a2f9bc | 0x1a2ff5c -> 0x1a2ffa4
0x1a2f9c0 | 0x1a2fab8 -> 0x1003f
0x1a2f9c4 | 0x1a2fa70 -> 0x1a2fce8
0x1a2f9c8 | 0x1a2ff5c -> 0x1a2ffa4
0x1a2f9cc | 0x7c8f37d8 -> 0x4244c8b
0x1a2f9d0 | 0x1a2ff5c -> 0x1a2ffa4
0x1a2f9d4 | 0x1a2fa84 -> 0x1a2fe10 \\\\\\ stack frame //////
0x1a2f9d8 | 0x7c8f378b -> 0xc25b5e5f <-- ret
0x1a2f9dc | 0x1a2fa9c -> 0xc0000005
0x1a2f9e0 | 0x1a2ff5c -> 0x1a2ffa4
0x1a2f9e4 | 0x1a2fab8 -> 0x1003f
0x1a2f9e8 | 0x1a2fa70 -> 0x1a2fce8
0x1a2f9ec | 0x4543ac -> 0x57e58955
0x1a2f9ec  FileLoader::setProps(void*, unsigned short)(0x454394)
0x1a2f9f0 | 0x7f2acc -> 0x821b28
0x1a2f9f4 | 0x1a2fa9c -> 0xc0000005
0x1a2f9f8 | 0x1a2ff5c -> 0x1a2ffa4
0x1a2fa10  FileLoader::setProps(void*, unsigned short)(0x454394)
0x1a2fa60 | 0x13
0x1a2fa64 | 0x2
0x1a2fa68 | 0x1a2fc76 -> 0x140000
0x1a2fa6c | 0xfffffffe
0x1a2fa70 | 0x1a2fce8 -> 0
0x1a2fa74 | 0x48
0x1a2fa78 | 0x1a30000 -> 0x78746341
0x1a2fa7c | 0x1a2d000 -> 0
0x1a2fa80 | 0xf362f8
0x1a2fa84 | 0x1a2fe10 -> 0x1a2fe30 \\\\\\ stack frame //////
0x1a2fa88 | 0x7c8feafa -> 0xc74c00a <-- ret
0x1a2fa8c | 0
0x1a2fa90 | 0x1a2fab8 -> 0x1003f
0x1a2fa94 | 0x1a2fa9c -> 0xc0000005
0x1a2fa98 | 0x1a2fab8 -> 0x1003f
0x1a2fa9c | 0xc0000005
0x1a2faa0 | 0
0x1a2faa4 | 0
0x1a2faa8 | 0x4d6932d -> 0x50fa33a2
0x1a2fae0  LuaScriptInterface::registerFunctions()(0x504a36)
0x1a2fb8c  LuaScriptInterface::registerFunctions()(0x504a36)
0x1a2fc34  TextLogger::TextLogger()(0x63aa62)
0x1a2fd84  Spells::onPlayerSay(Player*, std::string const&)(0x6082d4)
0x1a2fdec | 0x7ed072 -> 0xa01ffff
0x1a2fdf0 | 0x1a2fe04 -> 0x4d53798
0x1a2fdf4 | 0x60865e -> 0x8b0c6d8d
0x1a2fdf4  Spells::onPlayerSay(Player*, std::string const&)(0x6082d4)
0x1a2fdf8 | 0x1a2fd88 -> 0x4f6a638
0x1a2fdfc | 0x1a2fd98 -> 0x1a2fdd4
0x1a2fe00 | 0
0x1a2fe04 | 0x4d53798 -> 0x4d39c98
0x1a2fe08 | 0x7f2ad8 -> 0x498ae60
0x1a2fe0c | 0x7f2acc -> 0x821b28
0x1a2fe10 | 0x1a2fe30 -> 0x1a2fe40 \\\\\\ stack frame //////
0x1a2fe14 | 0x6074db -> 0xd8891b8b <-- ret
0x1a2fe14  Spawn::stopEvent()(0x6073f0)
0x1a2fe18 | 0x4d697a8 -> 0x8216f8
0x1a2fe1c | 0x47bc74 -> 0x57e58955
0x1a2fe1c  Game::getHighscoreString(unsigned short)(0x47b7b8)
0x1a2fe20 | 0x1200000 -> 0xc8
0x1a2fe24 | 0x829320 -> 0x821208
0x1a2fe28 | 0x119
0x1a2fe2c | 0x7ffdc000 -> 0x182ff5c
0x1a2fe30 | 0x1a2fe40 -> 0x1a2fe50 \\\\\\ stack frame //////
0x1a2fe34 | 0x47cfdc -> 0x42444c7 <-- ret
0x1a2fe34  Game::getHighscore(unsigned short)(0x47c0b2)
0x1a2fe38 | 0x7f2acc -> 0x821b28
0x1a2fe3c | 0x7f6792 -> 0x70657250
0x1a2fe40 | 0x1a2fe50 -> 0x1a2fef0 \\\\\\ stack frame //////
0x1a2fe44 | 0x73eac8 -> 0x5b04c483 <-- ret
0x1a2fe48 | 0x829320 -> 0x821208
0x1a2fe4c | 0x146f6c0 -> 0x8d5b7ff5
0x1a2fe50 | 0x1a2fef0 -> 0x1a2ff80 \\\\\\ stack frame //////
0x1a2fe54 | 0x773127 -> 0x8984458d <-- ret
0x1a2fe58 | 0x1afcfa0 -> 0x47cf8e
0x1a2fe5c | 0x146f6c0 -> 0x8d5b7ff5
0x1a2fe60 | 0x1a2fef0 -> 0x1a2ff80
0x1a2fe64 | 0x5aae03 -> 0x8bf45d8b
0x1a2fe64  Party::~Party()(0x5aaba6)
0x1a2fe68 | 0x1fe94
0x1a2fe6c | 0x3
0x1a2fe70 | 0x1afcf9c -> 0x7f2a2c
0x1a2fe74 | 0x22f1c0 -> 0x249a10
0x1a2feb4  Party::Party(Player*)(0x5aa516)
0x1a2fecc | 0xffffffff
0x1a2fed0 | 0x242
0x1a2fed4 | 0
0x1a2fed8 | 0x4977598f
0x1a2fedc | 0xff880242
0x1a2fee0 | 0x1a20000
0x1a2fee4 | 0x146f6c0 -> 0x8d5b7ff5
0x1a2fee8 | 0x119
0x1a2feec | 0x7ffdc000 -> 0x182ff5c
0x1a2fef0 | 0x1a2ff80 -> 0x1a2ffb4 \\\\\\ stack frame //////
0x1a2fef4 | 0x63ae3c -> 0x907d83 <-- ret
0x1a2fef4  TextLogger::overflow(int)(0x63adf6)
0x1a2fef8 | 0x1afcf9c -> 0x7f2a2c
0x1a2fefc | 0xffffffff
0x1a2ff00 | 0x1200000 -> 0xc8
0x1a2ff04 | 0x806eeca4
0x1a2ff08 | 0
0x1a2ff0c | 0xf2259c94
0x1a2ff10 | 0x1afcf98 -> 0x821378
0x1a2ff14 | 0x182fed4 -> 0x145ff14
0x1a2ff38  TextLogger::overflow(int)(0x63adf6)
0x1a2ff5c | 0x1a2ffa4 -> 0x1a2ffdc
0x1a2ff60 | 0x4543ac -> 0x57e58955
0x1a2ff60  FileLoader::setProps(void*, unsigned short)(0x454394)
0x1a2ff64 | 0
0x1a2ff68 | 0x1a2ff4c -> 0xff880119
0x1a2ff6c | 0x804e58e8
0x1a2ff70 | 0x1a2ffa4 -> 0x1a2ffdc
0x1a2ff74 | 0x146f6c0 -> 0x8d5b7ff5
0x1a2ff78 | 0x14a10d0 -> 0xb38
0x1a2ff7c | 0x7ffdc000 -> 0x182ff5c
0x1a2ff80 | 0x1a2ffb4 -> 0x1a2ffec \\\\\\ stack frame //////
0x1a2ff84 | 0x77c2a243 -> 0xff4be859 <-- ret
0x1a2ff88 | 0
0x1a2ff8c | 0x7ffdc000 -> 0x182ff5c
0x1a2ff90 | 0x342e58 -> 0x342ef8
0x1a2ff94 | 0x146f6c0 -> 0x8d5b7ff5
0x1a2ff98 | 0
0x1a2ff9c | 0x1a2ff8c -> 0x7ffdc000
0x1a2ffa0 | 0x804fa821
0x1a2ffa4 | 0x1a2ffdc -> 0xffffffff
0x1a2ffa8 | 0x77c25c94 -> 0x83ec8b55
0x1a2ffac | 0x77c040c8 -> 0xffffffff
0x1a2ffb0 | 0
0x1a2ffb4 | 0x1a2ffec -> 0 \\\\\\ stack frame //////
0x1a2ffb8 | 0x7c80b50b -> 0x1798e850 <-- ret
0x1a2ffbc | 0x146f6c0 -> 0x8d5b7ff5
0x1a2ffc0 | 0x7ffdc000 -> 0x182ff5c
0x1a2ffc4 | 0x342e58 -> 0x342ef8
0x1a2ffc8 | 0x146f6c0 -> 0x8d5b7ff5
0x1a2ffcc | 0x7ffdb000 -> 0x1a2f158
0x1a2ffd0 | 0x823c4600
0x1a2ffd4 | 0x1a2ffc0 -> 0x7ffdc000
0x1a2ffd8 | 0x81f2c880
0x1a2ffdc | 0xffffffff
0x1a2ffe0 | 0x7c8399f3 -> 0x83ec8b55
0x1a2ffe4 | 0x7c80b518 -> 0xffffffff
0x1a2ffe8 | 0
0x1a2ffec | 0 \\\\\\ stack frame //////
0x1a2fff0 | 0 <-- ret
0x1a2fff4 | 0x77c2a1d7 -> 0xc8680c6a
0x1a2fff8 | 0x146f6c0 -> 0x8d5b7ff5
0x1a2fffc | 0
*****************************************************
 
my database not updating 0.2 to 0.3. how i update my database 0.3?really i very need
 
I have some questions..
-What does mean a BETA version?.. thats mean like a trial version?
-Why The Forgotten Server v0.3 is a beta version? why cant be like tfs v0.2 that isnt a beta version, just have patchs..?
 
Its too hard to tell me what the fuck is going on my map! -.- C'MON TELL ME WTF IS THIS ERROR WHAT I GET ALLWAYS WHEN I START RUNNING MY SERVER!
Code:
*****************************************************
Error report - Tue Jan 20 20:12:12 2009

Compiler info - gcc 3.4.5 (mingw special)
Compilation Date - Jan 19 2009 17:26:40

Memory load: 25
Total phys: 3144876 K available phys: 2343580 K
Start time: 20-1-2009  18:11:19
Kernel time: 0:0:1.250
User time: 0:0:5.671
Threads: 7

Exception: 0xc0000005 at eip = 0x6171163
eax = 0xfd01a8 -> 0xfd01a8
ebx = 0x6171240 -> 0x61712f8
ecx = 0x6171218 -> 0
edx = 0xfd01a8 -> 0xfd01a8
esi = 0x7f2ad8 -> 0x524b3e0
edi = 0x7f2acc -> 0x821b28
ebp = 0x24628dc
esp = 0x1c6fd84 -> 0x6084fb
efl = 0x10202

---Stack Trace---
From: 0x1c6fd84 to: 0x1c70000
0x1c6fd84 | 0x6084fb -> 0x2c74c084
0x1c6fd84  Spawn::~Spawn()(0x60843c)
0x1c6fd88 | 0xfd01a8 -> 0xfd01a8
0x1c6fd8c | 0xfd01a8 -> 0xfd01a8
0x1c6fd90 | 0x1c6fe30 -> 0x1c6fe40
0x1c6fd94 | 0x7dff77 -> 0x8da0458b
0x1c6fd98 | 0x1c6fdd4 -> 0x5
0x1c6fd9c | 0x7f6792 -> 0x70657250
0x1c6fda0 | 0x9
0x1c6fda4 | 0x6171104 -> 0
0x1c6fda8 | 0x5c408e0 -> 0x50004
0x1c6fdac | 0x1c6fdbc -> 0x1c6fe88
0x1c6fdb0 | 0x617111c -> 0
0x1c6fdb4 | 0x7c910098 -> 0x5d5e01b0
0x1c6fdb8 | 0x7321238 -> 0x30003
0x1c6fdbc | 0x1c6fe88 -> 0x7c91003d
0x1c6fdc0 | 0xfd01a8 -> 0xfd01a8
0x1c6fdc4 | 0x6171214 -> 0
0x1c6fdc8 | 0x61711e0 -> 0x8216f8
0x1c6fdcc | 0xfd0198 -> 0x5285b40
0x1c6fdd0 | 0x1c6fe74 -> 0x22fb88
0x1c6fdf4  Spawn::~Spawn()(0x60843c)
0x1c6fe14  Spawns::clear()(0x6074b4)
0x1c6fe34  Game::shutdown()(0x47cf8e)
0x1c6fe64  OutputMessagePool::sendAll()(0x5aab9c)
0x1c6feb4  OutputMessagePool::startExecutionFrame()(0x5aa53a)
0x1c6fef4  Dispatcher::dispatcherThread(void*)(0x63ab20)
0x1c6ff38  Dispatcher::dispatcherThread(void*)(0x63ab20)
0x1c6ff60  _SEHHandler(_EXCEPTION_RECORD*, void*, _CONTEXT*, void*)(0x4543ac)
*****************************************************
*****************************************************
Error report - Tue Jan 20 20:12:13 2009

Compiler info - gcc 3.4.5 (mingw special)
Compilation Date - Jan 19 2009 17:26:40

Memory load: 25
Total phys: 3144876 K available phys: 2343776 K
Start time: 20-1-2009  18:11:19
Kernel time: 0:0:1.265
User time: 0:0:5.671
Threads: 7

Exception: 0xc0000005 at eip = 0x9
eax = 0x5512228 -> 0
ebx = 0x524b3e0 -> 0x5280090
ecx = 0
edx = 0x5285f40 -> 0x5512228
esi = 0x7f2ad8 -> 0x524b3e0
edi = 0x7f2acc -> 0x821b28
ebp = 0x1c6f530 -> 0x1c6f5e0
esp = 0x1c6f514 -> 0x6074db
efl = 0x10202

---Stack Trace---
From: 0x1c6f514 to: 0x1c70000
0x1c6f514 | 0x6074db -> 0xd8891b8b
0x1c6f514  Spawns::clear()(0x6074b4)
0x1c6f518 | 0x5285f40 -> 0x5512228
0x1c6f51c | 0x1c6f488 -> 0
0x1c6f520 | 0x1c6f540 -> 0x1c6f550
0x1c6f524 | 0
0x1c6f528 | 0x1
0x1c6f52c | 0
0x1c6f530 | 0x1c6f5e0 -> 0x1c6f5f0 \\\\\\ stack frame //////
0x1c6f534 | 0x60582d -> 0xa7e9 <-- ret
0x1c6f534  Spawns::~Spawns()(0x6057da)
0x1c6f538 | 0x7f2acc -> 0x821b28
0x1c6f53c | 0x7f2860 -> 0x8216e8
0x1c6f540 | 0x1c6f550 -> 0x1c6f5f0
0x1c6f544 | 0
0x1c6f548 | 0x1
0x1c6f54c | 0
0x1c6f550 | 0x1c6f5f0 -> 0x1c6f5fc
0x1c6f554 | 0x5a3c8c -> 0x8bf45d8b
0x1c6f554  otserv()(0x59f2f2)
0x1c6f558 | 0x1c6f594 -> 0x1c6f6c4
0x1c6f55c | 0xffffffff
0x1c6f560 | 0x1c6f570 -> 0x1c6f5e0
0x1c6f574  Houses::~Houses()(0x497bac)
0x1c6f5a8  Spawns::~Spawns()(0x6057da)
0x1c6f5bc | 0x7e5f60 -> 0x201ffff
0x1c6f5c0 | 0x1c6f5d4 -> 0
0x1c6f5c4 | 0x497c13 -> 0x8b0c6d8d
0x1c6f5c4  Houses::~Houses()(0x497bac)
0x1c6f5c8 | 0x1c6f578 -> 0x1c6f5a0
0x1c6f5cc | 0x7e500a -> 0xa01ffff
0x1c6f5d0 | 0x1c6f5e4 -> 0x55fe4a
0x1c6f5d4 | 0
0x1c6f5d8 | 0x1
0x1c6f5dc | 0
0x1c6f5e0 | 0x1c6f5f0 -> 0x1c6f5fc \\\\\\ stack frame //////
0x1c6f5e4 | 0x55fe4a -> 0x8955c3c9 <-- ret
0x1c6f5e4  Map::loadMap(std::string const&)(0x55f6ca)
0x1c6f5e8 | 0x7f2acc -> 0x821b28
0x1c6f5ec | 0
0x1c6f5f0 | 0x1c6f5fc -> 0x1c6f610 \\\\\\ stack frame //////
0x1c6f5f4 | 0x77c29e24 -> 0xc5279ca1 <-- ret
0x1c6f5f8 | 0
0x1c6f5fc | 0x1c6f610 -> 0x1c6f9b0 \\\\\\ stack frame //////
0x1c6f600 | 0x77c29e90 -> 0x5d5b5959 <-- ret
0x1c6f604 | 0xffffffff
0x1c6f608 | 0
0x1c6f60c | 0
0x1c6f610 | 0x1c6f9b0 -> 0x1c6f9d4 \\\\\\ stack frame //////
0x1c6f614 | 0x4552b6 -> 0x8b186d8d <-- ret
0x1c6f614  _SEHHandler(_EXCEPTION_RECORD*, void*, _CONTEXT*, void*)(0x4543ac)
0x1c6f618 | 0xffffffff
0x1c6f61c | 0x7dce7c -> 0xab855
0x1c6f620 | 0x7f6152 -> 0x6f727245
0x1c6f624 | 0x10
0x1c6f628 | 0x1c6f6b8 -> 0x361759e
0x1c6f62c | 0x7c90e900 -> 0x83ec8b55
0x1c6f630 | 0x7c910208 -> 0xffffffff
0x1c6f634 | 0xffffffff
0x1c6f698  _SEHHandler(_EXCEPTION_RECORD*, void*, _CONTEXT*, void*)(0x4543ac)
0x1c6f6e8  _SEHHandler(_EXCEPTION_RECORD*, void*, _CONTEXT*, void*)(0x4543ac)
0x1c6f98c | 0x4
0x1c6f990 | 0x20000 -> 0x1000
0x1c6f994 | 0x7c97b178 -> 0x7c97b1a0
0x1c6f998 | 0
0x1c6f99c | 0x1c6ff5c -> 0x1c6ffa4
0x1c6f9a0 | 0x1c6fa00 -> 0x1c6fa9c
0x1c6f9a4 | 0
0x1c6f9a8 | 0
0x1c6f9ac | 0
0x1c6f9b0 | 0x1c6f9d4 -> 0x1c6fa84 \\\\\\ stack frame //////
0x1c6f9b4 | 0x7c9032a8 -> 0x258b64 <-- ret
0x1c6f9b8 | 0x1c6fa9c -> 0xc0000005
0x1c6f9bc | 0x1c6ff5c -> 0x1c6ffa4
0x1c6f9c0 | 0x1c6fab8 -> 0x1003f
0x1c6f9c4 | 0x1c6fa70 -> 0x1c6fce8
0x1c6f9c8 | 0x1c6ff5c -> 0x1c6ffa4
0x1c6f9cc | 0x7c9032bc -> 0x4244c8b
0x1c6f9d0 | 0x1c6ff5c -> 0x1c6ffa4
0x1c6f9d4 | 0x1c6fa84 -> 0x24628dc \\\\\\ stack frame //////
0x1c6f9d8 | 0x7c90327a -> 0xc25b5e5f <-- ret
0x1c6f9dc | 0x1c6fa9c -> 0xc0000005
0x1c6f9e0 | 0x1c6ff5c -> 0x1c6ffa4
0x1c6f9e4 | 0x1c6fab8 -> 0x1003f
0x1c6f9e8 | 0x1c6fa70 -> 0x1c6fce8
0x1c6f9ec | 0x4543ac -> 0x57e58955
0x1c6f9ec  _SEHHandler(_EXCEPTION_RECORD*, void*, _CONTEXT*, void*)(0x4543ac)
0x1c6f9f0 | 0x7f2acc -> 0x821b28
0x1c6f9f4 | 0x1c6fa9c -> 0xc0000005
0x1c6f9f8 | 0x1c6ff5c -> 0x1c6ffa4
0x1c6fa10  _SEHHandler(_EXCEPTION_RECORD*, void*, _CONTEXT*, void*)(0x4543ac)
0x1c6fa60 | 0x13
0x1c6fa64 | 0x2
0x1c6fa68 | 0x1c6fc76 -> 0x140000
0x1c6fa6c | 0xfffffffe
0x1c6fa70 | 0x1c6fce8 -> 0x146eab0
0x1c6fa74 | 0x48
0x1c6fa78 | 0x1c70000 -> 0x8
0x1c6fa7c | 0x1c6c000 -> 0
0x1c6fa80 | 0x8
0x1c6fa84 | 0x24628dc \\\\\\ stack frame //////
0x1c6fa88 | 0x7c90e46a -> 0xc74c00a <-- ret
0x1c6fa8c | 0
0x1c6fa90 | 0x1c6fab8 -> 0x1003f
0x1c6fa94 | 0x1c6fa9c -> 0xc0000005
0x1c6fa98 | 0x1c6fab8 -> 0x1003f
0x1c6fa9c | 0xc0000005
0x1c6faa0 | 0
0x1c6faa4 | 0
0x1c6faa8 | 0x6171163 -> 0x4678b005
0x1c6fae0  LuaScriptInterface::popNumber(lua_State*)(0x50537e)
0x1c6fb8c  LuaScriptInterface::popNumber(lua_State*)(0x50537e)
0x1c6fc34  Dispatcher::dispatcherThread(void*)(0x63ab20)
0x1c6fd84  Spawn::~Spawn()(0x60843c)
0x1c6fdf4  Spawn::~Spawn()(0x60843c)
0x1c6fe14  Spawns::clear()(0x6074b4)
0x1c6fe34  Game::shutdown()(0x47cf8e)
0x1c6fe64  OutputMessagePool::sendAll()(0x5aab9c)
0x1c6feb4  OutputMessagePool::startExecutionFrame()(0x5aa53a)
0x1c6fef4  Dispatcher::dispatcherThread(void*)(0x63ab20)
0x1c6ff38  Dispatcher::dispatcherThread(void*)(0x63ab20)
0x1c6ff60  _SEHHandler(_EXCEPTION_RECORD*, void*, _CONTEXT*, void*)(0x4543ac)
*****************************************************
*****************************************************
Error report - Tue Jan 20 20:15:04 2009

Compiler info - gcc 3.4.5 (mingw special)
Compilation Date - Jan 19 2009 17:26:40

Memory load: 27
Total phys: 3144876 K available phys: 2279480 K
Start time: 20-1-2009  18:14:54
Kernel time: 0:0:1.187
User time: 0:0:5.812
Threads: 7

Exception: 0xc0000005 at eip = 0x5466744
eax = 0xfd0151 -> 0
ebx = 0x616f5b0 -> 0x616f668
ecx = 0x616f588 -> 0
edx = 0xfd01a8 -> 0xfd01a8
esi = 0x7f2ada -> 0xfdd00520
edi = 0x7f2acc -> 0x821b28
ebp = 0x24628dc
esp = 0x1c6fd84 -> 0x6084fb
efl = 0x10202

---Stack Trace---
From: 0x1c6fd84 to: 0x1c70000
0x1c6fd84 | 0x6084fb -> 0x2c74c084
0x1c6fd84  Spawn::~Spawn()(0x60843c)
0x1c6fd88 | 0xfd01a8 -> 0xfd01a8
0x1c6fd8c | 0xfd01a8 -> 0xfd01a8
0x1c6fd90 | 0x1c6fe30 -> 0x1c6fe40
0x1c6fd94 | 0x7dff77 -> 0x8da0458b
0x1c6fd98 | 0x1c6fdd4 -> 0x5
0x1c6fd9c | 0x7f6792 -> 0x70657250
0x1c6fda0 | 0x9
0x1c6fda4 | 0x616f4cc -> 0
0x1c6fda8 | 0xa054fe0 -> 0x30004
0x1c6fdac | 0x1c6fdbc -> 0x1c6fe88
0x1c6fdb0 | 0x616f4e4 -> 0
0x1c6fdb4 | 0x7c910098 -> 0x5d5e01b0
0x1c6fdb8 | 0x731bef8 -> 0x30003
0x1c6fdbc | 0x1c6fe88 -> 0x7c91003d
0x1c6fdc0 | 0xfd01a8 -> 0xfd01a8
0x1c6fdc4 | 0x616f584 -> 0
0x1c6fdc8 | 0x616f550 -> 0x8216f8
0x1c6fdcc | 0xfd0198 -> 0x5268580
0x1c6fdd0 | 0x1c6fe74 -> 0x22f1c0
0x1c6fdf4  Spawn::~Spawn()(0x60843c)
0x1c6fe14  Spawns::clear()(0x6074b4)
0x1c6fe1c  Game::checkCreatures()(0x478ff6)
0x1c6fe34  Game::shutdown()(0x47cf8e)
0x1c6fe64  OutputMessagePool::sendAll()(0x5aab9c)
0x1c6feb4  OutputMessagePool::startExecutionFrame()(0x5aa53a)
0x1c6fef4  Dispatcher::dispatcherThread(void*)(0x63ab20)
0x1c6ff38  Dispatcher::dispatcherThread(void*)(0x63ab20)
0x1c6ff60  _SEHHandler(_EXCEPTION_RECORD*, void*, _CONTEXT*, void*)(0x4543ac)
*****************************************************
*****************************************************
Error report - Tue Jan 20 20:15:05 2009

Compiler info - gcc 3.4.5 (mingw special)
Compilation Date - Jan 19 2009 17:26:40

Memory load: 27
Total phys: 3144876 K available phys: 2279356 K
Start time: 20-1-2009  18:14:54
Kernel time: 0:0:1.187
User time: 0:0:5.812
Threads: 7

Exception: 0xc0000005 at eip = 0x9
eax = 0x5512228 -> 0
ebx = 0x520b1e8 -> 0x520b218
ecx = 0
edx = 0x527cf40 -> 0x5512228
esi = 0x7f2ad8 -> 0x520b1e8
edi = 0x7f2acc -> 0x821b28
ebp = 0x1c6f530 -> 0x1c6f5e0
esp = 0x1c6f514 -> 0x6074db
efl = 0x10202

---Stack Trace---
From: 0x1c6f514 to: 0x1c70000
0x1c6f514 | 0x6074db -> 0xd8891b8b
0x1c6f514  Spawns::clear()(0x6074b4)
0x1c6f518 | 0x527cf40 -> 0x5512228
0x1c6f51c | 0x1c6f488 -> 0
0x1c6f520 | 0x1c6f540 -> 0x1c6f550
0x1c6f524 | 0
0x1c6f528 | 0x1
0x1c6f52c | 0
0x1c6f530 | 0x1c6f5e0 -> 0x1c6f5f0 \\\\\\ stack frame //////
0x1c6f534 | 0x60582d -> 0xa7e9 <-- ret
0x1c6f534  Spawns::~Spawns()(0x6057da)
0x1c6f538 | 0x7f2acc -> 0x821b28
0x1c6f53c | 0x7f2860 -> 0x8216e8
0x1c6f540 | 0x1c6f550 -> 0x1c6f5f0
0x1c6f544 | 0
0x1c6f548 | 0x1
0x1c6f54c | 0
0x1c6f550 | 0x1c6f5f0 -> 0x1c6f5fc
0x1c6f554 | 0x5a3c8c -> 0x8bf45d8b
0x1c6f554  otserv()(0x59f2f2)
0x1c6f558 | 0x1c6f594 -> 0x22fb30
0x1c6f55c | 0xffffffff
0x1c6f560 | 0x1c6f570 -> 0x1c6f5e0
0x1c6f574  Houses::~Houses()(0x497bac)
0x1c6f5a8  Spawns::~Spawns()(0x6057da)
0x1c6f5bc | 0x7e5f60 -> 0x201ffff
0x1c6f5c0 | 0x1c6f5d4 -> 0
0x1c6f5c4 | 0x497c13 -> 0x8b0c6d8d
0x1c6f5c4  Houses::~Houses()(0x497bac)
0x1c6f5c8 | 0x1c6f578 -> 0x1c6f5a0
0x1c6f5cc | 0x7e500a -> 0xa01ffff
0x1c6f5d0 | 0x1c6f5e4 -> 0x55fe4a
0x1c6f5d4 | 0
0x1c6f5d8 | 0x1
0x1c6f5dc | 0
0x1c6f5e0 | 0x1c6f5f0 -> 0x1c6f5fc \\\\\\ stack frame //////
0x1c6f5e4 | 0x55fe4a -> 0x8955c3c9 <-- ret
0x1c6f5e4  Map::loadMap(std::string const&)(0x55f6ca)
0x1c6f5e8 | 0x7f2acc -> 0x821b28
0x1c6f5ec | 0
0x1c6f5f0 | 0x1c6f5fc -> 0x1c6f610 \\\\\\ stack frame //////
0x1c6f5f4 | 0x77c29e24 -> 0xc5279ca1 <-- ret
0x1c6f5f8 | 0
0x1c6f5fc | 0x1c6f610 -> 0x1c6f9b0 \\\\\\ stack frame //////
0x1c6f600 | 0x77c29e90 -> 0x5d5b5959 <-- ret
0x1c6f604 | 0xffffffff
0x1c6f608 | 0
0x1c6f60c | 0
0x1c6f610 | 0x1c6f9b0 -> 0x1c6f9d4 \\\\\\ stack frame //////
0x1c6f614 | 0x4552b6 -> 0x8b186d8d <-- ret
0x1c6f614  _SEHHandler(_EXCEPTION_RECORD*, void*, _CONTEXT*, void*)(0x4543ac)
0x1c6f618 | 0xffffffff
0x1c6f61c | 0x7dce7c -> 0xab855
0x1c6f620 | 0x7f6152 -> 0x6f727245
0x1c6f624 | 0x10
0x1c6f628 | 0x1c6f6b8 -> 0x376eac8
0x1c6f62c | 0x7c90e900 -> 0x83ec8b55
0x1c6f630 | 0x7c910208 -> 0xffffffff
0x1c6f634 | 0xffffffff
0x1c6f698  _SEHHandler(_EXCEPTION_RECORD*, void*, _CONTEXT*, void*)(0x4543ac)
0x1c6f6e8  _SEHHandler(_EXCEPTION_RECORD*, void*, _CONTEXT*, void*)(0x4543ac)
0x1c6f98c | 0x4
0x1c6f990 | 0x20000 -> 0x1000
0x1c6f994 | 0x7c97b178 -> 0x7c97b1a0
0x1c6f998 | 0
0x1c6f99c | 0x1c6ff5c -> 0x1c6ffa4
0x1c6f9a0 | 0x1c6fa00 -> 0x1c6fa9c
0x1c6f9a4 | 0
0x1c6f9a8 | 0
0x1c6f9ac | 0
0x1c6f9b0 | 0x1c6f9d4 -> 0x1c6fa84 \\\\\\ stack frame //////
0x1c6f9b4 | 0x7c9032a8 -> 0x258b64 <-- ret
0x1c6f9b8 | 0x1c6fa9c -> 0xc0000005
0x1c6f9bc | 0x1c6ff5c -> 0x1c6ffa4
0x1c6f9c0 | 0x1c6fab8 -> 0x1003f
0x1c6f9c4 | 0x1c6fa70 -> 0x1c6fce8
0x1c6f9c8 | 0x1c6ff5c -> 0x1c6ffa4
0x1c6f9cc | 0x7c9032bc -> 0x4244c8b
0x1c6f9d0 | 0x1c6ff5c -> 0x1c6ffa4
0x1c6f9d4 | 0x1c6fa84 -> 0x24628dc \\\\\\ stack frame //////
0x1c6f9d8 | 0x7c90327a -> 0xc25b5e5f <-- ret
0x1c6f9dc | 0x1c6fa9c -> 0xc0000005
0x1c6f9e0 | 0x1c6ff5c -> 0x1c6ffa4
0x1c6f9e4 | 0x1c6fab8 -> 0x1003f
0x1c6f9e8 | 0x1c6fa70 -> 0x1c6fce8
0x1c6f9ec | 0x4543ac -> 0x57e58955
0x1c6f9ec  _SEHHandler(_EXCEPTION_RECORD*, void*, _CONTEXT*, void*)(0x4543ac)
0x1c6f9f0 | 0x7f2acc -> 0x821b28
0x1c6f9f4 | 0x1c6fa9c -> 0xc0000005
0x1c6f9f8 | 0x1c6ff5c -> 0x1c6ffa4
0x1c6fa10  _SEHHandler(_EXCEPTION_RECORD*, void*, _CONTEXT*, void*)(0x4543ac)
0x1c6fa60 | 0x13
0x1c6fa64 | 0x1
0x1c6fa68 | 0x1c6fc77 -> 0x1400
0x1c6fa6c | 0xffffffff
0x1c6fa70 | 0x1c6fce8 -> 0
0x1c6fa74 | 0x48
0x1c6fa78 | 0x1c70000 -> 0x8
0x1c6fa7c | 0x1c6c000 -> 0
0x1c6fa80 | 0x8
0x1c6fa84 | 0x24628dc \\\\\\ stack frame //////
0x1c6fa88 | 0x7c90e46a -> 0xc74c00a <-- ret
0x1c6fa8c | 0
0x1c6fa90 | 0x1c6fab8 -> 0x1003f
0x1c6fa94 | 0x1c6fa9c -> 0xc0000005
0x1c6fa98 | 0x1c6fab8 -> 0x1003f
0x1c6fa9c | 0xc0000005
0x1c6faa0 | 0
0x1c6faa4 | 0
0x1c6faa8 | 0x5466744 -> 0xf540a19a
0x1c6fae0  LuaScriptInterface::popNumber(lua_State*)(0x50537e)
0x1c6fb8c  LuaScriptInterface::popNumber(lua_State*)(0x50537e)
0x1c6fc34  Dispatcher::dispatcherThread(void*)(0x63ab20)
0x1c6fd84  Spawn::~Spawn()(0x60843c)
0x1c6fdf4  Spawn::~Spawn()(0x60843c)
0x1c6fe14  Spawns::clear()(0x6074b4)
0x1c6fe1c  Game::checkCreatures()(0x478ff6)
0x1c6fe34  Game::shutdown()(0x47cf8e)
0x1c6fe64  OutputMessagePool::sendAll()(0x5aab9c)
0x1c6feb4  OutputMessagePool::startExecutionFrame()(0x5aa53a)
0x1c6fef4  Dispatcher::dispatcherThread(void*)(0x63ab20)
0x1c6ff38  Dispatcher::dispatcherThread(void*)(0x63ab20)
0x1c6ff60  _SEHHandler(_EXCEPTION_RECORD*, void*, _CONTEXT*, void*)(0x4543ac)
*****************************************************
 
Add this to your actions.lua

Code:
	<!--Own Quests-->
	<action uniqueid="8165" script="quest.lua" />
	<action uniqueid="3347" script="quest.lua" />
	<action uniqueid="8103" script="quest.lua" />
	<action uniqueid="3462" script="quest.lua" />
	<action uniqueid="3348" script="quest.lua" />
	<action uniqueid="4672" script="quest.lua" />
	<action uniqueid="5631" script="quest.lua" />
	<action uniqueid="6600" script="quest.lua" />
	<action uniqueid="6601" script="quest.lua" />
	<action uniqueid="6602" script="quest.lua" />
	<action uniqueid="6603" script="quest.lua" />
	<action uniqueid="6201" script="quest.lua" />
	<action uniqueid="6202" script="quest.lua" />
	<action uniqueid="4671" script="quest.lua" />
	<action uniqueid="6334" script="quest.lua" />
	<action uniqueid="9413" script="quest.lua" />
	<action uniqueid="6131" script="quest.lua" />
	<action uniqueid="3567" script="quest.lua" />
	<action uniqueid="7895" script="quest.lua" />
	<action uniqueid="6145" script="quest.lua" />
	<action uniqueid="4168" script="quest.lua" />
	<action uniqueid="4673" script="quest.lua" />
	<action uniqueid="4691" script="quest.lua" />
	<action uniqueid="6123" script="quest.lua" />
	<action uniqueid="6371" script="quest.lua" />
	<action uniqueid="7894" script="quest.lua" />
	<action uniqueid="4362" script="quest.lua" />
	<action uniqueid="4361" script="quest.lua" />
	<action uniqueid="3165" script="quest.lua" />
	<action uniqueid="51413" script="quest.lua" />
	<action uniqueid="3152" script="quest.lua" />
	<action uniqueid="3151" script="quest.lua" />
	<action uniqueid="6103" script="quest.lua" />
	<action uniqueid="6100" script="quest.lua" />
	<action uniqueid="8101" script="quest.lua" />
	<action uniqueid="9000" script="quest.lua" />
	<action uniqueid="9001" script="quest.lua" />
	<action uniqueid="9002" script="quest.lua" />
	<action uniqueid="9003" script="quest.lua" />
	<action uniqueid="9004" script="quest.lua" />
	<action uniqueid="9005" script="quest.lua" />
	<action uniqueid="9006" script="quest.lua" />
	<action uniqueid="9007" script="quest.lua" />
	<action uniqueid="9008" script="quest.lua" />
	<action uniqueid="9009" script="quest.lua" />
	<action uniqueid="9010" script="quest.lua" />
	<action uniqueid="9011" script="quest.lua" />
	<action uniqueid="9012" script="quest.lua" />
	<action uniqueid="9013" script="quest.lua" />
	<action uniqueid="9014" script="quest.lua" />
	<action uniqueid="9015" script="quest.lua" />
	<action uniqueid="9016" script="quest.lua" />


Change in quests/quests.lua getItemWeight to getItemWeightById
and change getItemName to getItemNameById.
Helped for me.
Btw the tfs doesn't crash on xp, it did on vista for me.

oket thanks, i have xp and it crash when i close the server
 
@up
Everyone, who got errors with Yalahar city or 8.4 items

go to your realmap(RME Editor) or what it is.. then go to

Map >>>>> Properties >>>>>> Client Version >>>>> 8.40

Done.

Worked for me.
 
I have a big problem with the chest on my server, i use TFS Beta3 and when i try to open a chest is dosent work because its open like a backpack. and i have tried to change id but it dosent work, and i have tried to change getItemNameById and getItemWieghtById, and add the code to quests.lua.

nth works! :S

Please help me
 
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