Now I dunno what to do. I have forwarded ports 7171 and 7172 on my router and only I can log in. But when I am launching TFS 0.3.2 it's all goes back to normal :f
This version it is even useless than 0.3.3 lol
stfu. First of all Elf is doing this for free, that means he doesn't get anything for updating TFS and TFS is for free and the best otserv distro. It's really stupid to talk like you do, have some respect, atleast for what he is doing for us.
Compiler: Default compiler
Building Makefile: "P:\BMXXI\Compiling\SVN\0.3.4\dev-cpp\Makefile.win"
Executing make clean
g++.exe -c ../exception.cpp -o obj-debug/exception.o -I"C:/Dev-Cpp/include" -I"C:/Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -D__EXCEPTION_TRACER__ -D__GUI_LOGS__ -fexpensive-optimizations -O1
In file included from C:/Dev-Cpp/include/windows.h:50,
from C:/Dev-Cpp/include/winsock2.h:22,
from C:/Dev-Cpp/include/boost/asio/detail/socket_types.hpp:75,
from C:/Dev-Cpp/include/boost/asio/detail/win_iocp_io_service_fwd.hpp:24,
from C:/Dev-Cpp/include/boost/asio/io_service.hpp:37,
from C:/Dev-Cpp/include/boost/asio/basic_io_object.hpp:20,
from C:/Dev-Cpp/include/boost/asio/basic_socket.hpp:24,
from C:/Dev-Cpp/include/boost/asio/basic_datagram_socket.hpp:25,
from C:/Dev-Cpp/include/boost/asio.hpp:20,
from ../otsystem.h:35,
from ../luascript.h:24,
from ../configmanager.h:25,
from ../exception.cpp:29:
C:/Dev-Cpp/include/winbase.h:1130: error: `PVECTORED_EXCEPTION_HANDLER' has not been declared
C:/Dev-Cpp/include/winbase.h:1634: error: `HEAP_INFORMATION_CLASS' has not been declared
C:/Dev-Cpp/include/winbase.h:1638: error: `HEAP_INFORMATION_CLASS' has not been declared
make.exe: *** [obj-debug/exception.o] Error 1
Execution terminated
Lua Script Error: [TalkAction Interface]
data/talkactions/scripts/teleporthere.lua:onSay
luaGetClosestFreeTile(). Creature not found
Lua Script Error: [TalkAction Interface]
data/talkactions/scripts/teleporthere.lua:onSay
data/talkactions/scripts/teleporthere.lua:22: attempt to index local 'pos' (a bo
olean value)
stack traceback:
data/talkactions/scripts/teleporthere.lua:22: in function <data/talkacti
ons/scripts/teleporthere.lua:1>
Lua Script Error: [TalkAction Interface]
data/talkactions/scripts/teleporttiles.lua:onSay
data/talkactions/scripts/teleporttiles.lua:7: attempt to call global 'getPlayerL
ookDir' (a nil value)
stack traceback:
data/talkactions/scripts/teleporttiles.lua:7: in function <data/talkacti
ons/scripts/teleporttiles.lua:1>
Lua Script Error: [TalkAction Interface]
data/talkactions/scripts/closeopen.lua:onSay
luaDoSetGameState(). Invalid game state id.
Tnx elf but its stable? ^.-
0.3.3 ... is much more stable
0.3.3 ... is much more stable
lol, u're wrong. 0.3.4 is more stable than 0.3.3
Lua Script Error: [TalkAction Interface]
data/talkactions/scripts/teleporthere.lua:onSay
luaGetClosestFreeTile(). Creature not found
Lua Script Error: [TalkAction Interface]
data/talkactions/scripts/teleporthere.lua:onSay
data/talkactions/scripts/teleporthere.lua:22: attempt to index local 'pos' (a bo
olean value)
stack traceback:
data/talkactions/scripts/teleporthere.lua:22: in function <data/talkacti
ons/scripts/teleporthere.lua:1>
Lua Script Error: [TalkAction Interface]
data/talkactions/scripts/teleporttiles.lua:onSay
data/talkactions/scripts/teleporttiles.lua:7: attempt to call global 'getPlayerL
ookDir' (a nil value)
stack traceback:
data/talkactions/scripts/teleporttiles.lua:7: in function <data/talkacti
ons/scripts/teleporttiles.lua:1>
Lua Script Error: [TalkAction Interface]
data/talkactions/scripts/closeopen.lua:onSay
luaDoSetGameState(). Invalid game state id.