Zonet
Web Developer
20 ppl on 1 sqm = client crash.
Yeah, the same problem here, isn't it fixed yet ?
20 ppl on 1 sqm = client crash.
Hmm 15 players online right now? Not a very reliable 'test' server.
I'm currently testing PL1 since yesterday, even though it's stable so far (13:52 Uptime: 16 hours and 51 minutes.) but still waiting for peak players online (should be around 150-180). Memory usage is growing too... if there's bad_alloc I'll compile the latest revision and check again.
Yeah, the same problem here, isn't it fixed yet ?
Posting it again.. As I see no one is looking for 345345 thread pages to find it..
The Forgotten Server
Version: 0.3.4 (Crying Damson)
Patch release 1
All issues should be fixed.
Changes:
Code:* Premium account time fix (thanks Faramir) * Teleport summon fix * 'hidename', 'hidehealth' flags for monsters & npcs (Used in flamethrowers etc.) * Fixes to click & turn teleport (Debug prevent, and you can't enter house) * Client version displaying onLook * Deprecated getPlayerGroupName(cid), use getGroupInfo(id).name * New configurable: premiumDaysToFormGuild (Default: 0) * New configurable: pushCreatureDelay (how fast players moves creatures) (Default: 2 * 1000) * New configurable: confirmOutdatedVersion (Allowing you to use older versions, without confirmation) * New configurable: deathContainerId, its a default container added afer player death * New functions: setPlayerPZLocked(cid, locked), getCreatureLastPosition(cid), getWaypointsList() * Display more detailed time in banishment info (at login etc) * lastLogin param to onLogin * executeLogout optional parameter in doRemoveCreature, e.g. usable for disabling MC logging * new creature events: onFollow(cid, target) and onTarget(cid, target) * few additional things displayed onLook, like decayTo and ghost activated * doCreateItem fix. Count is OPTIONAL * Few fixes with vocation multipliers * '*Ghost Mode*' text for invisible gamemasters onLook * Temporary crashbug fix with Monster::pushCreatures * Compiler error with __EXCEPTION_TRACER__ * Added missing chat channels reloading to GUI * outfits.xml 'access' param, and attributes fix (invisible, manaShield etc) * You can now use in outfits.xml, same outfit for both sex, just use sex="0;1" * Warning about registered monster with same name * Ghost login fix, notifyLogin/out displayed propertly * Updated money script (more user friendly when adding new coins xP) * Possiblity to use id="1;2;3" or id="1-3" in stages.xml to set same stage on more worlds * Fixed vocation magDamage/magHealingDamage multipliers for spells which was using onGetFormulaValues callback * !deathlist configurable display limit (prevent debug) * GUI disappearing .. * config: 'dataDirectory' not fully supported * And more..
Download:
* Console
* GUI
* Sources
Can fix the problem with otservlist.org?
[09/05/2009 12:46:50] > Saving server...
[09/05/2009 12:47:06] mysql_real_query(): SELECT `id`, `value`, `param`, `expires` FROM `bans` WHERE `type` = 1 AND `active` = 1; - MYSQL ERROR: Lost connection to MySQL server during query (1064)
>> CRASH: [09/05/2009 12:47:06] Generating report file...
hey man u can help me?
the quest system is bugged ;/