function executeClean()
cleanMap()
doBroadcastMessage("Game map cleaned, next clean in 2 hours.")
return TRUE
end
function onThink(interval, lastExecution)
doBroadcastMessage("Game map cleaning within 30 seconds, please pick up your items!")
addEvent(executeClean, 30000)
return TRUE
end
function executeClean()
doCleanMap()
doBroadcastMessage("Game map cleaned, next clean in 2 hours.")
return TRUE
end
function onThink(interval, lastExecution)
doBroadcastMessage("Game map cleaning within 30 seconds, please pick up your items!")
addEvent(executeClean, 30000)
return TRUE
end
Hey , thanks bro...
it looks the same as mine....
does anybody else know what my problem could be?
this is a big problem for me :s , i am hosting it off my computer and i noticed after a few hours of uptime, it gets laggier and laggier.... could this be because of all the trash?
And @ JDB what on my map could cause this problem ?
/i <item id> or /i <item name> (you use same command for both)