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Solved [8.5] NPCs won't buy stackable items

I

Icy

Guest
I've tried to add all the small gems to my loot buyer NPC, but simply put; they will not buy them if you have more then 1. If you drop all of them (except 1) then he will buy it.

Otherwise, he will not recognize that the player actually has any small amethysts/emeralds/etc... and the player cannot sell them.

Any idea on a fix?

Code:
<?xml version="1.0" encoding="UTF-8"?>
<npc name="Soya" script="loot.lua" walkinterval="2000" floorchange="0">
	<health now="150" max="150"/>
	<look type="139" head="132" body="79" legs="97" feet="132" corpse="2212"/>
	<parameters>
		<parameter key="module_shop" value="1"/>
		<parameter key="message_greet" value="Hello |PLAYERNAME|. Sell and buy loot from me."/>
		<parameter key="shop_sellable" value="demonrage sword,7382,15000;royal helmet,2498,40000;warrior helmet,2475,6000;crusader helmet,2497,9000;crown helmet,2491,5000;devil helmet,2462,4000;mystic turban,2663,500;chain helmet,2458,35;iron helmet,2459,30;steel boots,2645,4000;boots of haste,2195,40000;golden boots,2646,100000;magic plate armor,2472,100000;dragon scale mail,2492,60000;demon armor,2494,90000;golden armor,2466,30000;crown armor,2487,20000;knight armor,2476,5000;blue robe,2656,15000;lady armor,2500,2500;plate armor,2463,400;brass armor,2465,200;chain armor,2464,100;golden legs,2470,80000;crown legs,2488,15000;knight legs,2477,6000;plate legs,2647,500;brass legs78,100;mastermind shield,2514,80000;demon shield,2520,40000;blessed shield,2523,150000;great shield,2522,100000;vampire shield,2534,25000;medusa shield,2536,8000;amazon shield,2537,4000;crown shield,2519,5000;tower shield,2528,4000;guardian shield,2515,200;beholder shield,2518,1500;dwarven shield,2525,100;magic longsword,2390,150000;warlord sword,2408,100000;magic sword,2400,90000;giant sword,2393,10000;bright sword,2407,6000;ice rapier,2396,4000;fire sword,2392,3000;serpent sword,2409,1500;spike sword,2383,800;two handed sword,2377,400;broad sword,2413,70;short sword,2406,30;sword,2376,25;dragon lance,2414,10000;stonecutter axe,2431,90000;guardian halberd,2427,7500;fire axe,2432,10000;knight axe,2430,2000;double axe,2387,200;halberd,2381,200;battle axe,2378,100;hatchet,2388,20;war hammer,2391,6000;thunder hammer,2421,90000;skull staff,2436,1000;dragon hammer,2434,2000;clerical mace,2423,200;battle hammer,2417,60;mace,2398,30;small amethyst,2150,200;small sapphire,2146,250;small ruby,2147,250;small emerald,2149,250;talon,2151,320;white pearl,2143,280;black pearl,2144,280;"/>
		<parameter key="shop_buyable" value="demonrage sword,7382,15000;royal helmet,2498,40000;warrior helmet,2475,6000;crusader helmet,2497,9000;crown helmet,2491,5000;devil helmet,2462,4000;mystic turban,2663,500;chain helmet,2458,35;iron helmet,2459,30;steel boots,2645,4000;boots of haste,2195,40000;magic plate armor,2472,100000;dragon scale mail,2492,60000;golden armor,2466,30000;crown armor,2487,20000;knight armor,2476,5000;blue robe,2656,15000;plate armor,2463,400;brass armor,2465,200;chain armor,2464,100;golden legs,2470,80000;crown legs,2488,15000;knight legs,2477,6000;plate legs,2647,500;brass legs,2478,100;mastermind shield,2514,80000;demon shield,2520,40000;crown shield,2519,5000;tower shield,2528,4000;guardian shield,2515,200;beholder shield,2518,1500;dwarven shield,2525,100;giant sword,2393,10000;bright sword,2407,6000;ice rapier,2396,4000;fire sword,2392,3000;serpent sword,2409,1500;spike sword,2383,800;two handed sword,2377,400;broad sword,2413,70;short sword,2406,30;sword,2376,25;dragon lance,2414,10000;fire axe,2432,10000;knight axe,2430,2000;double axe,2387,200;halberd,2381,200;battle axe,2378,100;hatchet,2388,20;war hammer,2391,6000;skull staff,2436,1000;dragon hammer,2434,2000;clerical mace,2423,200;battle hammer,2417,60;mace,2398,30;small amethyst,2150,200;small sapphire,2146,250;small ruby,2147,250;small emerald,2149,250;talon,2151,320;white pearl,2143,280;black pearl,2144,280;"/>
	</parameters>
</npc>
 
Last edited by a moderator:
Code:
local keywordHandler = KeywordHandler:new()
local npcHandler = NpcHandler:new(keywordHandler)
NpcSystem.parseParameters(npcHandler)

function onCreatureAppear(cid)				npcHandler:onCreatureAppear(cid) 			end
function onCreatureDisappear(cid) 			npcHandler:onCreatureDisappear(cid) 			end
function onCreatureSay(cid, type, msg) 			npcHandler:onCreatureSay(cid, type, msg) 		end
function onThink() 					npcHandler:onThink() 					end

-- Don't forget npcHandler = npcHandler in the parameters. It is required for all StdModule functions!
keywordHandler:addKeyword({'helmets'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'I buy royal (40k), warrior (6k), crusader (9k), crown (5k), devil (4k), chain (35gp) and iron helmets (30gp), also mystic turbans (500gp).'})
keywordHandler:addKeyword({'boots'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'I buy golden boots (100k), steel boots (40k) and boots of haste (40k).'})
keywordHandler:addKeyword({'armors'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'I buy golden (30k), crown (20k), knight (5k), lady (7,5k), plate (400gp), brass (200gp) and chain armors (100gp), also mpa (100k), dsm (60k) and blue robes (15k).'})
keywordHandler:addKeyword({'legs'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'I buy golden (80k), crown (15k), knight (6k), plate (500gp) and brass legs (100gp).'})
keywordHandler:addKeyword({'shields'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'I buy blessed (150k), great (100k), demon (40k), vampire (25k), medusa (8k), amazon (4k), crown (5k), tower (4k), dragon (3k), guardian (2k), beholder (1k), and dwarven shields (100gp), also mms (80k).'})
keywordHandler:addKeyword({'swords'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'I buy giant (10k), bright (6k), fire (3k) serpent (1.5k), spike (800gp) and two handed swords (400gp), also ice rapiers (4k), magic longswords (150k), magic swords (90k), warlord swords (100k) broad swords (70gp), short swords (30gp), sabres (25gp) and swords (25gp).'})
keywordHandler:addKeyword({'axes'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'I buy fire (10k), guardian halberds (7,5k) knight (2k), double (200gp) and battle axes (100gp), also dragon lances (10k), stonecutters axes (90k), halberds (200gp) and hatchets (20gp).'})
keywordHandler:addKeyword({'clubs'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'I buy thunder hammers (90k), war (6k), dragon (2k) and battle hammers (60gp), also skull staffs (10k) and clerical maces (200gp).'})

npcHandler:addModule(FocusModule:new())
 
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