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8.6 items

Daveo

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hi i have problemas with items on mi ot
might rings, stone skin ammy, other amulets they have set charges "xx" but never seem to end??

they work fine on 8.54 but when i do update to 8.6 and use items.xml from 8.6 Distro, rings/amulets dont finish? help :p:thumbup:

Lua:
 <item id="2197" article="a" name="stone skin amulet">
        <attribute key="weight" value="760" />
        <attribute key="slotType" value="necklace" />
        <attribute key="showcharges" value="1" />
        <attribute key="showattributes" value="1" />
    </item>
 
Last edited by a moderator:
Use This:
<item id="2197" article="a" name="stone skin amulet">
<attribute key="weight" value="760" />
<attribute key="slotType" value="necklace" />
<attribute key="charges" value="5" />
<attribute key="showcharges" value="1" />
<attribute key="absorbPercentPhysical" value="80" />
<attribute key="absorbPercentDeath" value="80" />
<attribute key="showattributes" value="1" />
</item>

Put this on all Amulets:
<attribute key="charges" value="5" />
 
I have this bug too, and have one topic here. ^^

The bug isn't on Items.xml. The items are correct. With charges, attributes.. The bug is drop of monsters.

bump
 
Last edited by a moderator:
Not forever but it'll have 100 charges.
I have this bug too, and have one topic here. ^^

The bug isn't on Items.xml. The items are correct. With charges, attributes.. The bug is drop of monsters.
What's wrong with charges of amulets/rings that are dropped by monsters? They're set correctly here in TFS 0.3.6pl1
 
Last edited:
Yes man. I'm talking that have the bug when the amulets or Rings are dropped from monsters.

semttuloiy.png
 
And my items.xml are:

XML:
	<item id="2197" article="a" name="stone skin amulet">
		<attribute key="weight" value="760" />
		<attribute key="slotType" value="necklace" />
		<attribute key="charges" value="5" />
		<attribute key="showcharges" value="1" />
		<attribute key="absorbPercentPhysical" value="80" />
		<attribute key="absorbPercentDeath" value="80" />
		<attribute key="showattributes" value="1" />
	</item>
 
is this correct?

Lua:
<item id="2164" article="a" name="might ring">
        <attribute key="weight" value="100" />
        <attribute key="slotType" value="ring" />
        <attribute key="showcharges" value="1" />
        <attribute key="absorbPercentAll" value="20" />
    </item>
 
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