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[8.6..] New MONSTERS & NPCS needed!

Zoom Iker

*- Dreaming -*
Joined
Sep 11, 2010
Messages
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Location
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Hello folks,
I really need those monsters the npc aren't so much need atm.
Please if you can help me make them real loot same attack as real tibia everything should be good.
Monster & NPCS

Monsters:

Lizard Noble
Lizard Magistratus
Ezean - Dunno is those are monsters or npcs i'm getting error on that in exe.
Rebel - Dunno is those are monsters or npcs i'm getting error on that in exe.



NPCS:


A sleeping dragon
Awareness of the Emperor
Chartan
Lizard Tunnel Guard
Tereban
Zizzle
Zlak
Zumtah


Thanks for helping.

Yours,
Zoom Iker
 
Lizard Noble
Code:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Lizard Noble" nameDescription="a lizard noble" race="blood" experience="250" speed="240" manacost="0">
    <health now="8000" max="8000"/>
    <look type="115" corpse="6041"/>
    <targetchange interval="5000" chance="8"/>
    <strategy attack="100" defense="0"/>
    <flags>
        <flag summonable="0"/>
        <flag attackable="1"/>
        <flag hostile="1"/>
        <flag illusionable="1"/>
        <flag convinceable="0"/>
        <flag pushable="1"/>
        <flag canpushitems="1"/>
        <flag canpushcreatures="0"/>
        <flag targetdistance="4"/>
        <flag staticattack="90"/>
        <flag runonhealth="0"/>
    </flags>
    <attacks>
    <attack name="melee" interval="2000" min="-30" max="-80"/>
        <attack name="manadrain" interval="2000" chance="10" range="5" min="-0" max="-100">
        </attack>
        <attack name="earth" interval="2000" chance="20" range="5" target="1" min="-0" max="-250">
            <attribute key="shootEffect" value="earth"/>
            <attribute key="areaEffect" value="carniphila"/>
        </attack>
    </attacks>
    <defenses armor="20" defense="20">
        <defense name="healing" interval="2000" chance="50" min="250" max="500">
            <attribute key="areaEffect" value="blueshimmer"/>
        </defense>
    </defenses>
    <elements>
        <element firePercent="-90"/>
    </elements>
    <immunities>
        <immunity invisible="1"/>
        <immunity earth="1"/>
    </immunities>
    <voices interval="4000" chance="20">
        <voice sentence="Where are zhe guardz when you need zhem!"/>
    </voices>
    <loot>
    <item id="2148" countmax="98" chance="100000" /><!-- gold coin -->
</loot>
</monster>
Lizard Magistratus
Code:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Lizard Magistratus" nameDescription="a lizard magistratus" race="blood" experience="200" speed="240" manacost="0">
    <health now="8165" max="8165"/>
    <look type="115" corpse="6041"/>
    <targetchange interval="5000" chance="8"/>
    <strategy attack="100" defense="0"/>
    <flags>
        <flag summonable="0"/>
        <flag attackable="1"/>
        <flag hostile="1"/>
        <flag illusionable="1"/>
        <flag convinceable="0"/>
        <flag pushable="1"/>
        <flag canpushitems="1"/>
        <flag canpushcreatures="0"/>
        <flag targetdistance="4"/>
        <flag staticattack="90"/>
        <flag runonhealth="0"/>
    </flags>
    <attacks>
    <attack name="melee" interval="2000" min="-30" max="-60"/>
    </attacks>
    <defenses armor="20" defense="20">
        <defense name="healing" interval="2000" chance="50" min="250" max="500">
            <attribute key="areaEffect" value="blueshimmer"/>
        </defense>
    </defenses>
    <immunities>
        <immunity invisible="1"/>
    </immunities>
    <voices interval="4000" chance="20">
        <voice sentence="Shhhhhh"/>
    </voices>
    <loot>
    <item id="2148" countmax="50" chance="83160" /><!-- gold coin -->
</loot>
</monster>
 
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