rogersenchou
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- Joined
- Nov 27, 2016
- Messages
- 48
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I don’t have any issue with the int64 health and mana, that’s perfectly fine. The reason why my server started freezing after killing a monster was because I tried removing the rebirth system, which ended up breaking some things.If you want the default experience formula back then change this
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Forgotten-Highexp-860/src/player.h at master · Marko999x/Forgotten-Highexp-860
Alternative forgottenserver versions for older protocols support - Marko999x/Forgotten-Highexp-860github.com
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Forgotten-Highexp-860/src/player.h at master · Marko999x/Forgotten-Highexp-860
Alternative forgottenserver versions for older protocols support - Marko999x/Forgotten-Highexp-860github.com
Removing rebirth system will be pretty easy but the changes for the int64 health and mana not
Just keep it it won't affect your server anyway
About the freeze after killing a monster: Does that happen with the default files from my github or did u add any extra files?
Do you get any errors in OTC console?
I don’t mind keeping the rebirth system in the database, but what I really want is to make the level and experience display like normal Tibia — where the level shows correctly, and the experience bar is in its proper place — while using a standard level-up formula (the one you already shared with me).
If there’s any way to disable the reset/rebirth mechanics so that players can level up normally, but still keep the rebirth structure in the background (without affecting the level display), I’d like to know how to do that. That’s all I need: a normal leveling formula and the level/experience bar displayed in their correct positions.








