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A few Errors:

Eldin

Eldin Projects
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Greets dear TFS team.
A few things that I noticed in wich I believe should be made easier/fixed to work from start even if I know how to solve a few of those.

So here we go:
- Raids are coming to often.
Example of how it could be solved:
Code:
<raid name="RatRaid" file="Ratraid.xml" chance="10" interval2="60" margin="0" /> Each 60 minutes there is a 10% chance that the raid is executed... />
- Its not possible for an NPC to sell Oil. Ain't seem like it realy exists.
- Magic Walls won't appear if you shot them on a "Field". (Fire Field etc)
- Monsters avoids/run around fields even if they are imune.
- Monsters will not spawn on fields even if they are imune.
- Players sometimes get debug when a GameMaster uses "invisible" and walk trough.
- Fields dissapears even if they are set out by the MapEditor. "Decay".


Besides that, thank you for a wonderfull server.
Keep it up guys, Open Tibia is nothing without you.

Kind Regards,
Eldin.
 
- Monsters avoids/run around fields even if they are imune.
Has been fixed already
- Monsters will not spawn on fields even if they are imune.
Has been fixed.
- Players sometimes get debug when a GameMaster uses "invisible" and walk trough.
Has been fixed
- Fields dissapears even if they are set out by the MapEditor. "Decay".
Use the correct fields, there are 2 types in the map editor, decaying, and not decaying.
 
Greets dear TFS team.
A few things that I noticed in wich I believe should be made easier/fixed to work from start even if I know how to solve a few of those.

So here we go:
- Raids are coming to often.
Example of how it could be solved:
Code:
<raid name="RatRaid" file="Ratraid.xml" chance="10" interval2="60" margin="0" /> Each 60 minutes there is a 10% chance that the raid is executed... />
- Its not possible for an NPC to sell Oil. Ain't seem like it realy exists.
- Magic Walls won't appear if you shot them on a "Field". (Fire Field etc)
- Monsters avoids/run around fields even if they are imune.
- Monsters will not spawn on fields even if they are imune.
- Players sometimes get debug when a GameMaster uses "invisible" and walk trough.
- Fields dissapears even if they are set out by the MapEditor. "Decay".


Besides that, thank you for a wonderfull server.
Keep it up guys, Open Tibia is nothing without you.

Kind Regards,
Eldin.

You can make an array of fields (fire, poison, energy) and in magicwall.lua or w/e it is called check if in position where you shot is field, if yes -> remove it.
 
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