Liikuid
Spin Machine!
ok that's the script...
1354 = Stone
5023 = Magic Forcefield...
the stone appears but the magic forcefield not dissapears...
i try stackpos=1, 255, etc...
Help!
Code:
function onUse(cid, item, fromPosition, itemEx, toPosition)
local getitem = getTileItemById({x=552, y=636, z=9}, 6548).uid
local wallchk = getTileItemById({x=547, y=641, z=9}, 1387).uid
local wallchk2 = getTileItemById({x=547, y=641, z=9}, 1491).uid
local elftp_in_position = {x=547, y=641, z=9}
local elftp_to_position = {x=160, y=55, z=7}
if item.itemid == 1945 and getitem > 0 and wallchk > 0 then
doSendMagicEffect({x=552, y=636, z=9}, CONST_ME_POFF)
doSendMagicEffect({x=547, y=641, z=9}, CONST_ME_ENERGYHIT)
doSendMagicEffect({x=547, y=641, z=9}, CONST_ME_TELEPORT)
doRemoveItem(getitem)
doRemoveItem(wallchk)
doRemoveItem(wallchk2)
doTransformItem(item.uid, 1946)
doCreateTeleport(5023, elftp_to_position, elftp_in_position)
doCreatureSay(cid, 'You have 1 minute!', TALKTYPE_ORANGE_1)
addEvent(doCreateItem, 60000, 1354, 1,{x=547, y=641, z=9})
addEvent(doRemoveItem, 60000, 5023, 1,{x=547, y=641, z=9})
elseif item.itemid == 1946 then
doTransformItem(item.uid, 1945)
else
doPlayerSendCancel(cid, 'You need to place a Violet Sulphur.')
end
return true
end
1354 = Stone
5023 = Magic Forcefield...
the stone appears but the magic forcefield not dissapears...
i try stackpos=1, 255, etc...
Help!