Ok, I've faced the problem when I create spells that they dont damage as they should
example this
Doesn't make the player attack @100-200 when using the spell,
I later on tried this
And it was from x-100.000 in damage,
Now my question is, if it stands 1,(1100000) does this means that the maximum damage is 100.000?
And if so, why?
I need an answer on this as quick as possible.
example this
Lua:
function getDmg_Dora_Flam(cid, level, maglevel)
return (100)*-1,(200)*-1
I later on tried this
Lua:
function getDmg_Dora_Flam(cid, level, maglevel)
return (900000)*-1,(1100000)*-1
Now my question is, if it stands 1,(1100000) does this means that the maximum damage is 100.000?
And if so, why?
I need an answer on this as quick as possible.
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