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About map Loading from distance

Stanos

Veteran OT User
Joined
Jun 12, 2018
Messages
634
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Location
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Hi
i have this problem that map is not showing if you are not close enough so lets say you go away from object it starts to show floor and if you come closer just then it shows the object. Ideas how to fix it? Its really annoying and makes it so disgusting
 
Solution
Just split the whole object into 2x2, it's not required much thinking to draw some conclusions.
The server part send to you only small port of the whole map which in standard is 18x14 but most of time you see on the client only 15x11 tiles which means that you have additional 1 tile for top and left or 2 tiles for bottom and right.
With this you know that you have 2 additional tiles that do rendering outside of your view port which means that objects higher than 2x2 will get "glitchy"(client will draw them only if they will be in the 18x14 tiles) in the game.
The other solution is to increase the server part that send tiles to client but it will only increase network traffic for stupid reason and if you end increasing client "view port"...
Perhaps you might not believe what just happened to me - I searched "discord", and the second thread, which is made by Yamaken, has an invitation link to that discord.
Insane, right?

Stop being lazy.
 
Perhaps you might not believe what just happened to me - I searched "discord", and the second thread, which is made by Yamaken, has an invitation link to that discord.
Insane, right?

Stop being lazy.
You said Flatlander discord channel not a Yamaken discord channel make your mind.
 
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