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about the addon guy "Varkhal" help with it:) please.

Lord90

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Well frankfarmers doesnt got the npc, would be nice if someone post script + so i can buy addon 1 and addon 2

i got helped with varkhal, but , is there any speacial scrpt so i can buy first addon for "200k second for "400k" and so on
 
Last edited by a moderator:
i have that script with money but each addon have a price

Code:
local keywordHandler = KeywordHandler:new()
local npcHandler = NpcHandler:new(keywordHandler)
NpcSystem.parseParameters(npcHandler)


function onCreatureAppear(cid)                npcHandler:onCreatureAppear(cid)             end
function onCreatureDisappear(cid)             npcHandler:onCreatureDisappear(cid)         end
function onCreatureSay(cid, type, msg)         npcHandler:onCreatureSay(cid, type, msg)     end
function onThink()                             npcHandler:onThink()                         end

npcHandler:setMessage(MESSAGE_GREET, "Greetings |PLAYERNAME|. Here you can purchase {addons} with money.")

function playerBuyAddonNPC(cid, message, keywords, parameters, node)
    if(not npcHandler:isFocused(cid)) then
        return false
    end
    if (parameters.confirm ~= true) and (parameters.decline ~= true) then
        if(getPlayerPremiumDays(cid) == 0) and (parameters.premium == true) then
            npcHandler:say('Sorry, but this addon is only for premium players!', cid)
            npcHandler:resetNpc()
            return true
        end
        if (getPlayerStorageValue(cid, parameters.storageID) ~= -1) then
            npcHandler:say('You already have this addon!', cid)
            npcHandler:resetNpc()
            return true
        end
        local itemsTable = parameters.items
        local items_list = ''
        if table.maxn(itemsTable) > 0 then
            for i = 1, table.maxn(itemsTable) do
                local item = itemsTable[i]
                items_list = items_list .. item[2] .. ' ' .. getItemNameById(item[1])
                if i ~= table.maxn(itemsTable) then
                    items_list = items_list .. ', '
                end
            end
        end
        local text = ''
        if (parameters.cost > 0) and table.maxn(parameters.items) then
            text = items_list .. ' and ' .. parameters.cost .. ' gp'
        elseif (parameters.cost > 0) then
            text = parameters.cost .. ' gp'
        elseif table.maxn(parameters.items) then
            text = items_list
        end
        npcHandler:say('Did you bring me ' .. text .. ' for ' .. keywords[1] .. '?', cid)
        return true
    elseif (parameters.confirm == true) then
        local addonNode = node:getParent()
        local addoninfo = addonNode:getParameters()
        local items_number = 0
        if table.maxn(addoninfo.items) > 0 then
            for i = 1, table.maxn(addoninfo.items) do
                local item = addoninfo.items[i]
                if (getPlayerItemCount(cid,item[1]) >= item[2]) then
                    items_number = items_number + 1
                end
            end
        end
        if(getPlayerMoney(cid) >= addoninfo.cost) and (items_number == table.maxn(addoninfo.items)) then
            doPlayerRemoveMoney(cid, addoninfo.cost)
            if table.maxn(addoninfo.items) > 0 then
                for i = 1, table.maxn(addoninfo.items) do
                    local item = addoninfo.items[i]
                    doPlayerRemoveItem(cid,item[1],item[2])
                end
            end
            doPlayerAddOutfit(cid, addoninfo.outfit_male, addoninfo.addon)
            doPlayerAddOutfit(cid, addoninfo.outfit_female, addoninfo.addon)
            setPlayerStorageValue(cid,addoninfo.storageID,1)
            npcHandler:say('Here you are.', cid)
        else
            npcHandler:say('You do not have needed cash!', cid)
        end
        npcHandler:resetNpc()
        return true
    elseif (parameters.decline == true) then
        npcHandler:say('Not interested? Maybe another addon?', cid)
        npcHandler:resetNpc()
        return true
    end
    return false
end

local noNode = KeywordNode:new({'no'}, playerBuyAddonNPC, {decline = true})
local yesNode = KeywordNode:new({'yes'}, playerBuyAddonNPC, {confirm = true})

-- citizen (done)
local outfit_node = keywordHandler:addKeyword({'first citizen addon'}, playerBuyAddonNPC, {premium = true, cost = 100000, items = {}, items = {}, outfit_female = 136, outfit_male = 128, addon = 1, storageID = 10001})
    outfit_node:addChildKeywordNode(yesNode)
    outfit_node:addChildKeywordNode(noNode)
local outfit_node = keywordHandler:addKeyword({'second citizen addon'}, playerBuyAddonNPC, {premium = true, cost = 150000, items = {}, outfit_female = 136, outfit_male = 128, addon = 2, storageID = 10002})
    outfit_node:addChildKeywordNode(yesNode)
    outfit_node:addChildKeywordNode(noNode)

-- hunter (done)
local outfit_node = keywordHandler:addKeyword({'first hunter addon'}, playerBuyAddonNPC, {premium = true, cost = 100000, items = {}, outfit_female = 137, outfit_male = 129, addon = 1, storageID = 10003})
    outfit_node:addChildKeywordNode(yesNode)
    outfit_node:addChildKeywordNode(noNode)
local outfit_node = keywordHandler:addKeyword({'second hunter addon'}, playerBuyAddonNPC, {premium = true, cost = 150000, items = {}, outfit_female = 137, outfit_male = 129, addon = 2, storageID = 10004})
    outfit_node:addChildKeywordNode(yesNode)
    outfit_node:addChildKeywordNode(noNode)

-- knight (done)
local outfit_node = keywordHandler:addKeyword({'first knight addon'}, playerBuyAddonNPC, {premium = true, cost = 100000, items = {}, outfit_female = 139, outfit_male = 131, addon = 1, storageID = 10005})
    outfit_node:addChildKeywordNode(yesNode)
    outfit_node:addChildKeywordNode(noNode)
local outfit_node = keywordHandler:addKeyword({'second knight addon'}, playerBuyAddonNPC, {premium = true, cost = 150000, items = {}, outfit_female = 139, outfit_male = 131, addon = 2, storageID = 10006})
    outfit_node:addChildKeywordNode(yesNode)
    outfit_node:addChildKeywordNode(noNode)

-- mage (done)
local outfit_node = keywordHandler:addKeyword({'first mage addon'}, playerBuyAddonNPC, {premium = true, cost = 200000, items = {}, outfit_female = 138, outfit_male = 130, addon = 1, storageID = 10005}) 
outfit_node:addChildKeywordNode(yesNode) 
outfit_node:addChildKeywordNode(noNode) 
local outfit_node = keywordHandler:addKeyword({'second mage addon'}, playerBuyAddonNPC, {premium = true, cost = 300000, items = {}, outfit_female = 138, outfit_male = 130, addon = 2, storageID = 10006}) 
outfit_node:addChildKeywordNode(yesNode) 
outfit_node:addChildKeywordNode(noNode) 


-- summoner (done)
local outfit_node = keywordHandler:addKeyword({'first summoner addon'}, playerBuyAddonNPC, {premium = true, cost = 100000, items = {}, outfit_female = 141, outfit_male = 133, addon = 1, storageID = 10009}) 
outfit_node:addChildKeywordNode(yesNode) 
outfit_node:addChildKeywordNode(noNode) 
local outfit_node = keywordHandler:addKeyword({'second summoner addon'}, playerBuyAddonNPC, {premium = true, cost = 200000, items = {}, outfit_female = 141, outfit_male = 133, addon = 2, storageID = 10010}) 
outfit_node:addChildKeywordNode(yesNode) 
outfit_node:addChildKeywordNode(noNode) 


-- barbarian (done)
local outfit_node = keywordHandler:addKeyword({'first barbarian addon'}, playerBuyAddonNPC, {premium = true, cost = 100000, items = {}, outfit_female = 147, outfit_male = 143, addon = 1, storageID = 10011})
    outfit_node:addChildKeywordNode(yesNode)
    outfit_node:addChildKeywordNode(noNode)
local outfit_node = keywordHandler:addKeyword({'second barbarian addon'}, playerBuyAddonNPC, {premium = true, cost = 200000, items = {}, outfit_female = 147, outfit_male = 143, addon = 2, storageID = 10012})
    outfit_node:addChildKeywordNode(yesNode)
    outfit_node:addChildKeywordNode(noNode)

-- druid (done)
local outfit_node = keywordHandler:addKeyword({'first druid addon'}, playerBuyAddonNPC, {premium = true, cost = 200000, items = {}, outfit_female = 148, outfit_male = 144, addon = 1, storageID = 10013})
    outfit_node:addChildKeywordNode(yesNode)
    outfit_node:addChildKeywordNode(noNode)
local outfit_node = keywordHandler:addKeyword({'second druid addon'}, playerBuyAddonNPC, {premium = true, cost = 300000, items = {}, outfit_female = 148, outfit_male = 144, addon = 2, storageID = 10014})
    outfit_node:addChildKeywordNode(yesNode)
    outfit_node:addChildKeywordNode(noNode)

-- nobleman (done)
local outfit_node = keywordHandler:addKeyword({'first nobleman addon'}, playerBuyAddonNPC, {premium = true, cost = 200000, items = {}, items = {}, outfit_female = 140, outfit_male = 132, addon = 1, storageID = 10015})
    outfit_node:addChildKeywordNode(yesNode)
    outfit_node:addChildKeywordNode(noNode)
local outfit_node = keywordHandler:addKeyword({'second nobleman addon'}, playerBuyAddonNPC, {premium = true, cost = 300000, items = {}, items = {}, outfit_female = 140, outfit_male = 132, addon = 2, storageID = 10016})
    outfit_node:addChildKeywordNode(yesNode)
    outfit_node:addChildKeywordNode(noNode)

-- oriental (done)
local outfit_node = keywordHandler:addKeyword({'first oriental addon'}, playerBuyAddonNPC, {premium = true, cost = 200000, items = {}, outfit_female = 150, outfit_male = 146, addon = 1, storageID = 10017})
    outfit_node:addChildKeywordNode(yesNode)
    outfit_node:addChildKeywordNode(noNode)
local outfit_node = keywordHandler:addKeyword({'second oriental addon'}, playerBuyAddonNPC, {premium = true, cost = 300000, items = {}, outfit_female = 150, outfit_male = 146, addon = 2, storageID = 10018})
    outfit_node:addChildKeywordNode(yesNode)
    outfit_node:addChildKeywordNode(noNode)

-- warrior (done)
local outfit_node = keywordHandler:addKeyword({'first warrior addon'}, playerBuyAddonNPC, {premium = true, cost = 200000, items = {}, outfit_female = 142, outfit_male = 134, addon = 1, storageID = 10019})
    outfit_node:addChildKeywordNode(yesNode)
    outfit_node:addChildKeywordNode(noNode)
local outfit_node = keywordHandler:addKeyword({'second warrior addon'}, playerBuyAddonNPC, {premium = true, cost = 300000, items = {}, outfit_female = 142, outfit_male = 134, addon = 2, storageID = 10020})
    outfit_node:addChildKeywordNode(yesNode)
    outfit_node:addChildKeywordNode(noNode)

-- wizard (done)
local outfit_node = keywordHandler:addKeyword({'first wizard addon'}, playerBuyAddonNPC, {premium = true, cost = 200000, items = {}, outfit_female = 149, outfit_male = 145, addon = 1, storageID = 10021})
    outfit_node:addChildKeywordNode(yesNode)
    outfit_node:addChildKeywordNode(noNode)
local outfit_node = keywordHandler:addKeyword({'second wizard addon'}, playerBuyAddonNPC, {premium = true, cost = 300000, items = {}, outfit_female = 149, outfit_male = 145, addon = 2, storageID = 10022})
    outfit_node:addChildKeywordNode(yesNode)
    outfit_node:addChildKeywordNode(noNode)

-- assassin (done)
local outfit_node = keywordHandler:addKeyword({'first assassin addon'}, playerBuyAddonNPC, {premium = true, cost = 200000, items = {}, outfit_female = 156, outfit_male = 152, addon = 1, storageID = 10023})
    outfit_node:addChildKeywordNode(yesNode)
    outfit_node:addChildKeywordNode(noNode)
local outfit_node = keywordHandler:addKeyword({'second assassin addon'}, playerBuyAddonNPC, {premium = true, cost = 300000, items = {}, outfit_female = 156, outfit_male = 152, addon = 2, storageID = 10024})
    outfit_node:addChildKeywordNode(yesNode)
    outfit_node:addChildKeywordNode(noNode)

-- beggar (done)
local outfit_node = keywordHandler:addKeyword({'first beggar addon'}, playerBuyAddonNPC, {premium = true, cost = 200000, items = {}, outfit_female = 157, outfit_male = 153, addon = 1, storageID = 10025})
    outfit_node:addChildKeywordNode(yesNode)
    outfit_node:addChildKeywordNode(noNode)
local outfit_node = keywordHandler:addKeyword({'second beggar addon'}, playerBuyAddonNPC, {premium = true, cost = 300000, items = {}, outfit_female = 157, outfit_male = 153, addon = 2, storageID = 10026})
    outfit_node:addChildKeywordNode(yesNode)
    outfit_node:addChildKeywordNode(noNode)

-- pirate (done)
local outfit_node = keywordHandler:addKeyword({'first pirate addon'}, playerBuyAddonNPC, {premium = true, cost = 200000, items = {}, outfit_female = 155, outfit_male = 151, addon = 1, storageID = 10027})
    outfit_node:addChildKeywordNode(yesNode)
    outfit_node:addChildKeywordNode(noNode)
local outfit_node = keywordHandler:addKeyword({'second pirate addon'}, playerBuyAddonNPC, {premium = true, cost = 300000, items = {}, outfit_female = 155, outfit_male = 151, addon = 2, storageID = 10028})
    outfit_node:addChildKeywordNode(yesNode)
    outfit_node:addChildKeywordNode(noNode)

-- shaman (done)
local outfit_node = keywordHandler:addKeyword({'first shaman addon'}, playerBuyAddonNPC, {premium = true, cost = 200000, items = {}, outfit_female = 158, outfit_male = 154, addon = 1, storageID = 10029})
    outfit_node:addChildKeywordNode(yesNode)
    outfit_node:addChildKeywordNode(noNode)
local outfit_node = keywordHandler:addKeyword({'second shaman addon'}, playerBuyAddonNPC, {premium = true, cost = 300000, items = {}, outfit_female = 158, outfit_male = 154, addon = 2, storageID = 10030})
    outfit_node:addChildKeywordNode(yesNode)
    outfit_node:addChildKeywordNode(noNode)

-- norseman (done)
local outfit_node = keywordHandler:addKeyword({'first norseman addon'}, playerBuyAddonNPC, {premium = true, cost = 200000, items = {}, outfit_female = 252, outfit_male = 251, addon = 1, storageID = 10031})
    outfit_node:addChildKeywordNode(yesNode)
    outfit_node:addChildKeywordNode(noNode)
local outfit_node = keywordHandler:addKeyword({'second norseman addon'}, playerBuyAddonNPC, {premium = true, cost = 300000, items = {}, outfit_female = 252, outfit_male = 251, addon = 2, storageID = 10032})
    outfit_node:addChildKeywordNode(yesNode)
    outfit_node:addChildKeywordNode(noNode)

-- jester (done)(custom)
local outfit_node = keywordHandler:addKeyword({'first jester addon'}, playerBuyAddonNPC, {premium = true, cost = 200000, items = {}, outfit_female = 270, outfit_male = 273, addon = 1, storageID = 10033})
    outfit_node:addChildKeywordNode(yesNode)
    outfit_node:addChildKeywordNode(noNode)
local outfit_node = keywordHandler:addKeyword({'second jester addon'}, playerBuyAddonNPC, {premium = true, cost = 300000, items = {}, outfit_female = 270, outfit_male = 273, addon = 2, storageID = 10034})
    outfit_node:addChildKeywordNode(yesNode)
    outfit_node:addChildKeywordNode(noNode)

-- demonhunter (done)(custom)
local outfit_node = keywordHandler:addKeyword({'first demonhunter addon'}, playerBuyAddonNPC, {premium = true, cost = 200000, items = {}, outfit_female = 288, outfit_male = 289, addon = 1, storageID = 10035})
    outfit_node:addChildKeywordNode(yesNode)
    outfit_node:addChildKeywordNode(noNode)
local outfit_node = keywordHandler:addKeyword({'second demonhunter addon'}, playerBuyAddonNPC, {premium = true, cost = 300000, items = {}, outfit_female = 288, outfit_male = 289, addon = 2, storageID = 10036})
    outfit_node:addChildKeywordNode(yesNode)
    outfit_node:addChildKeywordNode(noNode)

-- nightmare (done)(custom)
local outfit_node = keywordHandler:addKeyword({'first nightmare addon'}, playerBuyAddonNPC, {premium = true, cost = 200000, items = {}, outfit_female = 269, outfit_male = 268, addon = 1, storageID = 10037})
    outfit_node:addChildKeywordNode(yesNode)
    outfit_node:addChildKeywordNode(noNode)
local outfit_node = keywordHandler:addKeyword({'second nightmare addon'}, playerBuyAddonNPC, {premium = true, cost = 300000, items = {}, outfit_female = 269, outfit_male = 268, addon = 2, storageID = 10038})
    outfit_node:addChildKeywordNode(yesNode)
    outfit_node:addChildKeywordNode(noNode)

-- brotherhood (done)(custom)
local outfit_node = keywordHandler:addKeyword({'first brotherhood addon'}, playerBuyAddonNPC, {premium = true, cost = 500000, items = {}, outfit_female = 279, outfit_male = 278, addon = 1, storageID = 10039})
    outfit_node:addChildKeywordNode(yesNode)
    outfit_node:addChildKeywordNode(noNode)
local outfit_node = keywordHandler:addKeyword({'second brotherhood addon'}, playerBuyAddonNPC, {premium = true, cost = 500000, items = {}, outfit_female = 279, outfit_male = 278, addon = 2, storageID = 10040})
    outfit_node:addChildKeywordNode(yesNode)
    outfit_node:addChildKeywordNode(noNode)

-- yalaharian (done)(custom)
local outfit_node = keywordHandler:addKeyword({'first yalaharian addon'}, playerBuyAddonNPC, {premium = true, cost = 200000, items = {}, outfit_female = 324, outfit_male = 325, addon = 1, storageID = 10041})
    outfit_node:addChildKeywordNode(yesNode)
    outfit_node:addChildKeywordNode(noNode)
local outfit_node = keywordHandler:addKeyword({'second yalaharian addon'}, playerBuyAddonNPC, {premium = true, cost = 300000, items = {}, outfit_female = 324, outfit_male = 325, addon = 2, storageID = 10041})
    outfit_node:addChildKeywordNode(yesNode)
    outfit_node:addChildKeywordNode(noNode)

keywordHandler:addKeyword({'addons'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'I can give you citizen, hunter, knight, mage, nobleman, summoner, warrior, barbarian, druid, wizard, oriental, pirate, assassin, beggar, shaman, norseman, nighmare, jester, yalaharian and brotherhood addons.'})
keywordHandler:addKeyword({'help'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'To buy the first addon say \'first NAME addon\', for the second addon say \'second NAME addon\'.'})

npcHandler:addModule(FocusModule:new())
 
Well frankfarmers doesnt got the npc, would be nice if someone post script + so i can buy addon 1 and addon 2
In the NPC FOlder
<?xml version="1.0" encoding="UTF-8" ?>
- <npc name="Varkhal" script="addons.lua" walkinterval="2000" floorchange="0">
<health now="100" max="100" />
<look type="134" head="78" body="88" legs="0" feet="88" addons="3" />
</npc>
The Script
local keywordHandler = KeywordHandler:new()
local npcHandler = NpcHandler:new(keywordHandler)
NpcSystem.parseParameters(npcHandler)

function onCreatureAppear(cid) npcHandler:eek:nCreatureAppear(cid) end
function onCreatureDisappear(cid) npcHandler:eek:nCreatureDisappear(cid) end
function onCreatureSay(cid, type, msg) npcHandler:eek:nCreatureSay(cid, type, msg) end
function onThink() npcHandler:eek:nThink() end

function buyAddons(cid, message, keywords, parameters, node)
--TODO: buyAddons function in modules.lua
if(not npcHandler:isFocused(cid)) then
return false
end

local addon = parameters.addon
local cost = parameters.cost
local premium = (parameters.premium ~= nil and parameters.premium)

if isPlayerPremiumCallback == nil or (isPlayerPremiumCallback(cid) and premium) then
if doPlayerRemoveMoney(cid, cost) then
doPlayerAddAddons(cid, addon)
npcHandler:say('There, you are now able to use all addons!', cid)
else
npcHandler:say('Sorry, you do not have enough money.', cid)
end
else
npcHandler:say('I only serve customers with premium accounts.', cid)
end

keywordHandler:moveUp(1)
return true
end

local node1 = keywordHandler:addKeyword({'first addon'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Do you want to buy the first addons set for 5000 gold coins?'})
node1:addChildKeyword({'yes'}, buyAddons, {addon = 1, cost = 5000, premium = true})
node1:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, moveup = 1, text = 'Too expensive, eh?'})

local node2 = keywordHandler:addKeyword({'second addon'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Would you like to buy the second addons set for 10000 gold coins?'})
node2:addChildKeyword({'yes'}, buyAddons, {addon = 2, cost = 10000, premium = true})
node2:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, moveup = 1, text = 'Too expensive, eh?'})

keywordHandler:addKeyword({'addon'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'I sell the first addons set for 5000 gold coins and the second addons set for 10000 gold coins.'})

npcHandler:addModule(FocusModule:new())
 
Code:
node1:addChildKeyword({'yes'}, buyAddons, {addon = 1, cost = 5000, premium = true})
node1:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, moveup = 1, text = 'Too expensive, eh?'})

local node2 = keywordHandler:addKeyword({'second addon'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Would you like to buy the second addons set for 10000 gold coins?'})
node2:addChildKeyword({'yes'}, buyAddons, {addon = 2, cost = 10000, premium = true})
node2:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, moveup = 1, text = 'Too expensive, eh?'})

keywordHandler:addKeyword({'addon'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'I sell the first addons set for 5000 gold coins and the second addons set for 10000 gold coins.'})

should be

Code:
node1:addChildKeyword({'yes'}, buyAddons, {addon = 1, cost = 200000, premium = true})
node1:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, moveup = 1, text = 'Too expensive, eh?'})

local node2 = keywordHandler:addKeyword({'second addon'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Would you like to buy the second addons set for 400000 gold coins?'})
node2:addChildKeyword({'yes'}, buyAddons, {addon = 2, cost = 400000, premium = true})
node2:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, moveup = 1, text = 'Too expensive, eh?'})

keywordHandler:addKeyword({'addon'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'I sell the first addons set for 200000 gold coins and the second addons set for 400000 gold coins.'}

should work..
 
uhm ok, but when i try to /n Varkhal, it doesnt come




[warning- Npc::loadfromxmll cannot load npc file <data/npc/Varkhal.xml><
line: 2, Info: Start tag expected, '<' not found


and when i say first bless then yes, it doesnt answer

it come*

Would be pleasure if i get help fast
 
Last edited by a moderator:
Here is the fix:
PHP:
<?xml version="1.0" encoding="UTF-8" ?> 
<npc name="Varkhal" script="addons.lua" walkinterval="2000" floorchange="0">
<health now="100" max="100" /> 
<look type="134" head="78" body="88" legs="0" feet="88" addons="3" /> 
</npc>

Never do double/triple post within 24 hours, next time I will put you on ignore list and never help you :C
 
Here is the fix:
PHP:
<?xml version="1.0" encoding="UTF-8" ?> 
<npc name="Varkhal" script="addons.lua" walkinterval="2000" floorchange="0">
<health now="100" max="100" /> 
<look type="134" head="78" body="88" legs="0" feet="88" addons="3" /> 
</npc>

Never do double/triple post within 24 hours, next time I will put you on ignore list and never help you :C
u deleted the thread when i was about to post -.-.-XD
 
Give scripts, and please show them in [lua][/lua], [code][/code] tags

Also error message can be posted. Prefered to show it inside [code][/code] tags.

u deleted the thread when i was about to post -.-.-XD

=D
 
Default.lua
Lua:
local keywordHandler = KeywordHandler:new()
local npcHandler = NpcHandler:new(keywordHandler)
NpcSystem.parseParameters(npcHandler)


function onCreatureAppear(cid)				npcHandler:onCreatureAppear(cid) 			end
function onCreatureDisappear(cid) 			npcHandler:onCreatureDisappear(cid) 		end
function onCreatureSay(cid, type, msg) 		npcHandler:onCreatureSay(cid, type, msg) 	end
function onThink() 							npcHandler:onThink() 						end

local node1 = keywordHandler:addKeyword({'first bless'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Do you want to buy the first blessing for 10000 (plus level depending amount) gold?'})
	node1:addChildKeyword({'yes'}, StdModule.bless, {npcHandler = npcHandler, number = 1, premium = true, baseCost = 10000, levelCost = 200, startLevel = 30, endLevel = 120})
	node1:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, reset = true, text = 'Too expensive, eh?'})

local node2 = keywordHandler:addKeyword({'second bless'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Do you want to buy the second blessing for 10000 (plus level depending amount) gold?'})
	node2:addChildKeyword({'yes'}, StdModule.bless, {npcHandler = npcHandler, number = 2, premium = true, baseCost = 10000, levelCost = 200, startLevel = 30, endLevel = 120})
	node2:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, reset = true, text = 'Too expensive, eh?'})

local node3 = keywordHandler:addKeyword({'third bless'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Do you want to buy the third blessing for 10000 (plus level depending amount) gold?'})
	node3:addChildKeyword({'yes'}, StdModule.bless, {npcHandler = npcHandler, number = 3, premium = true, baseCost = 10000, levelCost = 200, startLevel = 30, endLevel = 120})
	node3:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, reset = true, text = 'Too expensive, eh?'})

local node4 = keywordHandler:addKeyword({'fourth bless'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Do you want to buy the fourth blessing for 10000 (plus level depending amount) gold?'})
	node4:addChildKeyword({'yes'}, StdModule.bless, {npcHandler = npcHandler, number = 4, premium = true, baseCost = 10000, levelCost = 200, startLevel = 30, endLevel = 120})
	node4:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, reset = true, text = 'Too expensive, eh?'})

local node5 = keywordHandler:addKeyword({'fifth bless'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Do you want to buy the fifth blessing for 10000 (plus level depending amount) gold?'})
	node5:addChildKeyword({'yes'}, StdModule.bless, {npcHandler = npcHandler, number = 5, premium = true, baseCost = 10000, levelCost = 200, startLevel = 30, endLevel = 120})
	node5:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, reset = true, text = 'Too expensive, eh?'})

npcHandler:addModule(FocusModule:new())


Alice
Code:
<?xml version="1.0" encoding="UTF-8"?>
<npc name="Alice" script="default.lua" walkinterval="2000" floorchange="0">
	<health now="100" max="100"/>
	<look type="139" head="20" body="39" legs="45" feet="7" addons="0"/>
	<parameters>
		<parameter key="message_greet" value="Hello |PLAYERNAME|."/>
        <parameter key="message_farewell" value="Good bye."/>
    </parameters>
</npc>


Varkhal

Code:
<?xml version="1.0" encoding="UTF-8" ?> 
<npc name="Varkhal" script="addons.lua" walkinterval="2000" floorchange="0">
<health now="100" max="100" /> 
<look type="134" head="78" body="88" legs="0" feet="88" addons="3" /> 
</npc>

Lua:
local keywordHandler = KeywordHandler:new()
local npcHandler = NpcHandler:new(keywordHandler)
NpcSystem.parseParameters(npcHandler)

function onCreatureAppear(cid) npcHandler:onCreatureAppear(cid) end
function onCreatureDisappear(cid) npcHandler:onCreatureDisappear(cid) end
function onCreatureSay(cid, type, msg) npcHandler:onCreatureSay(cid, type, msg) end
function onThink() npcHandler:onThink() end

function buyAddons(cid, message, keywords, parameters, node)
--TODO: buyAddons function in modules.lua
if(not npcHandler:isFocused(cid)) then
return false
end

local addon = parameters.addon
local cost = parameters.cost
local premium = (parameters.premium ~= nil and parameters.premium)

if isPlayerPremiumCallback == nil or (isPlayerPremiumCallback(cid) and premium) then
if doPlayerRemoveMoney(cid, cost) then
doPlayerAddAddons(cid, addon)
npcHandler:say('There, you are now able to use all addons!', cid)
else
npcHandler:say('Sorry, you do not have enough money.', cid)
end
else
npcHandler:say('I only serve customers with premium accounts.', cid)
end

keywordHandler:moveUp(1)
return true
end

local node1 = keywordHandler:addKeyword({'first addon'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Do you want to buy the first addons set for 5000 gold coins?'})
node1:addChildKeyword({'yes'}, buyAddons, {addon = 1, cost = 10000, premium = true})
node1:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, moveup = 1, text = 'Too expensive, eh?'})

local node2 = keywordHandler:addKeyword({'second addon'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Would you like to buy the second addons set for 10000 gold coins?'})
node2:addChildKeyword({'yes'}, buyAddons, {addon = 2, cost = 50000, premium = true})
node2:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, moveup = 1, text = 'Too expensive, eh?'})

keywordHandler:addKeyword({'addon'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'I sell the first addons set for 5000 gold coins and the second addons set for 10000 gold coins.'})

npcHandler:addModule(FocusModule:new())
 
200k first addon, 400k second addon. I don't know what else to fix unless you come with error messages.
addons.lua
Lua:
local keywordHandler = KeywordHandler:new()
local npcHandler = NpcHandler:new(keywordHandler)
NpcSystem.parseParameters(npcHandler)

function onCreatureAppear(cid) npcHandler:onCreatureAppear(cid) end
function onCreatureDisappear(cid) npcHandler:onCreatureDisappear(cid) end
function onCreatureSay(cid, type, msg) npcHandler:onCreatureSay(cid, type, msg) end
function onThink() npcHandler:onThink() end

function buyAddons(cid, message, keywords, parameters, node)
--TODO: buyAddons function in modules.lua
if(not npcHandler:isFocused(cid)) then
return false
end

local addon = parameters.addon
local cost = parameters.cost
local premium = (parameters.premium ~= nil and parameters.premium)

if isPlayerPremiumCallback == nil or (isPlayerPremiumCallback(cid) and premium) then
if doPlayerRemoveMoney(cid, cost) then
doPlayerAddAddons(cid, addon)
npcHandler:say('There, you are now able to use all addons!', cid)
else
npcHandler:say('Sorry, you do not have enough money.', cid)
end
else
npcHandler:say('I only serve customers with premium accounts.', cid)
end

keywordHandler:moveUp(1)
return true
end

local node1 = keywordHandler:addKeyword({'first addon'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Do you want to buy the first addons set for 200k?'})
node1:addChildKeyword({'yes'}, buyAddons, {addon = 1, cost = 200000, premium = true})
node1:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, moveup = 1, text = 'Too expensive, eh?'})

local node2 = keywordHandler:addKeyword({'second addon'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Would you like to buy the second addons set for 400k?'})
node2:addChildKeyword({'yes'}, buyAddons, {addon = 2, cost = 400000, premium = true})
node2:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, moveup = 1, text = 'Too expensive, eh?'})

keywordHandler:addKeyword({'addon'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'I sell the first addons set for 200k and the second addons set for 400k.'})

npcHandler:addModule(FocusModule:new())

I hate NPC scripts. I can not find any errors in your default.lua
 
uhm ok, but when i try to /n Varkhal, it doesnt come




[warning- Npc::loadfromxmll cannot load npc file <data/npc/Varkhal.xml><
line: 2, Info: Start tag expected, '<' not found


and when i say first bless then yes, it doesnt answer

it come*

Would be pleasure if i get help fast


i wroted this before

???

bump
 
Last edited by a moderator:
???

Bump

i fixed it by my self -.-, i got varkhal but this script is that i need to collect every single item, is it posible to just copy a script and remove my old
 
Last edited by a moderator:
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