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About the Tibia 12 sprites..

Joriku

Working in the mines, need something?
Joined
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Hi,
so. I've been trying but I just can't figure it out yet..
I am using SpiderOT's latest release of assets editor for the 12 client.

My question is, how the hell do you save the assets to use them in-game?
014baa005db77157e975a8b343eec916.png



It just does not want to save..
e7b32e2ef815402dad194eb6cc5855b9.png
 
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Make sure to compile, the button is kinda hidden lmao
View attachment 62723
Thank you, any clue about the id part.
Think it's based on client item Id after the compile. Right, but hmm. Now to a part, asking cus it might save me hours.

How do i find the created item in-game? - the item ID, tried with the id inside the assets but it's different..
Thanks for that part tho, did not even see it
 
You have to update items.otb inside server folder/items and in RME folder with the updated DAT/SPR using spider converter Assets to -> DAT & SPR
Then use that DAT/SPR with the RME, go to RAW/OTHERS tab and most likely is the last item from others tab
 
You have to update items.otb inside server folder/items and in RME folder with the updated DAT/SPR using spider converter Assets to -> DAT & SPR
Then use that DAT/SPR with the RME, go to RAW/OTHERS tab and most likely is the last item from others tab
Yeah, thanks!
Figured that part out :)

Thanks, you saved me hours to come for something not seen by my eyes <3
6bcca6e1331bf430418beb253dc80167.png

Post automatically merged:

Yeah, thanks!
Figured that part out :)

Thanks, you saved me hours to come for something not seen by my eyes <3
6bcca6e1331bf430418beb253dc80167.png
One thing tho..
This..
5519ee4c33447656a34f475c79ad88e6.png

keeps crashing the client
 
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Check if the flags are the same on ASSET Editor from 12x and from Item Editor then reload flags from items editor -> option tools/reload item attributes
 
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