amoxicilina
Member
- Joined
- Jun 25, 2010
- Messages
- 72
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server base?
OTX ~ V12.64
Reason for the topic?
I'm having a problem that when enchanting the item by lever it is coming with 1 charge and not 1000, as configured in item.xml I made some changes but I couldn't make it work I hope someone from the community can help me.
Code?
OTX ~ V12.64
Reason for the topic?
I'm having a problem that when enchanting the item by lever it is coming with 1 charge and not 1000, as configured in item.xml I made some changes but I couldn't make it work I hope someone from the community can help me.
Code?
XML:
local luky4 = Action()
function luky4.onUse(cid, item, frompos, item2, topos)
local config = {
charges = 1000, -- Charges
}
item1pos = {x=32598, y=32436, z=7, stackpos=255} --item1pos
item2pos = {x=32599, y=32436, z=7, stackpos=255} --item2pos
item3pos = {x=32599, y=32436, z=7, stackpos=255} --item3pos
item1 = getThingfromPos(item1pos)
item2 = getThingfromPos(item2pos)
item3 = getThingfromPos(item3pos)
porcentagem = 0
porcent = math.random(1, 100)
-- War Hammer --
if item.itemid == 1945 and item1.itemid == 7868 and item2.itemid == 6548 or item1.itemid == 6548 and item2.itemid == 7868 then
if math.random(1, 100) >= 1 and math.random(1, 100) <= 15 then
doRemoveItem(item1.uid,1)
doRemoveItem(item2.uid,1)
doSendMagicEffect(item3pos,29)
doCreateItem(7883,1, item3pos)
doItemSetAttribute(7883, "charges", config.charges) -- I added this in an attempt to add the cartoons on successful item creation, it didn t work.
doPlayerSendTextMessage(cid,22,'The weapon was successfully blessed.')
elseif item.uid == 1994 and item.itemid == 1946 then
doTransformItem(item.uid,item.itemid-1)
else
doPlayerSendTextMessage(cid,22,'The gun broke.')
doRemoveItem(item1.uid,1)
doRemoveItem(item2.uid,1)
doSendMagicEffect(item3pos,3)
end
end
end