local config = {
itemid = 8310, -- meat
itemid2 = 5913, -- meat
count = 100, -- how many required.
removeitem = yes, -- yes/no to remove items from player when they pass
}
local pos = {x=107, y=352, z=7, stackpos = 102}
function onUse(cid, item, frompos, item2, pos)
local v = getThingfromPos(pos)
if getPlayerItemCount(cid, config.itemid) >= config.count then
doRemoveItem(v.uid, config.itemid, config.count)
doSendMagicEffect(getCreaturePosition(cid), 61)
setPlayerStorageValue(cid,8575,1)
else
doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "You require ".. config.count .." ".. getItemNameById(config.itemid) .." to pass.")
doSendMagicEffect(getCreaturePosition(cid), 31)
end
return TRUE
end