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Ok... Any idea of how to do this then:
When you step on a tile, there's a 1% chance of a boss being summoned, but to prevent a player stepping on it many times or many players steping on it and activating it again.
I don't want this to happen:
Players 1, 2 and 3 are doing X quest
Player 1 steps on it, but the monster isn't summoned
Player 2 steps on it, and the boss is summoned
Player 3 steps on it too and the boss is summoned again, so there are two bosses now
They all die.