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add mana tile

is easier editing the trainer
XML:
	<attack name="manadrain" interval="1000" chance="100" range="2" min="60" max="120">
		<attribute key="shootEffect" value="redshimmer"/>
	</attack>
 
XML:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Training Monk" nameDescription="a training monk" race="blood" experience="0" speed="0" manacost="0">
<health now="9999999" max="9999999"/>
<look type="57" head="20" body="30" legs="40" feet="50" corpse="3128"/>
<targetchange interval="1000" chance="0"/>
<strategy attack="100" defense="0"/>
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="0"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag staticattack="50"/>
<flag lightlevel="0"/>
<flag lightcolor="0"/>
<flag targetdistance="1"/>
<flag runonhealth="0"/>
</flags>
<attacks>
<attack name="manadrain" interval="1000" chance="100" range="2" min="60" max="120">
<attribute key="shootEffect" value="redshimmer"/>
</attack>
<attack name="melee" interval="1200" attack="1" skill="60"/>
</attacks>
<defenses armor="0" defense="0">
<defense name="Mass Healing" interval="5000" chance="100" min="100000" max="110000"/>
<defense name="healing" interval="4500" chance="100" min="100000" max="110000"/>
</defenses>
<immunities>
<immunity invisible="1"/>
</immunities>
</monster>
 
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