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Compiling Add Text Beside the Exp!

Printer

if Printer then print("LUA") end
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Solved!
 
Last edited:
I founded this, but the only thing which is missing then is EXP

Code:
	std::stringstream ss;
	ss << "+" << (uint64_t)gainExp;
	g_game.addAnimatedText(getPosition(), (uint8_t)color, ss.str());
 
Thanks, but i dont know how to add text behind the exp :P I hope someone can help :/
 
Awesome Summ thanks, rep :D

But one thing, you know how to add to your summon same effect?
 
i will update this post if it works :D

- - - Updated - - -

Summ the effect works but one problem.
It show both the effect and white exp!
The effect exp is wrong numbers, but the white is right numbers.



- - - Updated - - -

Thanks bro!
 
Last edited:
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