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C++ addGameTaskTimed called instantly

oen432

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Oen44
Hi,

Anyone had issues with addGameTaskTimed being executed instantly rather than after delay in first argument? Doesn't matter if I put there 2000 or 10000.

#Edit
Looks like I have just misunderstood how that works and it's not about delaying function but removing from tasks after delay.
God damn, whoever did the naming should burn in hell...

Any alternatives to what this does? I really don't want to pull my hair out because of another thing to implement :rolleyes:

#Solved
createSchedulerTask is the way to go, nice.
 
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