Is there a way to mar an item add a certain amount of capacity when it is equipped? My guess is I would have to create a script for the movements that onEquip will add x capacity and ondeEquip will remove it. The only funcion I can think of is " doPlayerSetMaxCapacity(cid, cap)" but how can I remove the capacity added by this command?
In short: I need a script for an item that will add capacity when equipped, and remove it when de equipped.
Server is 0.3.6
Thanks!
In short: I need a script for an item that will add capacity when equipped, and remove it when de equipped.
Server is 0.3.6
Thanks!
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