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Addons dont save {problem}

Grinch

www.loronia.se
Joined
Oct 19, 2007
Messages
217
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Location
Sweden/Värnamo
Hello.

When i buy addons the addons works perfectly, but when i relogg character the addons dont save. Someone knows what the problem is?

Addoner.lua

PHP:
<?xml version="1.0" encoding="UTF-8"?>
<npc name="Addoner" script="data/npc/scripts/AllAddons.lua" walkinterval="2000" floorchange="0">
	<health now="100" max="100"/>
	<look type="134" head="78" body="88" legs="0" feet="88" addons="3"/>
	<parameters>
	<parameter key="message_greet" value="Greetings |PLAYERNAME|. I can sell you many nice addons! Just say 'addons'." />
	</parameters>
</npc>


AllAddons.lua

PHP:
 local keywordHandler = KeywordHandler:new()
local npcHandler = NpcHandler:new(keywordHandler)
NpcSystem.parseParameters(npcHandler)

function onCreatureAppear(cid) npcHandler:onCreatureAppear(cid) end
function onCreatureDisappear(cid) npcHandler:onCreatureDisappear(cid) end
function onCreatureSay(cid, type, msg) npcHandler:onCreatureSay(cid, type, msg) end
function onThink() npcHandler:onThink() end

function buyAddons(cid, message, keywords, parameters, node)
	if(not npcHandler:isFocused(cid)) then
		return false
	end

	local addon = parameters.addon
	local cost = parameters.cost
	local premium = (parameters.premium ~= nil and parameters.premium)

	if isPlayerPremiumCallback == nil or (isPlayerPremiumCallback(cid) and premium) then
		if doPlayerRemoveMoney(cid, cost) == TRUE then
			doPlayerAddAddons(cid, addon)
			npcHandler:say('There, you are now able to use all addons!', cid)
		else
			npcHandler:say('Sorry, you do not have enough money.', cid)
		end
	else
		npcHandler:say('I only serve customers with premium accounts.', cid)
	end

	keywordHandler:moveUp(1)
	return true
end

local node1 = keywordHandler:addKeyword({'first addon'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Do you want to buy the first addons set for 50000 gold coins?'})
	node1:addChildKeyword({'yes'}, buyAddons, {addon = 1, cost = 5000, premium = true})
	node1:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, moveup = 1, text = 'Too expensive, eh?'})

local node2 = keywordHandler:addKeyword({'second addon'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Would you like to buy the second addons set for 100000 gold coins?'})
	node2:addChildKeyword({'yes'}, buyAddons, {addon = 2, cost = 10000, premium = true})
	node2:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, moveup = 1, text = 'Too expensive, eh?'})

keywordHandler:addKeyword({'addon'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'I sell the first addons set for 50000 gold coins and the second addons set for 100000 gold coins.'})

npcHandler:addModule(FocusModule:new())
 
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