I cannot seem to get this addon script to work. You can say Hi, addons, and help, however he doesnt respond to anything keywords for the actual addons. it is 10.37
* i left out the rest of addons through yalahar because it takes up too much space but they all are the same.
then it finishes
if anyone has any ideas would be much appreciated!
Code:
local keywordHandler = KeywordHandler:new()
local npcHandler = NpcHandler:new(keywordHandler)
NpcSystem.parseParameters(npcHandler)
function onCreatureAppear(cid) npcHandler:onCreatureAppear(cid) end
function onCreatureDisappear(cid) npcHandler:onCreatureDisappear(cid) end
function onCreatureSay(cid, type, msg) npcHandler:onCreatureSay(cid, type, msg) end
function onThink() npcHandler:onThink() end
npcHandler:setMessage(MESSAGE_GREET, "Greetings |PLAYERNAME|. Will you help me? If you do, I'll reward you with nice addons! Just say {addons} or {help} if you don't know what to do.")
function playerBuyAddonNPC(cid, message, keywords, parameters, node)
if(not npcHandler:isFocused(cid)) then
return false
end
if (parameters.confirm ~= true) and (parameters.decline ~= true) then
if(getPlayerPremiumDays(cid) == 0) and (parameters.premium == true) then
npcHandler:say('Sorry, but this addon is only for premium players!', cid)
npcHandler:resetNpc()
return true
end
if (getPlayerStorageValue(cid, parameters.storageID) ~= -1) then
npcHandler:say('You already have this addon!', cid)
npcHandler:resetNpc()
return true
end
local itemsTable = parameters.items
local items_list = ''
if table.maxn(itemsTable) > 0 then
for i = 1, table.maxn(itemsTable) do
local item = itemsTable[i]
items_list = items_list .. item[2] .. ' ' .. getItemNameById(item[1])
if i ~= table.maxn(itemsTable) then
items_list = items_list .. ', '
end
end
end
local text = ''
if (parameters.cost > 0) and table.maxn(parameters.items) then
text = items_list .. ' and ' .. parameters.cost .. ' gp'
elseif (parameters.cost > 0) then
text = parameters.cost .. ' gp'
elseif table.maxn(parameters.items) then
text = items_list
end
npcHandler:say('Did you bring me ' .. text .. ' for ' .. keywords[1] .. '?', cid)
return true
elseif (parameters.confirm == true) then
local addonNode = node:getParent()
local addoninfo = addonNode:getParameters()
local items_number = 0
if table.maxn(addoninfo.items) > 0 then
for i = 1, table.maxn(addoninfo.items) do
local item = addoninfo.items[i]
if (getPlayerItemCount(cid,item[1]) >= item[2]) then
items_number = items_number + 1
end
end
end
if(getPlayerMoney(cid) >= addoninfo.cost) and (items_number == table.maxn(addoninfo.items)) then
doPlayerRemoveMoney(cid, addoninfo.cost)
if table.maxn(addoninfo.items) > 0 then
for i = 1, table.maxn(addoninfo.items) do
local item = addoninfo.items[i]
doPlayerRemoveItem(cid,item[1],item[2])
end
end
doPlayerAddOutfit(cid, addoninfo.outfit_male, addoninfo.addon)
doPlayerAddOutfit(cid, addoninfo.outfit_female, addoninfo.addon)
setPlayerStorageValue(cid,addoninfo.storageID,1)
npcHandler:say('Here you are.', cid)
else
npcHandler:say('You do not have needed items or cash!', cid)
end
npcHandler:resetNpc()
return true
elseif (parameters.decline == true) then
npcHandler:say('Not interested? Maybe other addon?', cid)
npcHandler:resetNpc()
return true
end
return false
end
local noNode = KeywordNode:new({'no'}, playerBuyAddonNPC, {decline = true})
local yesNode = KeywordNode:new({'yes'}, playerBuyAddonNPC, {confirm = true})
-- citizen (done)
local outfit_node = keywordHandler:addKeyword({'first citizen addon'}, playerBuyAddonNPC, {premium = true, cost = 0, items = {{5878,100}}, outfit_female = 136, outfit_male = 128, addon = 1, storageID = 10001})
outfit_node:addChildKeywordNode(yesNode)
outfit_node:addChildKeywordNode(noNode)
local outfit_node = keywordHandler:addKeyword({'second citizen addon'}, playerBuyAddonNPC, {premium = true, cost = 0, items = {{5890,100}, {5902,50}, {2480,1}}, outfit_female = 136, outfit_male = 128, addon = 2, storageID = 10002})
outfit_node:addChildKeywordNode(yesNode)
outfit_node:addChildKeywordNode(noNode)
-- hunter (done)
local outfit_node = keywordHandler:addKeyword({'first hunter addon'}, playerBuyAddonNPC, {premium = true, cost = 0, items = {{5947,1}, {5876,100}, {5948,100}, {5891,5}, {5887,1}, {5889,1}, {5888,1}}, outfit_female = 137, outfit_male = 129, addon = 1, storageID = 10003})
outfit_node:addChildKeywordNode(yesNode)
outfit_node:addChildKeywordNode(noNode)
local outfit_node = keywordHandler:addKeyword({'second hunter addon'}, playerBuyAddonNPC, {premium = true, cost = 0, items = {{5875,1}}, outfit_female = 137, outfit_male = 129, addon = 2, storageID = 10004})
outfit_node:addChildKeywordNode(yesNode)
outfit_node:addChildKeywordNode(noNode)
* i left out the rest of addons through yalahar because it takes up too much space but they all are the same.
then it finishes
Code:
keywordHandler:addKeyword({'addons'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'I can give you citizen, hunter, knight, mage, nobleman, summoner, warrior, barbarian, druid, wizard, oriental, pirate, assassin, beggar, shaman, norseman, nightmare, jester, yalaharian and brotherhood addons.'})
keywordHandler:addKeyword({'help'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'To buy the first addon say \'first NAME addon\', for the second addon say \'second NAME addon\'.'})
npcHandler:addModule(FocusModule:new())
if anyone has any ideas would be much appreciated!