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C++ Adjusting sources so that creatures don't add pz lock to players?

Yuggi

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Joined
May 18, 2017
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Hello I was looking into the sources and trying to figure out how to make so that if a player has killed or attacked a player, he can still lose skull and pz lock even if there's creatures attackiing him, but still if a player attacks him his pz lock will stay.
 
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