Xagul
deathzot.net
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- Jun 30, 2008
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Hello, I have been searching/experimenting and I just cant seem to figure this one out myself so I was hoping someone here could help me.
Back in the older OT Days fire field rune damage was based on the rune itself. So you could have fire field rune A make a fire field that hit for 10 dmg and fire field B that hit for 100 damage ect. I was wondering if there was a way to kinda simulate that idea nowadays on TFS. I just wanted to make a few different versions of fire field instead of the same 20 dmg on every fire field.
Back in the older OT Days fire field rune damage was based on the rune itself. So you could have fire field rune A make a fire field that hit for 10 dmg and fire field B that hit for 100 damage ect. I was wondering if there was a way to kinda simulate that idea nowadays on TFS. I just wanted to make a few different versions of fire field instead of the same 20 dmg on every fire field.