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Linux Advanced Random Map

Vrotz

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Joined
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How do I get a random map, but without necessarily pulling all players? All players who are coaches can not be moved. Because I have one, but it pulls all of the map and who is training is bad trip

EDIT: or else not teleport players that are in the arena map (I prefer this than the trainers).
 
Last edited:
Can't understand what do you need. If you talking about many maps in one server - you need a change you (similar tfs) teleport.cpp, map.cpp. game.cpp and other files to load more than 1 otbm file.
 
edited 7.6 like pvp arena code:
LUA:
local arena = {
  frompos = {x=266, y=246, z=11},
  topos = {x=275, y=251, z=11}
}
   if isInArea(getPlayerPosition(cid), arena.frompos, arena.topos) then
 return false
   end
 
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