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Android sound issue

when adding FW_SOUND in project > properties > configuration properties > C/C++ > preprocessor, otclient crashes on android
How did you compile with the modified libopenal.a without the clag.exe error? How did you resolve the error? I haven't gotten past this part yet, when I compile it gives an error
 
How did you compile with the modified libopenal.a without the clag.exe error? How did you resolve the error? I haven't gotten past this part yet, when I compile it gives an error
The problem is that when I add FW_SOUND and modify libopenal.a, it causes clag.exe errors. But if I remove FW_SOUND and modify libopenal.a, the clag.exe error doesn't occur
 
The problem is that when I add FW_SOUND and modify libopenal.a, it causes clag.exe errors. But if I remove FW_SOUND and modify libopenal.a, the clag.exe error doesn't occur
I understand, but if you don't add FW_SOUND it won't recognize g_sounds so it won't read libopenal.a
 
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