text_Text = {{"hello!", "hello"},{"HeLlO?", "hellO"},{"HELL-o", "ELLO!"},{"hello!", "hello"}}
function AnimTexter(parameters)
doSendAnimatedText(parameters.pos,parameters.text,parameters.color)
delay10 = delay10+400
end
function onUse(cid,item,frompos,item2,topos)
local playerpos = getPlayerPosition(cid)
local color = {}
local text_Text_Div = {}
delay10 = 0
local random_number = math.random(1,table.getn(text_Text))
text_Text_Div = text_Text[random_number]
if(getPlayerItemCount(cid,item.itemid)>= 1) then
textpos = playerpos
else
textpos = playerpos
end
local parameters1 = { pos = textpos, text = text_Text_Div[1], color = math.random(150,190)}
local parameters2 = { pos = textpos, text = text_Text_Div[2], color = math.random(150,190)}
local parameters3 = { pos = textpos, text = text_Text_Div[3], color = math.random(150,190)}
local parameters4 = { pos = textpos, text = text_Text_Div[4], color = math.random(150,190)}
local parameters5 = { pos = textpos, text = text_Text_Div[5], color = math.random(150,190)}
local parameters6 = { pos = textpos, text = text_Text_Div[6], color = math.random(150,190)}
local parameters7 = { pos = textpos, text = text_Text_Div[7], color = math.random(150,190)}
local parameters8 = { pos = textpos, text = text_Text_Div[8], color = math.random(150,190)}
local parameters9 = { pos = textpos, text = text_Text_Div[9], color = math.random(150,190)}
addEvent(AnimTexter,400,parameters1)
addEvent(AnimTexter,1000,parameters2)
addEvent(AnimTexter,1700,parameters3)
addEvent(AnimTexter,2100,parameters4)
addEvent(AnimTexter,2700,parameters5)
addEvent(AnimTexter,3600,parameters6)
addEvent(AnimTexter,4100,parameters7)
addEvent(AnimTexter,4600,parameters8)
addEvent(AnimTexter,5000,parameters9)
return true
end
end