Hey. just wondering if anyone is bored enough and could add a function to check and remove any demons that are summoned into my anni script. would be greatly appreciated ^.^
Thanks in advance =D
btw i'm using avesta 7.4 so I can't jus get a TFS script D=
Code:
-- annihilator lever
function onUse(cid, item, frompos, item2, topos)
local critters = {
[1] = {x = 2191, y = 2116, z = 10, c = "Demon"},
[2] = {x = 2193, y = 2116, z = 10, c = "Demon"},
[3] = {x = 2192, y = 2120, z = 10, c = "Demon"},
[4] = {x = 2194, y = 2120, z = 10, c = "Demon"},
[5] = {x = 2189, y = 2118, z = 10, c = "Demon"},
[6] = {x = 2195, y = 2118, z = 10, c = "Demon"},
[7] = {x = 2196, y = 2118, z = 10, c = "Demon"}
}
if item.uid == 7000 and item.itemid == 1945 then
player1pos = {x=2194, y=2118, z=9, stackpos=253}
player1 = getThingfromPos(player1pos)
player2pos = {x=2193, y=2118, z=9, stackpos=253}
player2 = getThingfromPos(player2pos)
player3pos = {x=2192, y=2118, z=9, stackpos=253}
player3 = getThingfromPos(player3pos)
player4pos = {x=2191, y=2118, z=9, stackpos=253}
player4 = getThingfromPos(player4pos)
if player1.itemid > 0 and player2.itemid > 0 and player3.itemid > 0 and player4.itemid > 0 then
queststatus1 = getPlayerStorageValue(player1.uid,7000)
queststatus2 = getPlayerStorageValue(player2.uid,7000)
queststatus3 = getPlayerStorageValue(player3.uid,7000)
queststatus4 = getPlayerStorageValue(player4.uid,7000)
if queststatus1 == -1 and queststatus2 == -1 and queststatus3 == -1 and queststatus4 == -1 then
nplayer1pos = {x=2194, y=2118, z=10}
nplayer2pos = {x=2193, y=2118, z=10}
nplayer3pos = {x=2192, y=2118, z=10}
nplayer4pos = {x=2191, y=2118, z=10}
doSendMagicEffect(player1pos,2)
doSendMagicEffect(player2pos,2)
doSendMagicEffect(player3pos,2)
doSendMagicEffect(player4pos,2)
doTeleportThing(player1.uid,nplayer1pos)
doTeleportThing(player2.uid,nplayer2pos)
doTeleportThing(player3.uid,nplayer3pos)
doTeleportThing(player4.uid,nplayer4pos)
doSendMagicEffect(nplayer1pos,10)
doSendMagicEffect(nplayer2pos,10)
doSendMagicEffect(nplayer3pos,10)
doSendMagicEffect(nplayer4pos,10)
for i = 1, table.maxn(critters) do
doSummonCreature(critters[i].c, {x = critters[i].x, y = critters[i].y, z = critters[i].z})
end
doTransformItem(item.uid,item.itemid+1)
else
doPlayerSendCancel(cid,"Somebody in your team has already done this quest.")
end
else
doPlayerSendCancel(cid,"You need four players for this quest.")
end
elseif item.uid ==7000 and item.itemid == 1946 then
if getPlayerAccess(cid) >= 0 then
doTransformItem(item.uid,item.itemid-1)
else
doPlayerSendCancel(cid,"Sorry, not possible.")
end
else
return 0
end
return 1
end
Thanks in advance =D
btw i'm using avesta 7.4 so I can't jus get a TFS script D=
Last edited: