-- annihilator level 100 lever
function onUse(cid, item, frompos, item2, topos)
-- Level to do the quest --
questlevel = 100
if item.uid == 4050 and item.itemid == 9825 then
player1pos = {x=1254, y=1266, z=9, stackpos=253}
player1 = getThingfromPos(player1pos)
player2pos = {x=1256, y=1266, z=9, stackpos=253}
player2 = getThingfromPos(player2pos)
player3pos = {x=1258, y=1266, z=9, stackpos=253}
player3 = getThingfromPos(player3pos)
player4pos = {x=1260, y=1266, z=9, stackpos=253}
player4 = getThingfromPos(player4pos)
if player1.itemid > 0 and player2.itemid > 0 and player3.itemid > 0 and player4.itemid > 0 then
queststatus1 = getPlayerStorageValue(player1.uid,7200)
queststatus2 = getPlayerStorageValue(player2.uid,7200)
queststatus3 = getPlayerStorageValue(player3.uid,7200)
queststatus4 = getPlayerStorageValue(player4.uid,7200)
if queststatus1 == -1 and queststatus2 == -1 and queststatus3 == -1 and queststatus4 == -1 then
nplayer1pos = {x=1231, y=1270, z=10}
nplayer2pos = {x=1232, y=1270, z=10}
nplayer3pos = {x=1233, y=1270, z=10}
nplayer4pos = {x=1234, y=1270, z=10}
player1level = getPlayerLevel(player1.uid) -- Checking the level of player1
player2level = getPlayerLevel(player2.uid) -- Checking the level of player2
player3level = getPlayerLevel(player3.uid) -- Checking the level of player3
player4level = getPlayerLevel(player4.uid) -- Checking the level of player4
doSendMagicEffect(player1pos,2)
doSendMagicEffect(player2pos,2)
doSendMagicEffect(player3pos,2)
doSendMagicEffect(player4pos,2)
doTeleportThing(player1.uid,nplayer1pos)
doTeleportThing(player2.uid,nplayer2pos)
doTeleportThing(player3.uid,nplayer3pos)
doTeleportThing(player4.uid,nplayer4pos)
doSendMagicEffect(nplayer1pos,10)
doSendMagicEffect(nplayer2pos,10)
doSendMagicEffect(nplayer3pos,10)
doSendMagicEffect(nplayer4pos,10)
doTransformItem(item.uid,item.itemid+1)
else
doPlayerSendCancel(cid,"Somebody in your team has already done this quest.")
end
else
doPlayerSendCancel(cid,"You need 4 players for this quest.")
end
elseif item.uid ==4050 and item.itemid == 9826 then
if getPlayerAccess(cid) < 1 then
doTransformItem(item.uid,item.itemid-1)
else
doPlayerSendCancel(cid,"Sorry, not possible.")
end
else
return 0
end
return 1
end