For some reason, I don't know what the hell I did, but when people die, they don't lose AOL. I'm using the latest Crying Damson.
Check items.xml
<attribute key="preventDrop" value="1"/>
To
<attribute key="preventDrop" value="0"/>
i think try that out
<movevent event="Equip" itemid="2173" slot="necklace" function="onEquipItem"/>
<movevent event="DeEquip" itemid="2173" slot="necklace" function="onDeEquipItem"/>
Check if have this in movements.xml