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Monster Apllion

Djivar

AKA Wickedviruz
Joined
Sep 28, 2009
Messages
1,641
Reaction score
19
Location
Sweden,edsbyn
Information
It looks like a morgaroth and its a good monster to have as a boss or in annih​
demons/apollion.xml
PHP:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Apollion" nameDescription="apollion" race="fire" experience="43000" speed="400" manacost="0">
  <health now="55500" max="55500"/>
  <look type="12" head="0" body="94" legs="79" feet="79" corpse="5995"/>
  <targetchange interval="10000" chance="5"/>
  <strategy attack="100" defense="0"/>
  <flags>
    <flag summonable="0"/>
    <flag attackable="1"/>
    <flag hostile="1"/>
    <flag illusionable="0"/>
    <flag convinceable="0"/>
    <flag pushable="0"/>
    <flag canpushitems="1"/>
    <flag canpushcreatures="1"/>
    <flag staticattack="85"/>
    <flag targetdistance="1"/>
    <flag runonhealth="500"/>
  </flags>
<attacks>
    <attack name="melee" interval="2000" skill="110" attack="110"/>
    <attack name="fire" interval="1000" chance="13" range="7" radius="4" target="1" min="500" max="-1200">
		<attribute key="shootEffect" value="fire"/>
		<attribute key="areaEffect" value="firearea"/>
	</attack>
    <attack name="lifedrain" interval="3000" chance="18" radius="4" target="0" min="-300" max="-800">
		<attribute key="areaEffect" value="firearea"/>
	</attack>
		<attack name="lifedrain" interval="9000" chance="100" range="7" min="-700" max="-1100">
			<attribute key="shootEffect" value="fire"/>
			<attribute key="areaEffect" value="firearea"/>
	</attack>
    <attack name="fire" interval="1000" chance="13" range="7" radius="4" target="1" min="500" max="-900">
		<attribute key="shootEffect" value="fire"/>
		<attribute key="areaEffect" value="firearea"/>
	</attack>

</attacks>
<defenses armor="0" defense="0">
    <defense name="healing" interval="2000" chance="15" min="500" max="100">
      <attribute key="areaEffect" value="blueshimmer"/>
    </defense>
  </defenses>
	<elements>
		<element physicalPercent="15"/>
		<element icePercent="30"/>
		<element deathPercent="20"/>
	</elements>
<script>
        <event name="KillingInTheNameOf"/>
</script>
  <immunities>
    <immunity energy="0"/>
    <immunity fire="1"/>
    <immunity poison="20"/>
    <immunity lifedrain="1"/>
    <immunity paralyze="1"/>
    <immunity invisible="1"/>
  </immunities>
  <summons maxSummons="2">
    <summon name="demon" interval="15000" chance="100"/>
	<summon name="demon" interval="10000" chance="100"/>						  
  </summons>
<elements>
    <element icePercent="-10"/>
    <element energyPercent="5"/>
    <element deathPercent="10"/>
</elements>
  <voices interval="5000" chance="10">
    <voice sentence="MY SEED IS FEAR AND MY HARVEST ARE YOUR SOULS" yell="1"/>
    <voice sentence="The triangle of terror will rise!"/>
    <voice sentence="Zathroth look at the destruction i am causing in your name!"/>
	<voice sentence="I AM MORGAROTH, LORD OF THE TRIANGLE... AND YOU ARE LOST!" yell="1"/>
  </voices>
	<loot>
 	        <item id="2148" countmax="100" chance1="100000" chancemax="0"/> -- gold coins
		<item id="2148" chance1="100000" countmax="100" /> -- gold coin
		<item id="2148" chance1="100000" countmax="90" /> -- gold coin
		<item id="1987" chance="100000" > -- bag
			<inside>
 	        	<item id="2148" countmax="100" chance1="100000" chancemax="0"/> -- gold coins
			<item id="2148" chance1="100000" countmax="100" /> -- gold coin
			<item id="2148" chance1="100000" countmax="90" /> -- gold coin
			</inside>
		</item>
	</loot>
</monster>

Monsters.xml
PHP:
	<monster name="Apollion" file="demons/apollion.xml"/>
 
Last edited:
Code:
[COLOR=#000000]    <attack name="lifedrain" interval="3000" chance="18" radius="4" target="0" min="-300" max="[COLOR=Red]-8000[/COLOR]"> 
[/COLOR]

Yea, really good in anni...

Good job anyways :p
 
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