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Apparently it's not a server problem...

Zinc

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[18/07/2008 12:27:40] Lua Script Error: [Npc interface]
[18/07/2008 12:27:40] data/npc/scripts/runes.lua:onCreatureSay

[18/07/2008 12:14:48] data/npc/scripts/runes.lua:28: bad argument #2 to 'error' (number expected, got string)
[18/07/2008 12:14:48] stack traceback:
[18/07/2008 12:14:48] [C]: in function 'error'
[18/07/2008 12:14:48] data/npc/scripts/runes.lua:28: in function 'callback'
[18/07/2008 12:14:48] data/npc/lib/npcsystem/keywordhandler.lua:40: in function 'processMessage'
[18/07/2008 12:14:48] data/npc/lib/npcsystem/keywordhandler.lua:168: in function 'processNodeMessage'
[18/07/2008 12:14:48] data/npc/lib/npcsystem/keywordhandler.lua:122: in function 'processMessage'
[18/07/2008 12:14:48] data/npc/lib/npcsystem/npchandler.lua:265: in function 'onCreatureSay'
[18/07/2008 12:14:48] data/npc/scripts/runes.lua:10: in function <data/npc/scripts/runes.lua:10>

happens when i sell a vial or flask back to the npc.
the money is given and the npc takes the fask(s)

i posted the same thing onto the TFS server bug area..but elf told me it was my script error :S

the rune.lua script is here:
Code:
local keywordHandler = KeywordHandler:new()
local npcHandler = NpcHandler:new(keywordHandler)
NpcSystem.parseParameters(npcHandler)
 
 
 
-- OTServ event handling functions start
function onCreatureAppear(cid)                npcHandler:onCreatureAppear(cid) end
function onCreatureDisappear(cid)             npcHandler:onCreatureDisappear(cid) end
function onCreatureSay(cid, type, msg)     npcHandler:onCreatureSay(cid, type, msg) end
function onThink()                         npcHandler:onThink() end
-- OTServ event handling functions end
 
 
function returnVials(cid, message, keywords, parameters, node)
    if(npcHandler.focus ~= cid) then
        return false
    end
 
    local amount = removePlayerItemsWithCharges(cid, parameters.itemid, parameters.charges)
    if(amount <= 0) then
        npcHandler:say('You do not have any.')
    else
        local price = amount*parameters.cost
        if(doPlayerAddMoney(cid, price) == LUA_NO_ERROR) then
            npcHandler:say('Here are your reward of ' .. price .. ' gold coins. It was a pleasure doing business with you.')
        else
            error('[Error] returnVials:', 'Could not give ' .. price .. ' gold coins to player ' .. getPlayerName(cid))
        end
    end
    npcHandler:resetNpc()
    return true
end
 
local shopModule = ShopModule:new()
npcHandler:addModule(shopModule)

shopModule:addBuyableItem({'snakebite rod', 'SBR'}, 2182, 100, 1,	'snakebite rod')
shopModule:addBuyableItem({'moonlight rod', 'MLR'},		2186, 400, 1,	'moonlight rod')
shopModule:addBuyableItem({'necrotic rod', 'NR'},		2185, 700, 1,		'necrotic rod')
shopModule:addBuyableItem({'terra rod', 'TR'},		2181, 1000, 1,	'terra rod')
shopModule:addBuyableItem({'hailstorm rod', 'HSR'},		2183, 1200, 1,		'hailstorm rod')
shopModule:addBuyableItem({'wand of vortex', 'WOV'},		2180, 100, 1,		'wand of vortex')
shopModule:addBuyableItem({'wand of dragonbreath', 'WODB'},		2191, 400, 1,		'wand of dragonbreath')
shopModule:addBuyableItem({'wand of decay', 'WOD'},		2188, 700, 1,		'wand of decay')
shopModule:addBuyableItem({'wand of cosmic energy', 'WOE'},		2189, 1000, 1,		'wand of cosmic energy')
shopModule:addBuyableItem({'wand of inferno', 'WOI'},		2187, 1200, 1,		'wand of inferno')
shopModule:addBuyableItem({'great health potion', 'ghp'},		7591, 250, 1,		'great health potion')
shopModule:addBuyableItem({'strong health potion', 'shp'},		7588, 110, 1,		'strong health potion')
shopModule:addBuyableItem({'health potion', 'hp'},				7618, 50, 1,		'health potion')
shopModule:addBuyableItem({'great mana potion', 'gmp'},			7590, 120, 1,		'great mana potion')
shopModule:addBuyableItem({'strong mana potion', 'smp'},		7589, 80, 1,		'strong mana potion')
shopModule:addBuyableItem({'mana potion', 'mp'},				7620, 50, 1,		'mana potion')
shopModule:addBuyableItem({'light wand', 'lightwand'},         2163, 500,     1,    'magic light wand')
shopModule:addBuyableItem({'mana fluid', 'manafluid'},         2006, 100,     7,     'mana fluid')
shopModule:addBuyableItem({'life fluid', 'lifefluid'},         2006, 80,     10,    'life fluid')
shopModule:addBuyableItem({'heavy magic missile', 'hmm'},     2311, 125,     10,    'heavy magic missile rune')
shopModule:addBuyableItem({'great fireball', 'gfb'},             2304, 180,     4,     'great fireball rune')
shopModule:addBuyableItem({'explo', 'xpl'},                     2313, 250,     6,     'explosion rune')
shopModule:addBuyableItem({'ultimate healing', 'uh'},         2273, 175,     15,     'ultimate healing rune')
shopModule:addBuyableItem({'sudden death', 'sd'},             2268, 325,     12,     'sudden death rune')
shopModule:addBuyableItem({'blank', 'rune'},                     2260, 10,     1,    'blank rune')
 
 
local node = keywordHandler:addKeyword({'vial'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Do you wish to return all your empty vials for 5 gold coins each?'})
    node:addChildKeyword({'yes'}, returnVials, {itemid = 2006, charges = 0, cost = 5})
    node:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, reset = true, text = 'Allright then.'})
 
npcHandler:addModule(FocusModule:new())


any idea??
 
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