Vaka
Collapser Zulu Mapper
- Joined
- Sep 21, 2010
- Messages
- 428
- Reaction score
- 455
you've got a good combination of sprites going, but like the guy above me said, the houses are too far apart, if you were to play that map in-game, you would see a lot of cobblestone.
what i do before i start a new map is try to picture the theme i am going for, then make a small island, and go through every RAW sprite on the map editor and place any good combinations on the little island, this will be your template, and this will be where a lot of your ideas and creations happen (accidentally or purposely) For instance, go through walls and find wall combinations to match the ground types you want to use, then go through hangables, nature,borders, etc, anything that looks like it would match your look, toss it on your template island, you will eventually put it to use and it'll look good. If an idea pops up in your head and you have nowhere to use it yet, put it on your template island so you don't forget about it. i know i am also bad about using autobrush sometimes, but always try to make grounds the last thing you do, and only use the RAW Pallete, otherwise if you make a structure, then go to edit it, you're in a whole world of bugs with the ground tiles and wall tiles around it.
just try making a map using a template island, it will make it a lot smoother, and give you a better feel of what you want, and you will find all kinds of nice looking sprite combinations to decorate your houses with
here's an example of what one of my template islands look like when i first start it, this will also save you a lot of time trying to search for stuff in the map editor