Armonia 8.40 SQL by LiMaNNeN
I Really Hate The Errors In The Exe. ,
Could Not Find 'Orshabaal' and some other monsters and bugs.
So I fixed every bug in the console,
as far as I know, this ot is flawless
_____________________
Some Info :
The Armonia Map,
Updated Tiles and Monsters.
Spells & Weapons.
Account Manager.
Starting Quests at temple.
Credits to TFS Team and Armonia Creators.
________________________
Download
RapidShare: Easy Filehosting
Update List:
Code:
v0.2*
Added much more to the map, many many teleports!
(to different hunting places, quests)
Credits to Ask3n.
v0.3*
Added new npcs, such as Santa Claus
(I think you know what that is).
Romella (buys all loot), Bager (sells all kinds of foods).
Added the new npcs at all of the cities,
The new map, contains 5 cities: new monsters & other things.
v0.4*
*Since buying a Amulet of Loss from a npc doesn't work :S (weird)
I added a talkaction like , !buypremium.
Now you can say for 10k, !aol.
v0.5*
Updated the open-tibia protocoll version from 8.31 to 8.40.
v0.6*
Added/Fixed All of the houses! Also added the aol buy (!aol) again.
Added new spell 'AntiFire'.
Same as 'Antidote' but it removes fire instead of poison.
Added npcs in the city 'Gotti'
Based on The Forgotten Server v0.2
The Features of The Forgotten Server v0.2:
Code:
0.2 Patch 1:
Files changed: The Forgotten Server.exe.
Fixed issue(s) in patch: high cpu usage.
0.2 Patch 2:
Files changed: The Forgotten Server.exe.
Fixed issue(s) in patch: server crash if /unban was used on banned player.
0.2 Patch 3:
Files changed: data/npc/scripts/bless.lua, data/npc/lib/npcsystem/modules.lua.
Fixed issue(s) in patch: bless npc ignoring player.
0.2 Patch 4:
Files changed: The Forgotten Server.exe, data/npc/lib/npc.lua, data/npc/lib/npcsystem/modules.lua.
Fixed issue(s) in patch: shopwindow randomly closing, player would receive single stackable item instead of requested amount when purchased from npc, promotion npc ignoring player.
0.2 Patch 5:
Files changed: The Forgotten Server.exe, data/global.lua, data/actions/scripts/tools/rope.lua, data/spells/scripts/support/magic rope.lua.
Fixed issue(s) in patch: idletime for interaction system used to conflict with the advanced npc system, new ropespot, buying container with items from npc.
0.2 Patch 6:
Files changed: The Forgotten Server.exe.
Fixed issue(s) in patch: ip mask was saved as -1 which caused everyone to get ipbanned.
0.2 Patch 7:
Files added: data/npc/scripts/default.lua.
Files changed: The Forgotten Server.exe, data/actions/scripts/other/dice.lua, data/actions/scripts/other/surprisebag.lua, data/npc/scripts/*, data/npc/lib/npcsystem/npchandler.lua, data/npc/lib/npcsystem/npcsystem.lua, data/items/items.xml, data/monster/cyclops.xml, data/monster/rat.xml, data/monster/troll.xml.
Fixed issue(s) in patch: missing default.lua, error in dice.lua, error in surprisebag.lua, error in bless.lua, add blessings function, npc system, monster corpses.
0.2 Patch 8:
Files added: data/npc/The Oracle.xml.
Files changed: The Forgotten Server.exe, config.lua, data/npc/lib/npc.lua.
Fixed issue(s) in patch: items purchased using old method from npc would disappear if player didn't have enough space, unban command didn't lift IP ban, changing outfit didn't work with the outfit window that popup at first login, loginTries in config.lua had a too high value which caused players in waiting list to get IP blocked, missing oracle example.
0.2 Patch 9:
Files changed: data/global.lua, data/npc/lib/npcsystem/modules.lua, data/npc/lib/npcsystem/npchandler.lua.
Fixed issue(s) in patch: charges on runes purchased from npc, npc idleTime check.
0.2 Patch 10:
Files changed: data/npc/lib/npcsystem/modules.lua.
Fixed issue(s) in patch: charges on runes purchased from npc using trade window.
0.2 Patch 11:
Files changed: The Forgotten Server.exe, data/items/items.xml.
Fixed issue(s) in patch: blob issue with SQLite (no, it's not working now, it's just properly disabled), listen error stopping connections, viplist saving if player didn't exist.
0.2 Patch 12:
Files changed:
The Forgotten Server.exe, data/npc/lib/npcsystem/modules.lua, data/npc/lib/npcsystem/npchandler.lua, data/npc/lib/npcsystem/npcsystem.lua, data/npc/scripts/bless.lua, data/npc/scripts/runes.lua, data/weapons/weapons.xml, data/npc/Eryn.xml, data/global.lua, data/actions/scripts/other/doors.lua, data/actions/actions.xml, data/items/items.xml, data/movements/movements.xml, data/spells/scripts/support/desintegrate rune.lua.
Fixed issue(s) in patch: NPC Trade Window item list sorting, bless NPC not using npcsystem module, wands/rods, talkState (wands & rods) in runes npc, online command not displaying all players, fill container function, disappearing doors, hitChance displaying, poison dagger, several doors not working, desintegrate rune.
0.2 Patch 13:
Files changed: data/actions/scripts/other/doors.lua.
Fixed issue(s) in patch: doors.
0.2 Patch 14:
Files changed: data/global.lua.
Fixed issue(s) in patch: buy container function.
0.2 Patch 15:
Files changed: The Forgotten Server.exe, data/npc/lib/npcsystem/npcsystem.lua.
Fixed issue(s) in patch: npc messages.
New: protocol 8.3 support.
0.2 Patch 16:
Files changed: The Forgotten Server.exe.
Fixed issue(s) in patch: checksum verification, throwing items on walls.
0.2 Patch 17:
Files changed: The Forgotten Server.exe, data/npc/lib/npcsystem/modules.lua.
Fixed issue(s) in patch: several reported issues.
0.2 Patch 18:
Files changed: The Forgotten Server.exe.
Fixed issue(s) in patch: blessings, server save, npc trade window.
0.2 Patch 19:
Files changed: The Forgotten Server.exe, config.lua, data/global.lua.
Fixed issue(s) in patch: name validation, sqlite critical security vulnerability, monsters shooting through walls, logout event was not always executed, experience/magic spent/skill tries overflow, change floor with parcels, unban command didn't remove namelocks, guild name validation, isPremium check for offline player didn't return true if free premium was enabled, doPlayerBuyItemContainer function, charges decreased on equipped items even if they didn't absorb any damage.
New: final ban days and ban days are now configurable, lua function: getPlayerGuildLevel(cid).
0.2 Patch 20:
Files changed: The Forgotten Server.exe, data/movements/movements.xml, data/spells/scripts/attack/ethereal spear.lua, data/spells/scripts/attack/whirlwind throw.lua
Fixed issue(s) in patch: debug when connecting with old protocol, server crash on player demand, spellbooks magic point gain, ethereal spear formula, whirlwind throw formula.
0.2 Patch 21:
Files changed: The Forgotten Server.exe, config.lua, data/global.lua, data/XML/outfits.xml, data/weapons/weapons.xml, data/actions/actions.xml, data/actions/scripts/other/doors.lua, data/movements/movements.xml, data/items/items.otb, data/items/items.xml.
Fixed issue(s) in patch: debug on logout, channel security, several memory leaks, bag after death, name validation, condition accuracy, questlog, listen errors should only be printed once per 100 errors, weapon damage formula, aggressive fields gives pz lock, crash related to chameleon rune, ingame guild system to prevent empty guilds or guilds with wrong owner, and many other issues...
Comment and Report Bugss !