psilocibe
Member
- Joined
- Jul 9, 2007
- Messages
- 479
- Reaction score
- 8
THIS SITUATION: 2PLAYERS
player1: <-- this player owner house
player2: <-- this player invites in house player1
--------------------
player1: aleta sio player2
ok player2 enter the house player1, player2 LOGOUT IN THE HOUSE PLAYER1
player1 retired name PLAYER2 in ALETA SIO
player2 loged enter house player1 is not invited!!
SERVER CRASHED!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
SERVER CRASHED!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
SERVER CRASHED!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
UNDERSTAND?
everybody player1 invited player2 in house, player2 logout in house player1, player1 retired name player2 invited and player2 loged enter house player1 server crashed!!
log bug!
TheForgottenServer: housetile.cpp:61: virtual Cylinder* HouseTile::__queryDestination(int32_t&, const Thing*, Item**, uint32_t&): Assertion `destTile = __null' failed.
TALATUREM FIXED IT???
player1: <-- this player owner house
player2: <-- this player invites in house player1
--------------------
player1: aleta sio player2
ok player2 enter the house player1, player2 LOGOUT IN THE HOUSE PLAYER1
player1 retired name PLAYER2 in ALETA SIO
player2 loged enter house player1 is not invited!!
SERVER CRASHED!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
SERVER CRASHED!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
SERVER CRASHED!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
UNDERSTAND?
everybody player1 invited player2 in house, player2 logout in house player1, player1 retired name player2 invited and player2 loged enter house player1 server crashed!!
log bug!
TheForgottenServer: housetile.cpp:61: virtual Cylinder* HouseTile::__queryDestination(int32_t&, const Thing*, Item**, uint32_t&): Assertion `destTile = __null' failed.
TALATUREM FIXED IT???