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Atk speed on skill fighting

Hugo Patriota

Atzosh.com
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Nov 23, 2016
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Hi, I need a change in the source of tfs 1.3 so that the player gains atk speed according to his fist fighting skill.
# SORRY
Wrong area,
Can any administrator move the topic?
 
Last edited:
If you are using Tibia.exe in your Server.
You need to edit the Tibia.exe and Change all the "Fist Fighting" (13 spaces) for new one, Like (Speed Value %) (13 spaces)
then set the default fist fighting for all the new player in 100. (100 = 100%)

then make four new vocations.

0=Nome

--Normal Vocations

1= Sorcerer
2=Druid
3=Paladin
4=Knight

--Promoted / Speed attack 2000. (VOCATION.XML) Speed Value 100%

5=Master Sorcerer
6=Elder Druid
7=Royal Paladin
8=Elite Knight

--Promoted / Speed attack 1500. (VOCATION.XML) Speed Value 150%

9=Master Sorcerer
10=Elder Druid
11=Royal Paladin
12=Elite Knight

--Promoted / Speed attack 1000. (VOCATION.XML) Speed Value 200%

13=Master Sorcerer
14=Elder Druid
15=Royal Paladin
16=Elite Knight

now you can do scripts like

spells =

set player skills fist 150, set vocation, player:getVoc + 4
set player skills fist 200, set vocation, player:getVoc + 8

or items using onEquip functions

with this you can add that "speed attack using fist fighting" on github is a pull request about that but is closed because onThink lag the server.
 
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