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TFS 1.X+ attack speed working as critical/leech etc

Mjmackan

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I have tried, by looking at this: TFS 1.X+ - [C++] item attack speed (attr key not recognized) (https://otland.net/threads/c-item-attack-speed-attr-key-not-recognized.262272/)

What i want:
An attack speed in percentage, where 100% will reduce your attackspeed by half, so if you have 1000ms, it will be 500ms.
I want it to be able to use as a formula as you do with critical, leech etc.

OTCLIENT:
To add Attack Speed Amount both onto otclient which kinda succeded beside that it wont show the number of amount.

SOURCES:
I tried to add attack speed pretty much everywhere as with where leech/crit goes, but! I have no clue on how to make the formula, where to place it or anything, this is what I've added so far.

condition.cpp
C++:
        case CONDITION_PARAM_SPECIALSKILL_ATTACKSPEED: {
            specialSkills[SPECIALSKILL_ATTACKSPEED] = value;
            return true;
        }

enums.h
C++:
enum SpecialSkills_t {
    SPECIALSKILL_ATTACKSPEED,
    SPECIALSKILL_CRITICALHITCHANCE,
    SPECIALSKILL_CRITICALHITAMOUNT,
    SPECIALSKILL_LIFELEECHCHANCE,
    SPECIALSKILL_LIFELEECHAMOUNT,
    SPECIALSKILL_MANALEECHCHANCE,
    SPECIALSKILL_MANALEECHAMOUNT,

    SPECIALSKILL_FIRST = SPECIALSKILL_ATTACKSPEED,
    SPECIALSKILL_LAST = SPECIALSKILL_MANALEECHAMOUNT
};

items.cpp
C++:
    {"attackspeed", ITEM_PARSE_ATTACKSPEED},
C++:
                case ITEM_PARSE_ATTACKSPEED: {
                    abilities.specialSkills[SPECIALSKILL_ATTACKSPEED] = pugi::cast<int32_t>(valueAttribute.value());
                    break;
                }

items.h
C++:
    ITEM_PARSE_ATTACKSPEED,

luascript.cpp
C++:
    registerEnum(CONDITION_PARAM_SPECIALSKILL_ATTACKSPEED)

tools.cpp
C++:
        case SPECIALSKILL_ATTACKSPEED:
            return "attack speed amount";
 
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