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Lua attempt to call method 'isVip' (a nil value)

darkmu

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I modified the boss levers so that if the character is VIP, the waiting time is shorter, however, I am suffering several errors of this type, can someone help me?

VIP SYSTEM:

TFS 1.3

error
Lua:
2020-11-22 19:40:15 -  Lua Script Error: [Action Interface]
2020-11-22 19:40:15 -  data/actions/scripts/bosses/scarlet.lua:onUse
2020-11-22 19:40:15 -  data/actions/scripts/bosses/scarlet.lua:86: attempt to call method 'isVip' (a nil value)
2020-11-22 19:40:15 -  stack traceback:
2020-11-22 19:40:15 -      [C]: in function 'isVip'
2020-11-22 19:40:15 -      data/actions/scripts/bosses/scarlet.lua:86: in function <data/actions/scripts/bosses/scarlet.lua:24>

Lua:
local config = {
    requiredLevel = 250,
    daily = true,
    BossPosition = Position(173, 900, 6),
    centerDemonRoomPosition = Position(173, 907, 6),
    playerPositions = {
        Position(172, 918, 6),
        Position(171, 919, 6),
        Position(172, 919, 6),
        Position(173, 919, 6),
        Position(172, 920, 6)

    },
    newPositions = {
        Position(170, 914, 6), -- Posição dos players 1,2,3,4,5
        Position(171, 914, 6),
        Position(172, 914, 6),
        Position(173, 914, 6),
        Position(174, 914, 6)
    },
}


function onUse(player, item, fromPosition, target, toPosition, monster, isHotkey)
        if player:getPosition() ~= Position(172, 918, 6) then          
            return true
        end  
        local storePlayers, playerTile = {}
        local exaustedSeconds = 1
        for i = 1, #config.playerPositions do
            playerTile = Tile(config.playerPositions[i]):getTopCreature()
            if not (player:getStorageValue(15365) <= os.time()) then
                player:say(string.format("You did this boss before %i hours.", player:isVip() == true and 8 or 12), TALKTYPE_MONSTER_SAY)
                player:sendTextMessage(MESSAGE_STATUS_CONSOLE_ORANGE, "Someone already did this room!")
                return true          
            end
            storePlayers[#storePlayers + 1] = playerTile
        end
       
        local specs, spec = Game.getSpectators(config.centerDemonRoomPosition, false, false, 10, 10, 10, 10)
        for i = 1, #specs do
            spec = specs[i]          
            if spec:isPlayer() then
                if item.itemid == 9826 then
                    if player:getPosition() ~= Position(169, 919, 6) then
                        item:transform(9826)
                        player:say("Someone is fighting with Scarlett Etzel.", TALKTYPE_MONSTER_SAY)
                        return true
                    end
                end
                return true
            end
        end      

        local specs, spec = Game.getSpectators(config.centerDemonRoomPosition, false, false, 10, 10, 10, 10)
        for i = 1, #specs do
            spec = specs[i]
            if spec:isPlayer() then
                player:say("Someone is fighting with Scarlett Etzel.", TALKTYPE_MONSTER_SAY)
                player:sendTextMessage(MESSAGE_STATUS_CONSOLE_ORANGE, "Someone is fighting with Scarlett Etzel.")
                return true
            end

            spec:remove()
        end
   
        local players
        local monster = Game.createMonster("Scarlett Etzel", Position(173, 900, 6))
        monster:setReward(true)
        for i = 1, #storePlayers do
            players = storePlayers[i]
       
            if not (players:getStorageValue(15365) <= os.time()) then
                players:sendTextMessage(TALKTYPE_MONSTER_SAY, string.format("You did this boss before %i hours.", player:isVip() == true and 8 or 12))
                player:say("Someone already did this room!", TALKTYPE_MONSTER_SAY)
                return
            end
        end
        for i = 1, #storePlayers do
            players = storePlayers[i]
            config.playerPositions[i]:sendMagicEffect(CONST_ME_POFF)
            players:teleportTo(config.newPositions[i])
            config.newPositions[i]:sendMagicEffect(CONST_ME_ENERGYAREA)
            players:setDirection(DIRECTION_NORTH)
           
            if players:isVip() then
                players:setStorageValue(15365, os.time()+exaustedSeconds*28800)
            else
                players:setStorageValue(15365, os.time()+exaustedSeconds*43200)
            end
        end
    return true
end
 
is this in your global.lua?
dofile('data/vip-system.lua')

and is the vip-system.lua created at data/vip-system.lua?
If not it's trying to call the function isVip which it cant find
 
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