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Windows Auto kicks all the time (?)

Teddy

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Hello guys i use http://otland.net/f18/8-60-forgotten-server-0-3-6-crying-damson-v8-147913/ ..

When i login to my server all works fine only that i got random kicks to char select all the time it can be from 5 sec to 5 min after i log in.
i have tested connect from other computers to but still got the same problem .. i cant get this fixed..
what can the problem be? (the players do not logout in console just "x-log" but to char select)

sorry for my english, im high as f**k.. :w00t:

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btw rep++!!
 
Last edited:
Do you got regular lags?

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Maybe you gotta check your creatureevents, anyway you should try another distro to discart problems within your sources
 
i have test other distro same problems... and no i dont have lags.. i think it cant be creatureevents bec its random from 1 sec to 7-10 min .

(i have the same OT i have like a half year ago .. and now when i start it i got that problem)

creatureevents:
<event type="login" name="PlayerLogin" event="script" value="login.lua"/>


<event type="joinchannel" name="GuildMotd" event="script" value="guildmotd.lua"/>
<event type="receivemail" name="Mail" event="script" value="mail.lua"/>
<event type="reportbug" name="SaveReportBug" script="reportbug.lua"/>
<event type="think" name="SkullCheck" event="script" value="skullcheck.lua"/>
<event type="death" name="PlayerDeath" event="script" value="playerdeath.lua"/>
<event type="think" name="ZombieThink" event="script" value="zombie/onthink.lua"/>
<event type="statschange" name="ZombieAttack" event="script" value="zombie/onattack.lua"/>
<event type="death" name="ZombieDeath" event="script" value="zombie/ondeath.lua"/>
<event type="look" name="showKD" event="script" value="KillsandDeath.lua"/>
<event type="PrepareDeath" name="pvparena" script="pvparena.lua"/>
<event type="kill" name="TopFrags" event="script" value="topfrags.lua"/>

<!-- Amulet Shop -->
<event type="PrepareDeath" name="skullamulet" event="script" value="skullamulet.lua"/>
<event type="PrepareDeath" name="chargeamulet" event="script" value="chargeamulet.lua"/>
<event type="preparedeath" name="foreveramulet" event="script" value="foreveramulet.lua"/>

<!-- Tasks -->
<event type="kill" name="KillingInTheNameOf" event="script" value="killinginthenameof.lua"/>


<!-- Potion Double Exp -->
<event type="login" name="expRate" event="script" value="potionexp.lua"/>
 
Do you have another player on the same ip online at the same time?
Like your brother, sister or just to that are logged in on 2 accounts on the same time?

Because then you need too change antimulticlient = true --Do you want allow the player to check max players on one ip?
Change it to false:)
 
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