• There is NO official Otland's Discord server and NO official Otland's server list. The Otland's Staff does not manage any Discord server or server list. Moderators or administrator of any Discord server or server lists have NO connection to the Otland's Staff. Do not get scammed!

TFS 0.X Auto recharge weapon with charge

samandriel

Active Member
Joined
Oct 19, 2016
Messages
234
Solutions
1
Reaction score
45
How to recharge weapon with charges?

I did this:
Code:
local combat = createCombatObject()
setCombatParam(combat, COMBAT_PARAM_TYPE, COMBAT_ENERGYDAMAGE)
setCombatParam(combat, COMBAT_PARAM_DISTANCEEFFECT, CONST_ANI_ENERGY)

local function autoRechargeHandWeapon(cid)
    local itemID = 7424
    -- check hands to refill
    local hand_to_check = 0
    local left_hand = getPlayerSlotItem(cid, CONST_SLOT_LEFT)
    local right_hand = getPlayerSlotItem(cid, CONST_SLOT_RIGHT)
    if left_hand.uid ~= 0 and left_hand.itemid == itemID then
        hand_to_check = CONST_SLOT_LEFT
    elseif right_hand.uid ~= 0 and right_hand.itemid == itemID then
        hand_to_check = CONST_SLOT_RIGHT
    end
    -- check charges in hand
    local wepon_hand_charges = getPlayerSlotItem(cid, hand_to_check).type
    print("wepon_hand_charges: " .. wepon_hand_charges)
    if wepon_hand_charges <= 2 then
        -- check if there is more in backpack
        local weapon_in_backpack = getPlayerItemCount(cid, itemID)
        print("weapon_in_backpack: " .. weapon_in_backpack)
        if weapon_in_backpack > 1 then
            -- over charges weapon on hands, refil:
            addEvent (
                function ()
                    doPlayerAddItem(cid, itemID, 600)
                end, 100
            )
            addEvent (
                function ()
                    doPlayerRemoveItem(cid, itemID, 600)
                end, 150
            )
        end
    end
end

function onGetFormulaValues(cid, level, skill, attack, factor)
    min = -1
    max = -2
    return min, max
end
setCombatCallback(combat, CALLBACK_PARAM_SKILLVALUE, "onGetFormulaValues")

function onUseWeapon(cid, var)
    autoRechargeHandWeapon(cid)
    return doCombat(cid, combat, var)
end

But i got 2 problems
1- the items that is adding on hands has not 600 charges, has 100... why?
2- how to get an specific item on backpack, get it charges, remove it, and then add other with the same charges?
 
Top