local minute = 10 -- interval in minutes
local minutes = minute * 60 * 1000 -- dont edit
function onLogin(cid)
registerCreatureEvent(cid, "PlayerDeath")
if(alryInitServSave == 0) then
local eventServ = addEvent(autoSavePlayers, minutes, {})
alryInitServSave = eventServ
end
return 1
end
function autoSavePlayers(parameters)
savePlayers()
print("Server save...")
local eventServ = addEvent(autoSavePlayers, minutes, parameters)
alryInitServSave = eventServ
end
I neeed auto Server save (houses save and all other stuff)
i need it really men!
could anyone script to me ? ;s
will this work?local minute = 30 -- interval in minutes
local minutes = minute * 60 * 1000 -- dont edit
function onLogin(cid)
if(alryInitServSave == 0) then
local eventServ = addEvent(autoSavePlayers, minutes, {})
alryInitServSave = eventServ
end
return 1
end
function autoSavePlayers(parameters)
saveData()
print("Server save...")
local eventServ = addEvent(autoSavePlayers, minutes, parameters)
alryInitServSave = eventServ
end
thank you very marcinek i very thankfull u help me by all stuff u have helped me to grow my server up x)
will this work?
i use latest rev 0.2.9 from 8.2.2008