beliar34
Member
- Joined
- Feb 28, 2012
- Messages
- 307
- Solutions
- 7
- Reaction score
- 11
Hello i am lookin for fix for that script :
This script is workin but you can clone items with that, (you put in your inventory on every slot in your backpack item that you want to duplicate and autostack will add item to every slot instead of adding it for the first stack)
to fix that i am using
This is bypassing auto-stacking but items are flooding people backpacks and they need to stack items by themselves
(i got installed auto-stack in cpp https://otland.net/threads/perfect-autostacking-items-100-0-stack-all-for-0-4-and-0-3-6pl1.163089/)
Code:
function doPlayerAddItemStacking(cid, itemid, quant) -- by mkalo
local item = getItemsInContainerById(getPlayerSlotItem(cid, 3).uid, itemid)
local piles = 0
if #item > 0 then
for i,x in pairs(item) do
if getThing(x).type < 100 then
local it = getThing(x)
doTransformItem(it.uid, itemid, it.type+quant)
if it.type+quant > 100 then
doPlayerAddItem(cid, itemid, it.type+quant-100)
end
else
piles = piles+1
end
end
else
return doPlayerAddItem(cid, itemid, quant)
end
if piles == #item then
doPlayerAddItem(cid, itemid, quant)
end
end
This script is workin but you can clone items with that, (you put in your inventory on every slot in your backpack item that you want to duplicate and autostack will add item to every slot instead of adding it for the first stack)
to fix that i am using
Code:
function doPlayerAddItemStacking(cid, itemid, quant) -- by mkalo
return doPlayerAddItem(cid, itemid, quant)
end
This is bypassing auto-stacking but items are flooding people backpacks and they need to stack items by themselves
(i got installed auto-stack in cpp https://otland.net/threads/perfect-autostacking-items-100-0-stack-all-for-0-4-and-0-3-6pl1.163089/)