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CreatureEvent Autoloot

Jano, there's a bug.

Actually it's been reported here already, but look:

Killed one monster:
11:05 Looted 92 gold coin.
11:05 Looted 7 gold coin.
11:05 Looted 95 gold coin.
11:05 Looted 25 gold coin.

And I receive only 100 gps, gotcha?
 
[21:1:55.062] [Error - CreatureScript Interface]
[21:1:55.078] In a timer event called from:
[21:1:55.078] data/creaturescripts/scripts/aloot.lua:eek:nKill
[21:1:55.078] Description:
[21:1:55.078] data/creaturescripts/scripts/aloot.lua:64: attempt to call global
'isContainer' (a nil value)
[21:1:55.078] stack traceback:
[21:1:55.078] data/creaturescripts/scripts/aloot.lua:64: in function <data/cre
aturescripts/scripts/aloot.lua:8>

i have that problem...
 
[03/09/2011 10:36:23] Lua Script Error: [TalkAction Interface]
[03/09/2011 10:36:23] data/talkactions/scripts/autoloot.lua:eek:nSay
[03/09/2011 10:36:23] data/talkactions/scripts/autoloot.lua:9: attempt to index local 'action' (a nil value)
[03/09/2011 10:36:23] stack traceback:
[03/09/2011 10:36:23] [C]: in function '__index'
[03/09/2011 10:36:23] data/talkactions/scripts/autoloot.lua:9: in function <data/talkactions/scripts/autoloot.lua:5>

TFS 2.9 r1
How can configure the script o.o?
 
tfs 0.3-0.4(0.3.9)
 
i used with tfs 0.4 , and if you add 5 items you can not remove it. Also it work if you only add 1 , 2 , 3 or 4 items. Thanks.
 
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