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Automatic donation castles conversion to tfs 1.3

MohamedRefaat

Marketing and Coding
Premium User
Joined
Jan 18, 2014
Messages
991
Solutions
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Location
Egypt
Hello

I want help with the conversion of this script to work with 1.3


LUA:
local lvl = 800

function onUse(cid, item, fromPosition, itemEx, toPosition)
    if getPlayerLevel(cid) < lvl then
        return doPlayerSendCancel(cid, 'You have to be at least level ' .. lvl .. ' to purchase a donation castle.')
    elseif getCreatureCondition(cid, CONDITION_INFIGHT) == TRUE then
        return doPlayerSendCancel(cid, 'You cannot use this while PZlocked.')
    end

    local castles = db.getResult('SELECT id FROM houses WHERE town=5')
    if castles:getID() == -1 then
        return true
    end

    local owners, id, castle = {}, getPlayerGUID(cid), nil
    repeat
        local hid = castles:getDataInt('id')
        local owner = getHouseInfo(hid).owner
        if owner == id then
            return doPlayerSendCancel(cid, 'Your character already owns a castle.')
        elseif owner == 0 or owner == 7 then
            if castle == nil then
                castle = hid
            end
        else
            table.insert(owners, owner)
        end
    until not castles:next()
    castles:free()

    if not castle then
        return doPlayerSendCancel(cid, 'There are no castles available at this moment, talk to GM.')
    end

    local acc = db.getResult('SELECT id FROM players WHERE account_id = '.. getPlayerAccountId(cid) .. ' AND id != ' .. id)
    if acc:getID() ~= -1 then
        repeat
            if table.find(owners, acc:getDataInt('id')) then
                return doPlayerSendCancel(cid, 'Your account already owns a castle.')
            end
        until not acc:next()
        acc:free()
    end

    doRemoveItem(item.uid)

    local k = getHouseInfo(castle)
    setHouseOwner(castle, id)
    doPlayerSendTextMessage(cid, MESSAGE_EVENT_ADVANCE, 'Welcome to your new house, ' .. k.name .. '! You can now enter it.')
    doBroadcastMessage(getCreatureName(cid) .. ' has bought ' .. k.name .. ' using a Donation Castle Ticket.', MESSAGE_EVENT_ADVANCE)

    local old = getThingPos(cid)
    doTeleportThing(cid, k.entry)
    doSendMagicEffect(old, CONST_ME_TELEPORT)
    doSendMagicEffect(k.entry, CONST_ME_TELEPORT)
    return true
end
 
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