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TalkAction Bank System via TalkActions

TFS 0.3.x

@Roa Supporter

just add the condition ONBATTLE or whatever it is called with an if statement and its done...
 
When you say !transfer NAME
and if the Name = player that is exist then it works
but if the player is not online then its display
[28/06/2009 15:48:44] data/lib/function.lua:631: attempt to get length of local 'str' (a nil value)
[28/06/2009 15:48:45] stack traceback:
[28/06/2009 15:48:45] data/lib/function.lua:631: in function 'explode'
[28/06/2009 15:48:45] data/talkactions/scripts/custom/transfer.lua:19: in function <data/talkactions/scripts/custom/transfer.lua:1>

How do i fix?
 
Hey, This script dosnt work for tfs 0.3.6pl? because I get error in console when I type some commands, and it says this command requires param or numeric param. ??
 
Hey, This script dosnt work for tfs 0.3.6pl? because I get error in console when I type some commands, and it says this command requires param or numeric param. ??
i havent try it yet but does it work for 0.3.6pl1 ??
 
bugged when you have an amount of value lets say more than 10,000,000,000, can you add a cap max to it?
 
Anyone able to get this working in TFS 1.x? Look like getbooleanfromstring and hascondition don't work.
 
When you say !transfer NAME
and if the Name = player that is exist then it works
but if the player is not online then its display
[28/06/2009 15:48:44] data/lib/function.lua:631: attempt to get length of local 'str' (a nil value)
[28/06/2009 15:48:45] stack traceback:
[28/06/2009 15:48:45] data/lib/function.lua:631: in function 'explode'
[28/06/2009 15:48:45] data/talkactions/scripts/custom/transfer.lua:19: in function <data/talkactions/scripts/custom/transfer.lua:1>

How do i fix?

Any fix for this?
I got the same issue on both talk action script and npc script
 
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