function onStepOut(creature, item, position, fromPosition)
if not creature:isPlayer() then
return true
end
for _, s in pairs(Game.getSpectators(creature:getPosition(), false, false, 7, 7, 5, 5)) do
if s:isMonster() and not s:getMaster() then
creature:sendTextMessage(MESSAGE_INFO_DESCR, "You can't get out without kill this monster.")
creature:teleportTo(fromPosition, false)
return true
end
end
return true
end