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Berciq Showoff - Jungland

Berciq

Veteran OT User
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Okay time for second continent with some wild jungles:
I still need some time to enchant lost city in the middle and inspiration for colonial town - I don't want to have it like port hope, more like liberty bay but need to watch some old Latin-american cities. Anyway there are many places already finished! Lets see!

M1 - Changes alon years:
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M2 - Steady, recent map, with paths. Most paths leads to lost city in the middle and from the city you can go further. There is also separate lost city to the north.
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D1 - Dvorcs settlements close to city - as You can see i redesigned it with with river, old ox-bows lakes, and determined vegetation by the soil.
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D2 - Some nature
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D3 - Some places
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D4 - Some Settlement
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D5,6,7 - In each settlement You can teleport to strange place by doing stupid things...
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I'll try to make a movie because no screen will do the work...
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Well, here it is!
 
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This is something, I saw this idea while playing "Epic battle fantasy 4", You had to choose correct order of path in same looking places to pass through. I did similar, you will be teleported to the same looking beginning when you go wrong way (teleports are hidden behind trees so you won't even know that you got lost). Example: You go from left to right and can walk this direction in infinite loop. When you go back you will be somewhere else... this is kind of messing in head but it is easy to figure this out just by placing items on the floor :/

J1 - So this is this - my idea of getting lost in the jungle ^^

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J2 - Example of the path (there will be few secret tips inside city so that all adventurers will have easier task than just guess)
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Seems like lessons in high school on Zoom, and I have to reply to myself :/

C1 - Crystal cavern! - It is quite fun because of many dead ends and secret tunnels before you enter this cave all in all you have swim underwater. but it seems that somebody already been here!
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PS: is there way to turn off stairs and invisible floors in RME?

C2 - Ow I've found previous explorer! ...guess his rope wasn't as strong as mine!
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C3 - Cave has also two different chambers, depending on the distance from volcano...
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C4 - Second is blueish. If You have sharp "eye" You will find little treasures in this cave ^^
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This is overlook of the whole cave, anyway Happy 2021 Geological Caves Year ^^
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Hidden Draken City

DC1
- Entrance
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DC2
- Rice Fields
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DC3
- Main street with temple and palace
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DC4
- Wild jungle to the south
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DC5
- Undergrounds are divided into two loops
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DC6
- I hope I decorated it well and there are many tiny but charming places
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DC7
- Corrupted part of jungle
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Man this is one of the most unique "worlds" I've seen so far, so strange yet it all fits together in its crazy style. I like it

Only thing I can really say as a tip from my opinion would be to be careful with the amount of different bright colours you have in one area, especially ones that stand out with no other support in contrasting colors. But that's not really a big deal
 
DC8 - Ow, for everyone who like changes:
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SCREECH you are right but when You will see more parts of jungle I think You will see some style in this bright, contrasting madness xD

HV1 - So it is time for Hive with grading monster levels on each floor
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HV2 - I made it with nice loops for everyone who would like to stay and exp here
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HV3 - The closer to surface You are the brighter hive is
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HV4 - I've seen hive just by browsing real map and it was boring, hope i made it little more exciting!
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HV5 - The top floor is reach with wild flowers
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i like the hive place, especially the last pic. But i absolutely dont like that draken city; too many different sprites that dont fit with each other because their size doesnt fit each other
 
Few underground dungeons:

CV 1 - Underneath drown volcano
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CV 2 - Some swampy ruins
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CV 3 - Terramite colony
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CV 4 - More challenging dungeons
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CV 5 - Undergrounds of insectown
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CV 6 - Water cavern
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CV 7 - Caves in karst region
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CV 8 - Underground swamp
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CV 9 - Terrorland
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CV1 - Again, When I put lava spawnlings it turned out to be really challenging for my level (or my playing skills ^^)
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JR 1 - I redesigned Jungle Roof
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JR 2 - You can see path of traveling on log on the river, it is so twisted because of 3 different paths use one teleport so you cannot skip from one place to another
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JR 3 - I exchanged boring plains into wild growth rocks and cliffs
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JR 4 - Also took out hydras and put dragonlings, there were too many hydras and nothing between it and giant spiders.
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