Joriku
Working in the mines, need something?
What are the most ideal way of valuing items based on the in-game market by an automatic standard?
I was thinking of using the game market, but it comes with it's ups and downs including it's limitations.
If using the market to value items based on sales, checking the past 25 item sales and calculating them based on the average sale value, time since sale, and adding/deciding a % of it to base it as it's current ~ value. Would this be a good standard value?
This can easily be abused and exploited, but what options would be used to auto calculate an item value from the market in a better way?
I was thinking of using the game market, but it comes with it's ups and downs including it's limitations.
If using the market to value items based on sales, checking the past 25 item sales and calculating them based on the average sale value, time since sale, and adding/deciding a % of it to base it as it's current ~ value. Would this be a good standard value?
This can easily be abused and exploited, but what options would be used to auto calculate an item value from the market in a better way?

