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Beyond Sky [ShowOff]

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great pieces :) the only thing i dont like are those grass tufts inside the houses and rooms but all by all really decent maps!
 
I inicied a show in other forum(brazilian), and i do a TOP15 of lasts photos of my project, then i resolved post here
to keep updated the show-off even if not getting comments.

15.
gui14_zpsf2a63ae6.png


14.
gui5_zps3afa34fa.png


13.
gui15_zps7e7a5ae2.png


12.
gui8_zps1f891076.png


11.
gui1_zpsc220330e.png


10.
gui10_zpse9002bdc.png


9.
gui7_zpsc0e3fca2.png


8.
gui11_zpsfc2305b4.png


7.
gui12_zpsfed595b7.png


6.
gui4_zpsae424a7b.png


5.
gui2_zpsca56e377.png


4.
gui13_zps100259e4.png


3.
gui9_zps6cd25b4d.png


2.
gui6_zps35c2f064.png


1.
gui3_zps33339c41.png
 
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omg, so many pictures, they won't even load here
 
omg, so many pictures, they won't even load here

sorry, is because the frame of images and I could not put images in a spoiler.

Edit.: To avoid problems I retire the images and left only link to see them.

- - - Updated - - -

For those who liked my frame, THERE IS:

Download:


Scan:

*​
 
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in the last ones, I enjoyed number 11 and 1 but I think you overuse the small stones sometimes
 
I'm creating an area for treiner, but to train like Global. This is only entrance I post the beginning of map because I'll post each part that I develop.

showoff_zps84a560c2.png



Even without comments I'll continue posting the pictures only to stay registred on my show-off.

1.
gui2_zps95f6ac01.png


2.
gui1_zps740737bb.png



Training Area.

gui1_zpsf1c9d3c3.png
 
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if you finish it, it will probably look good
I would only remove the metal fittings in the wooden floor
 
never understood why people hate the metal fittings so much. They are used here just like a floor trim. It is meant to look like it "bolts the planks together" with the frame to brace it.
 
Thanks for comments and hints, post a image when I finished. If you have any more tips just comment
 
its really hard to map what you imagining, but i like that u are trying.

You can map the city on all 14 levels. just map the upper part over the skies and make the 7 floor the sky (thik skies). And the rest on the city will be between 7 and 14 floor, 14 floor will the be ground. You can also make the waterfalls start on the 3 or 4 level and then fall, piercing the skies, all the way down to earth into a river. Its my personal idea and i will try it one day myself.
 
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